Player Matchup

Cupid
Cupid
Gimme-1-chansey7
Cupid
Level 67
God Stats
6W - 4L
1,567 SR
Queue Stats
247W - 245L
1,624 Elo+
Party 2
Aphrodite
Aphrodite
KenThaBarbie2
Aphrodite
Level 128
God Stats
308W - 129L
1,758 SR
Queue Stats
1,405W - 1,083L
1,691 Elo+
Party 2
Achilles
Achilles
RetroAoKuang
Achilles
Level 140
God Stats
2W - 1L
1,473 SR
Queue Stats
58W - 42L
1,806 Elo+
Party 2
Team Averages
Level 112
1,600 SR
1,707 Elo+

VS

Team Averages
Level 62
1,475 SR
1,416 Elo+
Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Yan Soares8816
Bacchus
Level 26
God Stats
1W - 3L
1,301 SR
Queue Stats
23W - 44L
1,338 Elo+
Party 1
Aphrodite
Aphrodite
lemendolii
Aphrodite
Level 55
God Stats
47W - 35L
1,625 SR
Queue Stats
115W - 179L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 11
9,065
755
7,163
8,569
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
KenThaBarbie2
Aphrodite
13
5 / 0 / 12
9,069
756
9,653
8,164
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
RetroAoKuang
Achilles
13
7 / 0 / 10
10,239
853
12,883
12,833
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 5 / 0
6,692
558
4,228
14,377
4,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 5 / 0
6,695
558
5,841
10,658
9,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
lemendolii
Aphrodite
10
0 / 7 / 0
6,858
572
6,501
10,874
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
17
Kills
0
0
Deaths
17
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
0
0
W
5
0
11
10.5
W
Aphrodite
KenThaBarbie2
Aphrodite
5
0
12
11
W
Achilles
RetroAoKuang
Achilles
7
0
10
12
L
0
5
0
0
L
Aphrodite
lemendolii
Aphrodite
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
16,570
29,566
Taken
35,909
14,047
Mitigated
19,002
20,119
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,228
2,478
0
3,742
14,377
4,612
0
4,002
10,375
0
18,115
W
7,163
2,893
225
3,495
8,569
2,899
1,321
4,556
3,743
0
31,675
W
Aphrodite
KenThaBarbie2
Aphrodite
9,653
796
6,685
6,591
8,164
3,473
646
3,062
4,950
38,761
0
W
Achilles
RetroAoKuang
Achilles
12,883
6,199
0
3,123
12,833
7,675
1,190
4,304
8,191
0
40,368
L
5,841
177
81
576
10,658
9,871
0
2,081
8,577
12,067
0
L
Aphrodite
lemendolii
Aphrodite
6,501
451
3,792
4,153
10,874
4,519
0
3,670
7,204
28,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
20,245
157
Minions Killed
93
0
Camps Cleared
0
702,786
Distance Traveled
640,802
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,692
558
31
3
0
221,041
1
W
Cupid
9,065
755
58
5
0
214,571
4
W
Aphrodite
9,069
756
51
4
0
222,820
1
W
Achilles
10,239
853
48
4
0
265,395
0
L
Bacchus
6,695
558
6
1
0
228,175
2
L
Aphrodite
6,858
572
56
5
0
191,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role