Player Matchup

Ymir
Ymir
Gh0st_G4m3r-_-re
Ymir
Level 25
God Stats
1W - 0L
1,704 SR
Queue Stats
3W - 1L
1,579 Elo+
Party 1
Fenrir
Fenrir
Minimalistiga198
Fenrir
Level 147
God Stats
35W - 38L
1,515 SR
Queue Stats
810W - 781L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
Pusteblume2017
Guan Yu
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 71L
1,627 Elo+
Party 1
Ra
Ra
YT-Otakubird
Ra
Level 34
God Stats
1W - 0L
1,283 SR
Queue Stats
5W - 8L
1,622 Elo+
Party 1
Izanami
Izanami
xBloodcollector
Izanami
Level 160
God Stats
39W - 13L
1,856 SR
Queue Stats
744W - 523L
1,612 Elo+
Party 1
Team Averages
Level 82
1,572 SR
1,584 Elo+

VS

Team Averages
Level 73
1,530 SR
1,396 Elo+
Ares
Ares
Game_Boy14K
Ares
Level 47
God Stats
7W - 9L
1,774 SR
Queue Stats
311W - 332L
1,507 Elo+
Solo
Cernunnos
Cernunnos
MJrg4l
Cernunnos
Level 86
God Stats
9W - 8L
1,420 SR
Queue Stats
81W - 129L
1,356 Elo+
Solo
King Arthur
King Arthur
SrMawiiiiii
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 210L
1,348 Elo+
Solo
Horus
Horus
White_Dragon547
Horus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 83L
1,363 Elo+
Solo
Nu Wa
Nu Wa
jesterswar
Nu Wa
Level 144
God Stats
44W - 52L
1,454 SR
Queue Stats
420W - 453L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,156
516
2,340
6,052
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
5 / 0 / 2
6,500
650
3,190
5,208
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 0 / 1
6,567
657
3,960
5,947
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 1 / 1
5,985
599
5,494
6,193
1,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 0 / 2
6,091
609
5,177
6,992
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,411
441
2,665
8,387
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
MJrg4l
Cernunnos
10
0 / 1 / 1
5,302
530
1,718
4,357
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
SrMawiiiiii
King Arthur
9
0 / 5 / 0
5,078
508
2,582
8,228
2,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 0
4,973
497
2,458
7,259
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
7
0 / 3 / 1
4,400
440
5,218
5,889
1,217
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
18
Kills
1
1
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
0
0
4
2
L
Cernunnos
MJrg4l
Cernunnos
0
1
1
0.5
W
5
0
2
6
W
4
0
1
4.5
L
King Arthur
SrMawiiiiii
King Arthur
0
5
0
0
L
1
5
0
0.2
W
5
1
1
5.5
L
Nu Wa
0
3
1
0.17
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,161
Damage
14,641
30,392
Taken
34,120
11,698
Mitigated
11,316
16,439
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,665
245
210
1,188
8,387
3,219
0
1,934
6,453
11,672
0
W
2,340
931
246
1,757
6,052
2,593
29
3,948
2,104
7,174
0
L
Cernunnos
MJrg4l
Cernunnos
1,718
669
0
2,087
4,357
1,362
0
668
3,689
0
30,378
W
3,190
533
0
3,487
5,208
1,800
0
353
4,855
0
31,645
W
3,960
1,145
85
3,150
5,947
3,623
734
77
5,870
0
31,834
L
King Arthur
SrMawiiiiii
King Arthur
2,582
747
0
670
8,228
2,956
0
0
7,935
0
28,127
L
2,458
1,289
164
1,481
7,259
2,562
0
3,704
3,555
0
14,142
W
5,494
1,404
47
3,543
6,193
1,718
937
870
5,323
27,833
0
L
Nu Wa
5,218
2,039
0
2,190
5,889
1,217
108
1,528
4,361
22,665
0
W
5,177
3,227
0
4,124
6,992
1,964
895
2,635
4,357
0
46,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
24,164
293
Minions Killed
194
0
Camps Cleared
0
890,655
Distance Traveled
849,641
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,411
441
14
1
0
175,236
0
W
Ymir
5,156
516
9
1
0
170,275
0
L
Cernunnos
5,302
530
74
7
0
175,886
0
W
Fenrir
6,500
650
71
7
0
222,935
0
W
Guan Yu
6,567
657
78
8
0
170,733
1
L
King Arthur
5,078
508
60
6
0
181,488
0
L
Horus
4,973
497
14
1
0
187,978
0
W
Ra
5,985
599
47
5
0
165,346
2
L
Nu Wa
4,400
440
32
3
0
129,053
2
W
Izanami
6,091
609
88
9
0
161,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role