Player Matchup

Olorun
Olorun
CentaMental23
Olorun
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 21L
1,439 Elo+
Party 1
Ratatoskr
Ratatoskr
Deathmessenger96
Ratatoskr
Level 15
God Stats
9W - 7L
1,507 SR
Queue Stats
19W - 18L
1,397 Elo+
Solo
Janus
Janus
LoliconHahaha
Janus
Level 27
God Stats
16W - 18L
1,498 SR
Queue Stats
111W - 116L
1,470 Elo+
Solo
Hou Yi
Hou Yi
THESTEBAN
Hou Yi
Level 26
God Stats
76W - 67L
1,486 SR
Queue Stats
89W - 82L
1,503 Elo+
Solo
Sobek
Sobek
uqnius
Sobek
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
35W - 21L
1,439 Elo+
Party 1
Team Averages
Level 21
1,498 SR
1,450 Elo+

VS

Team Averages
Level 17
1,548 SR
1,378 Elo+
Zeus
Zeus
BurlyMight
Zeus
Level 18
God Stats
0W - 1L
1,629 SR
Queue Stats
4W - 7L
1,462 Elo+
Solo
Xbalanque
Xbalanque
Freaath
Xbalanque
Level 14
God Stats
2W - 2L
1,605 SR
Queue Stats
10W - 10L
1,417 Elo+
Solo
King Arthur
King Arthur
KingMacbet
King Arthur
Level 23
God Stats
2W - 2L
1,506 SR
Queue Stats
121W - 105L
1,475 Elo+
Solo
Khepri
Khepri
skyTocsx19
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,337 Elo+
Solo
Thor
Thor
КАЛАБАКА
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
10,710
466
9,819
15,345
9,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
20
11 / 4 / 3
13,232
575
16,908
20,285
10,156
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 4 / 7
11,202
487
13,863
11,973
5,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
THESTEBAN
Hou Yi
18
3 / 0 / 2
11,304
491
6,431
14,488
6,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
uqnius
Sobek
15
5 / 0 / 7
10,886
473
7,978
14,334
15,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 0
10,183
443
21,983
13,414
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Freaath
Xbalanque
16
1 / 6 / 1
9,925
432
10,166
16,873
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KingMacbet
King Arthur
17
1 / 5 / 2
10,384
451
13,139
25,531
19,532
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
skyTocsx19
Khepri
15
1 / 5 / 5
9,840
428
6,343
16,280
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

4
0 / 2 / 0
6,015
262
335
2,100
494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
25
Kills
11
11
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
8
7
0
1.14
W
3
3
7
2.17
W
Ratatoskr
11
4
3
3.13
L
Xbalanque
Freaath
Xbalanque
1
6
1
0.25
L
King Arthur
KingMacbet
King Arthur
1
5
2
0.4
W
3
4
7
1.63
W
Hou Yi
THESTEBAN
Hou Yi
3
0
2
4
L
Khepri
skyTocsx19
Khepri
1
5
5
0.7
W
Sobek
uqnius
Sobek
5
0
7
8.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,999
Damage
51,966
76,425
Taken
74,198
46,466
Mitigated
45,629
24,951
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,983
1,660
0
2,578
13,414
3,948
0
2,639
10,775
59,493
0
W
9,819
4,418
1,172
4,379
15,345
9,469
1,199
5,567
9,778
67,581
4,222
W
Ratatoskr
16,908
6,690
0
6,482
20,285
10,156
0
9,807
10,478
0
103,759
L
Xbalanque
Freaath
Xbalanque
10,166
6,481
0
4,005
16,873
5,798
2,436
9,643
7,230
0
79,178
L
King Arthur
KingMacbet
King Arthur
13,139
1,855
0
6,424
25,531
19,532
252
8,600
16,931
0
74,625
W
13,863
2,262
0
3,145
11,973
5,103
2,127
5,978
5,995
69,687
0
W
Hou Yi
THESTEBAN
Hou Yi
6,431
3,906
0
5,755
14,488
6,020
2,759
2,391
12,097
0
80,306
L
Khepri
skyTocsx19
Khepri
6,343
921
255
2,531
16,280
15,857
0
8,659
7,621
23,822
0
W
Sobek
uqnius
Sobek
7,978
1,390
0
4,018
14,334
15,718
238
4,583
9,751
18,216
0
L
335
101
0
0
2,100
494
0
1,338
762
0
3,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,334
Gold Earned
46,347
563
Minions Killed
406
0
Camps Cleared
0
2,096,817
Distance Traveled
1,641,024
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,183
443
89
4
0
345,240
2
W
Olorun
10,710
466
121
5
0
361,334
1
W
Ratatoskr
13,232
575
163
7
0
416,093
0
L
Xbalanque
9,925
432
140
6
0
375,690
1
L
King Arthur
10,384
451
143
6
0
417,703
3
W
Janus
11,202
487
123
5
0
410,616
6
W
Hou Yi
11,304
491
135
6
0
451,020
4
L
Khepri
9,840
428
28
1
0
408,847
0
W
Sobek
10,886
473
21
1
0
457,754
0
L
Thor
6,015
262
6
0
0
93,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role