Player Matchup

Thor
Thor
Adrianzinho7
Thor
Level 23
God Stats
19W - 34L
1,308 SR
Queue Stats
319W - 309L
1,392 Elo+
Solo
Cthulhu
Cthulhu
PabelHC
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
Teddy1419
Baron Samedi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,346 Elo+
Solo
Ullr
Ullr
TimothyD
Ullr
Level 23
God Stats
8W - 6L
1,391 SR
Queue Stats
84W - 96L
1,400 Elo+
Solo
Medusa
Medusa
传奇CC
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,568 Elo+
Solo
Team Averages
Level 15
1,440 SR
1,454 Elo+

VS

Team Averages
Level 23
1,529 SR
1,428 Elo+
Bakasura
Bakasura
MusicDiscFar
Bakasura
Level 27
God Stats
2W - 3L
1,576 SR
Queue Stats
91W - 67L
1,638 Elo+
Solo
Sun Wukong
Sun Wukong
SilkeN69
Sun Wukong
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 19L
1,331 Elo+
Solo
Rama
Rama
Zro2Hero
Rama
Level 27
God Stats
2W - 1L
1,608 SR
Queue Stats
88W - 100L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
killuastrange
Kuzenbo
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
101W - 105L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
skruffy4200
Ah Muzen Cab
Level 25
God Stats
17W - 23L
1,460 SR
Queue Stats
29W - 39L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,777
525
4,674
7,536
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
PabelHC
Cthulhu
7
0 / 2 / 1
4,973
452
4,746
6,646
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Teddy1419
Baron Samedi
8
0 / 1 / 1
4,901
446
1,446
5,287
2,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
9
2 / 2 / 0
5,900
536
3,029
5,405
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
传奇CC
Medusa
7
0 / 3 / 0
4,529
412
821
4,073
1,040

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MusicDiscFar
Bakasura
11
6 / 1 / 0
6,413
583
4,139
6,498
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SilkeN69
Sun Wukong
10
1 / 0 / 3
5,544
504
4,474
5,007
2,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
8
1 / 0 / 2
4,867
442
3,904
5,604
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
7
1 / 1 / 3
4,710
428
2,262
7,508
4,800
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
skruffy4200
Ah Muzen Cab
10
2 / 1 / 0
5,947
541
2,188
4,481
1,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Bakasura
MusicDiscFar
Bakasura
6
1
0
6
L
Cthulhu
PabelHC
Cthulhu
0
2
1
0.25
W
Sun Wukong
SilkeN69
Sun Wukong
1
0
3
2.5
L
Baron Samedi
Teddy1419
Baron Samedi
0
1
1
0.5
L
Ullr
2
2
0
1
W
Rama
1
0
2
2
W
Kuzenbo
1
1
3
2.5
W
Ah Muzen Cab
skruffy4200
Ah Muzen Cab
2
1
0
2
L
Medusa
传奇CC
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,716
Damage
16,967
28,947
Taken
29,098
10,913
Mitigated
13,067
7,160
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,674
1,323
0
2,408
7,536
2,247
0
5
7,151
0
28,964
W
Bakasura
MusicDiscFar
Bakasura
4,139
3,097
0
3,709
6,498
2,237
493
224
6,274
0
23,451
L
Cthulhu
PabelHC
Cthulhu
4,746
618
0
1,216
6,646
3,747
78
1,188
5,163
19,526
0
W
Sun Wukong
SilkeN69
Sun Wukong
4,474
1,223
0
1,086
5,007
2,727
243
857
3,925
0
23,262
L
Baron Samedi
Teddy1419
Baron Samedi
1,446
250
86
1,121
5,287
2,638
335
0
4,948
17,433
0
L
Ullr
3,029
1,278
0
2,329
5,405
1,241
636
629
4,311
0
19,347
W
Rama
3,904
3,148
0
3,079
5,604
1,566
0
1,954
3,650
0
21,303
W
Kuzenbo
2,262
938
0
3,344
7,508
4,800
0
2,568
4,940
5,961
0
W
Ah Muzen Cab
skruffy4200
Ah Muzen Cab
2,188
1,402
0
1,478
4,481
1,737
666
340
4,117
0
30,631
L
Medusa
传奇CC
Medusa
821
264
0
0
4,073
1,040
0
0
3,816
0
9,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,080
Gold Earned
27,481
186
Minions Killed
214
0
Camps Cleared
0
959,887
Distance Traveled
994,493
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,777
525
63
6
0
212,044
1
W
Bakasura
6,413
583
61
6
0
199,753
3
L
Cthulhu
4,973
452
29
3
0
193,434
1
W
Sun Wukong
5,544
504
41
4
0
221,393
2
L
Baron Samedi
4,901
446
20
2
0
179,216
1
L
Ullr
5,900
536
49
4
0
189,402
4
W
Rama
4,867
442
43
4
0
194,784
3
W
Kuzenbo
4,710
428
5
0
0
205,590
1
W
Ah Muzen Cab
5,947
541
64
6
0
172,973
0
L
Medusa
4,529
412
25
2
0
185,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role