Player Matchup

Hou Yi
Hou Yi
Elmothesloth
Hou Yi
Level 17
God Stats
0W - 2L
1,278 SR
Queue Stats
18W - 45L
1,192 Elo+
Party 2
Bellona
Bellona
Envy99
Bellona
Level 63
God Stats
0W - 3L
1,303 SR
Queue Stats
17W - 29L
1,249 Elo+
Party 2
Ra
Ra
iaelmo
Ra
Level 14
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 30L
1,213 Elo+
Party 2
Team Averages
Level 31
1,289 SR
1,218 Elo+

VS

Team Averages
Level 51
1,616 SR
1,535 Elo+
Achilles
Achilles
Cerbthulhu
Achilles
Level 15
God Stats
2W - 1L
1,744 SR
Queue Stats
46W - 34L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
Pirenea20
Aphrodite
Level 29
God Stats
210W - 171L
1,606 SR
Queue Stats
414W - 430L
1,541 Elo+
Solo
Chaac
Chaac
S0Sn
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
0 / 5 / 0
5,468
547
1,265
6,502
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Envy99
Bellona
9
1 / 9 / 0
6,339
634
5,244
14,072
8,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
8
0 / 8 / 0
5,582
558
3,121
6,647
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cerbthulhu
Achilles
11
6 / 0 / 15
8,372
837
9,786
8,582
5,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Pirenea20
Aphrodite
10
3 / 1 / 14
7,448
745
5,151
4,106
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
S0Sn
Chaac
12
13 / 0 / 7
9,384
938
8,204
7,351
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
58
1
Kills
22
22
Deaths
1
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cerbthulhu
Achilles
6
0
15
13.5
L
Hou Yi
0
5
0
0
L
Bellona
Envy99
Bellona
1
9
0
0.11
W
Aphrodite
Pirenea20
Aphrodite
3
1
14
10
W
Chaac
S0Sn
Chaac
13
0
7
16.5
L
Ra
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,630
Damage
23,141
27,221
Taken
20,039
11,983
Mitigated
14,660
2,777
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cerbthulhu
Achilles
9,786
3,188
0
1,241
8,582
5,346
0
1,348
7,100
0
31,713
L
Hou Yi
1,265
857
0
594
6,502
1,827
116
472
6,030
0
8,270
L
Bellona
Envy99
Bellona
5,244
2,211
0
1,608
14,072
8,062
208
3,910
10,070
0
18,313
W
Aphrodite
Pirenea20
Aphrodite
5,151
1,042
2,486
2,010
4,106
1,676
692
80
4,006
22,518
0
W
Chaac
S0Sn
Chaac
8,204
2,256
0
2,733
7,351
7,638
189
1,513
5,668
0
20,619
L
Ra
3,121
429
275
300
6,647
2,094
0
699
5,948
12,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,389
Gold Earned
25,204
60
Minions Killed
109
0
Camps Cleared
0
426,014
Distance Traveled
549,047
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,372
837
39
4
0
204,222
0
L
Hou Yi
5,468
547
13
1
0
136,341
1
L
Bellona
6,339
634
27
3
0
163,114
4
W
Aphrodite
7,448
745
46
5
0
160,256
1
W
Chaac
9,384
938
24
2
0
184,569
0
L
Ra
5,582
558
20
2
0
126,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role