Player Matchup

Danzaburou
Danzaburou
Hyperion73
Danzaburou
Level 28
God Stats
24W - 19L
1,522 SR
Queue Stats
25W - 21L
1,534 Elo+
Party 1
Fenrir
Fenrir
LeGaZzy-4SkillZz
Fenrir
Level 94
God Stats
5W - 2L
1,692 SR
Queue Stats
65W - 55L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
shadowguns18
Baron Samedi
Level 107
God Stats
13W - 7L
1,654 SR
Queue Stats
67W - 57L
1,538 Elo+
Party 1
Team Averages
Level 76
1,623 SR
1,542 Elo+

VS

Team Averages
Level 55
1,465 SR
1,495 Elo+
Ganesha
Ganesha
Alexander_Sage
Ganesha
Level 28
God Stats
0W - 3L
1,394 SR
Queue Stats
50W - 58L
1,474 Elo+
Solo
Kukulkan
Kukulkan
Papycanos
Kukulkan
Level 58
God Stats
4W - 11L
1,606 SR
Queue Stats
45W - 50L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Samuelgun51
Ah Muzen Cab
Level 79
God Stats
6W - 11L
1,395 SR
Queue Stats
143W - 216L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hyperion73
Danzaburou
16
4 / 5 / 9
12,780
673
6,247
13,083
4,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
9 / 4 / 8
14,312
753
17,101
24,783
18,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
shadowguns18
Baron Samedi
18
6 / 3 / 12
14,182
746
16,077
11,151
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 8
12,241
644
6,993
19,902
20,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Papycanos
Kukulkan
11
1 / 6 / 3
10,513
553
5,005
7,566
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Samuelgun51
Ah Muzen Cab
18
10 / 6 / 1
14,436
760
21,046
16,364
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
11
12
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
8
0.57
W
Danzaburou
Hyperion73
Danzaburou
4
5
9
1.7
W
9
4
8
3.25
L
Kukulkan
Papycanos
Kukulkan
1
6
3
0.42
L
Ah Muzen Cab
Samuelgun51
Ah Muzen Cab
10
6
1
1.75
W
Baron Samedi
shadowguns18
Baron Samedi
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,425
Damage
33,044
49,017
Taken
43,832
29,115
Mitigated
30,962
16,393
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,993
163
0
2,456
19,902
20,921
0
9,674
10,062
27,349
0
W
Danzaburou
Hyperion73
Danzaburou
6,247
3,760
0
2,640
13,083
4,624
1,721
3,713
9,370
0
28,084
W
17,101
5,451
0
8,720
24,783
18,946
0
5,704
17,613
0
95,426
L
Kukulkan
Papycanos
Kukulkan
5,005
418
0
500
7,566
2,771
0
2,771
4,620
30,602
0
L
Ah Muzen Cab
Samuelgun51
Ah Muzen Cab
21,046
13,171
0
4,025
16,364
7,270
0
3,767
12,397
0
66,274
W
Baron Samedi
shadowguns18
Baron Samedi
16,077
907
2,161
2,872
11,151
5,545
963
3,055
8,096
92,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,274
Gold Earned
37,190
274
Minions Killed
185
0
Camps Cleared
0
950,704
Distance Traveled
744,571
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,241
644
10
1
0
290,515
6
W
Danzaburou
12,780
673
54
3
0
270,170
0
W
Fenrir
14,312
753
94
5
0
366,438
1
L
Kukulkan
10,513
553
66
3
0
143,072
0
L
Ah Muzen Cab
14,436
760
109
6
0
310,984
6
W
Baron Samedi
14,182
746
126
7
0
314,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role