Player Matchup

Neith
Neith
Athnei
Neith
Level 158
God Stats
16W - 6L
1,714 SR
Queue Stats
712W - 390L
1,642 Elo+
Party 1
Ne Zha
Ne Zha
DrivenDamnation
Ne Zha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Flareshu
Sol
Level 160
God Stats
4W - 1L
1,904 SR
Queue Stats
166W - 141L
1,577 Elo+
Party 1
Artemis
Artemis
moistFinger
Artemis
Level 144
God Stats
75W - 67L
1,543 SR
Queue Stats
270W - 243L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ÁrianaGrande
Tsukuyomi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 140
1,632 SR
1,550 Elo+

VS

Team Averages
Level 113
1,662 SR
1,489 Elo+
Ne Zha
Ne Zha
CrØokedEye
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
EddyVacado
Ymir
Level 31
God Stats
5W - 2L
1,810 SR
Queue Stats
71W - 75L
1,483 Elo+
Solo
Apollo
Apollo
Moutosaurus
Apollo
Level 113
God Stats
13W - 10L
1,807 SR
Queue Stats
413W - 365L
1,513 Elo+
Party 2
Chang'e
Chang'e
NSwitchBot
Chang'e
Level 105
God Stats
161W - 153L
1,490 SR
Queue Stats
570W - 618L
1,449 Elo+
Solo
Scylla
Scylla
RiskyMartin
Scylla
Level 156
God Stats
122W - 87L
1,703 SR
Queue Stats
463W - 424L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Athnei
Neith
11
2 / 2 / 1
6,257
626
2,447
6,203
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 5
6,398
640
4,128
7,275
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 1
5,111
511
2,758
4,896
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
moistFinger
Artemis
12
3 / 1 / 1
6,489
649
6,060
5,847
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
ÁrianaGrande
Tsukuyomi
12
6 / 1 / 2
7,184
718
7,623
4,777
1,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
4 / 1 / 2
5,805
581
4,804
5,581
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 5 / 3
4,435
444
636
8,744
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
8
0 / 4 / 3
4,968
497
2,572
6,618
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
NSwitchBot
Chang'e
10
0 / 3 / 1
5,382
538
2,396
7,085
2,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
9
3 / 1 / 4
5,529
553
3,219
3,285
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
7
7
Deaths
14
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Athnei
Neith
2
2
1
1.25
L
Ne Zha
4
1
2
5
W
3
1
5
5.5
L
0
5
3
0.3
W
0
2
1
0.25
L
Apollo
0
4
3
0.38
L
Chang'e
NSwitchBot
Chang'e
0
3
1
0.17
L
Scylla
3
1
4
5
W
Artemis
moistFinger
Artemis
3
1
1
3.5
W
Tsukuyomi
ÁrianaGrande
Tsukuyomi
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,016
Damage
13,627
28,998
Taken
31,313
8,928
Mitigated
10,211
11,156
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Athnei
Neith
2,447
1,036
0
2,648
6,203
1,851
0
1,323
4,736
0
34,207
L
Ne Zha
4,804
665
0
2,097
5,581
1,925
0
1,352
4,032
0
28,333
W
4,128
1,269
0
2,968
7,275
2,781
0
980
6,215
0
24,369
L
636
211
0
1,737
8,744
3,331
0
426
8,264
9,182
0
W
2,758
80
0
1,272
4,896
1,010
96
598
4,210
17,954
0
L
Apollo
2,572
1,921
0
2,382
6,618
1,347
0
68
6,544
0
23,993
L
Chang'e
NSwitchBot
Chang'e
2,396
197
38
2,778
7,085
2,744
0
0
7,085
25,258
0
L
Scylla
3,219
354
0
1,223
3,285
864
0
535
2,630
22,459
0
W
Artemis
moistFinger
Artemis
6,060
2,920
0
3,326
5,847
1,935
1,479
2,558
3,249
0
34,876
W
Tsukuyomi
ÁrianaGrande
Tsukuyomi
7,623
2,543
0
942
4,777
1,351
0
414
4,337
0
38,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
26,119
293
Minions Killed
213
0
Camps Cleared
0
1,017,372
Distance Traveled
945,234
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,257
626
75
8
0
195,168
4
L
Ne Zha
5,805
581
47
5
0
203,736
3
W
Ne Zha
6,398
640
26
3
0
225,608
2
L
Ymir
4,435
444
17
2
0
190,765
4
W
Sol
5,111
511
55
6
0
197,621
5
L
Apollo
4,968
497
43
4
0
184,316
0
L
Chang'e
5,382
538
58
6
0
164,257
4
L
Scylla
5,529
553
48
5
0
202,160
5
W
Artemis
6,489
649
65
7
0
184,858
3
W
Tsukuyomi
7,184
718
72
7
0
214,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role