Player Matchup

Chaac
Chaac
Jacobe1
Chaac
Level 55
God Stats
4W - 7L
1,466 SR
Queue Stats
194W - 206L
1,490 Elo+
Solo
Neith
Neith
MihelKotangens
Neith
Level 23
God Stats
61W - 75L
1,411 SR
Queue Stats
90W - 103L
1,367 Elo+
Party 1
Eset
Eset
Vanaheimrer
Eset
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 173L
1,428 Elo+
Solo
Khepri
Khepri
insidioustrecy25
Khepri
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 100L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
polpih
Erlang Shen
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
573W - 627L
1,362 Elo+
Party 1
Team Averages
Level 78
1,476 SR
1,438 Elo+

VS

Team Averages
Level 77
1,519 SR
1,405 Elo+
Kukulkan
Kukulkan
Amrun1
Kukulkan
Level 104
God Stats
5W - 6L
1,483 SR
Queue Stats
54W - 59L
1,482 Elo+
Solo
Sobek
Sobek
DDEMISMITE
Sobek
Level 37
God Stats
1W - 2L
1,320 SR
Queue Stats
108W - 125L
1,590 Elo+
Solo
Danzaburou
Danzaburou
Grizzly304pl
Danzaburou
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,055 Elo+
Solo
Hercules
Hercules
Ko9la
Hercules
Level 121
God Stats
13W - 7L
1,671 SR
Queue Stats
400W - 399L
1,497 Elo+
Party 2
Cabrakan
Cabrakan
ZesterHD
Cabrakan
Level 93
God Stats
19W - 16L
1,623 SR
Queue Stats
107W - 128L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jacobe1
Chaac
10
2 / 2 / 1
5,561
556
3,948
6,223
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

9
3 / 0 / 1
5,456
546
3,208
3,291
1,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 0 / 1
6,182
618
2,402
1,685
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 3
5,600
560
2,233
3,967
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
polpih
Erlang Shen
9
1 / 1 / 4
5,291
529
3,391
4,544
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amrun1
Kukulkan
6
0 / 4 / 0
4,373
437
313
3,113
823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
9
0 / 0 / 0
4,857
486
1,804
7,403
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Grizzly304pl
Danzaburou
5
0 / 4 / 0
3,879
388
1,092
4,635
891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Ko9la
Hercules
10
3 / 2 / 0
5,859
586
3,697
6,613
3,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
ZesterHD
Cabrakan
9
0 / 1 / 1
5,073
507
1,906
5,819
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Amrun1
Kukulkan
0
4
0
0
L
Sobek
0
0
0
0
L
Danzaburou
Grizzly304pl
Danzaburou
0
4
0
0
W
Chaac
Jacobe1
Chaac
2
2
1
1.25
L
Hercules
Ko9la
Hercules
3
2
0
1.5
W
3
0
1
3.5
W
3
0
1
3.5
L
Cabrakan
ZesterHD
Cabrakan
0
1
1
0.5
W
2
0
3
3.5
W
Erlang Shen
polpih
Erlang Shen
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,182
Damage
8,812
19,710
Taken
27,583
9,696
Mitigated
11,228
7,512
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Amrun1
Kukulkan
313
59
0
40
3,113
823
0
714
2,319
18,148
0
L
Sobek
1,804
153
0
4,734
7,403
3,059
0
1,417
5,982
17,545
0
L
Danzaburou
Grizzly304pl
Danzaburou
1,092
681
0
1,190
4,635
891
196
833
3,770
0
7,137
W
Chaac
Jacobe1
Chaac
3,948
379
0
2,547
6,223
4,488
149
1,038
5,185
0
25,182
L
Hercules
Ko9la
Hercules
3,697
908
0
1,551
6,613
3,375
25
961
5,272
0
27,356
W
3,208
1,976
87
1,122
3,291
1,076
529
1,442
1,849
0
24,147
W
2,402
95
170
535
1,685
499
0
168
1,517
32,374
0
L
Cabrakan
ZesterHD
Cabrakan
1,906
238
0
2,585
5,819
3,080
23
446
5,257
25,613
0
W
2,233
639
0
1,966
3,967
1,924
210
930
3,037
12,632
0
W
Erlang Shen
polpih
Erlang Shen
3,391
1,674
0
1,085
4,544
1,709
0
445
4,099
0
21,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
24,041
235
Minions Killed
197
0
Camps Cleared
0
928,268
Distance Traveled
786,497
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,373
437
40
4
0
117,335
1
L
Sobek
4,857
486
22
2
0
178,439
0
L
Danzaburou
3,879
388
18
2
0
118,119
0
W
Chaac
5,561
556
53
5
0
174,649
1
L
Hercules
5,859
586
64
6
0
190,251
4
W
Neith
5,456
546
47
5
0
187,092
2
W
Eset
6,182
618
76
8
0
207,893
2
L
Cabrakan
5,073
507
53
5
0
182,353
2
W
Khepri
5,600
560
13
1
0
163,531
3
W
Erlang Shen
5,291
529
46
5
0
195,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role