Player Matchup

Cerberus
Cerberus
AnusEyes
Cerberus
Level 89
God Stats
6W - 1L
1,754 SR
Queue Stats
13W - 5L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrSuicidalPotato
Tsukuyomi
Level 107
God Stats
6W - 3L
1,556 SR
Queue Stats
36W - 11L
1,546 Elo+
Party 1
Athena
Athena
XchinoFamX
Athena
Level 18
God Stats
1W - 3L
1,659 SR
Queue Stats
11W - 11L
1,431 Elo+
Party 1
Team Averages
Level 71
1,656 SR
1,503 Elo+

VS

Team Averages
Level 21
1,634 SR
1,546 Elo+
Sun Wukong
Sun Wukong
LEGEND I WAS
Sun Wukong
Level 5
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 4L
1,624 Elo+
Solo
Anubis
Anubis
TropicalTreez
Anubis
Level 14
God Stats
3W - 5L
1,583 SR
Queue Stats
16W - 20L
1,459 Elo+
Solo
Nemesis
Nemesis
iKiLLxNooBz97
Nemesis
Level 45
God Stats
18W - 17L
1,611 SR
Queue Stats
219W - 139L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnusEyes
Cerberus
16
5 / 0 / 12
12,290
768
13,432
16,340
17,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
15
8 / 2 / 6
11,957
747
10,234
11,740
5,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
XchinoFamX
Athena
15
6 / 6 / 12
12,434
777
8,368
19,940
10,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LEGEND I WAS
Sun Wukong
11
0 / 8 / 3
8,785
549
5,896
16,699
7,528
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 7 / 2
10,867
679
15,219
12,707
4,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
14
3 / 5 / 3
10,530
658
8,874
13,085
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
19
Kills
8
8
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AnusEyes
Cerberus
5
0
12
11
L
Sun Wukong
LEGEND I WAS
Sun Wukong
0
8
3
0.19
W
Tsukuyomi
8
2
6
5.5
L
5
7
2
0.86
W
Athena
XchinoFamX
Athena
6
6
12
2
L
Nemesis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,034
Damage
29,989
48,020
Taken
42,491
33,069
Mitigated
15,567
11,450
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AnusEyes
Cerberus
13,432
1,165
996
7,430
16,340
17,130
1,047
5,009
11,331
54,032
0
L
Sun Wukong
LEGEND I WAS
Sun Wukong
5,896
2,166
0
101
16,699
7,528
695
9,153
7,546
0
21,353
W
Tsukuyomi
10,234
3,207
0
2,116
11,740
5,844
1,270
3,012
8,728
0
75,089
L
15,219
1,184
0
2,705
12,707
4,056
394
7,819
4,888
54,822
0
W
Athena
XchinoFamX
Athena
8,368
2,002
0
908
19,940
10,095
477
7,568
12,372
19,141
0
L
Nemesis
8,874
3,742
0
2,640
13,085
3,983
0
4,927
8,158
0
43,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
30,182
216
Minions Killed
175
0
Camps Cleared
0
826,196
Distance Traveled
720,375
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,290
768
112
7
0
269,967
5
L
Sun Wukong
8,785
549
28
2
0
205,247
0
W
Tsukuyomi
11,957
747
82
5
0
312,708
6
L
Anubis
10,867
679
85
5
0
221,833
3
W
Athena
12,434
777
22
1
0
243,521
2
L
Nemesis
10,530
658
62
4
0
293,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role