Player Matchup

Freya
Freya
RodrigoDolo
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,609 Elo+
Solo
Danzaburou
Danzaburou
Tariqq
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Party 1
Fenrir
Fenrir
Wizledorf
Fenrir
Level 87
God Stats
0W - 1L
1,328 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 1
Team Averages
Level 105
1,443 SR
1,536 Elo+

VS

Team Averages
Level 65
1,589 SR
1,575 Elo+
Hercules
Hercules
SacredCatss
Hercules
Level 29
God Stats
16W - 22L
1,502 SR
Queue Stats
52W - 84L
1,378 Elo+
Solo
Danzaburou
Danzaburou
lInarjeral
Danzaburou
Level 159
God Stats
5W - 0L
1,764 SR
Queue Stats
9W - 3L
1,846 Elo+
Solo
Nu Wa
Nu Wa
泷泽丶萝拉
Nu Wa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,618
662
5,040
8,845
3,845
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Tariqq
Danzaburou
9
1 / 5 / 1
6,590
659
6,200
9,669
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Wizledorf
Fenrir
10
2 / 3 / 0
7,436
744
4,866
10,908
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SacredCatss
Hercules
10
2 / 1 / 5
7,123
712
4,367
11,142
4,709
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
lInarjeral
Danzaburou
13
6 / 1 / 6
8,800
880
12,455
7,173
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 1 / 8
7,932
793
7,493
5,601
1,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Hercules
SacredCatss
Hercules
2
1
5
4.5
L
Danzaburou
Tariqq
Danzaburou
1
5
1
0.3
L
Fenrir
Wizledorf
Fenrir
2
3
0
0.67
W
Danzaburou
lInarjeral
Danzaburou
6
1
6
9
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,106
Damage
24,315
29,422
Taken
23,916
14,256
Mitigated
9,107
10,002
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,040
1,805
0
2,699
8,845
3,845
0
1,733
7,112
28,298
0
W
Hercules
SacredCatss
Hercules
4,367
764
0
3,457
11,142
4,709
0
1,806
9,336
0
11,266
L
Danzaburou
Tariqq
Danzaburou
6,200
1,659
0
2,820
9,669
3,183
0
2,204
7,465
0
26,694
L
Fenrir
Wizledorf
Fenrir
4,866
589
653
3,830
10,908
7,228
0
3,621
7,287
0
12,142
W
Danzaburou
lInarjeral
Danzaburou
12,455
5,797
0
4,253
7,173
2,659
595
1,252
5,921
0
53,530
W
7,493
1,875
0
1,709
5,601
1,739
477
2,070
3,531
21,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,644
Gold Earned
23,855
115
Minions Killed
127
0
Camps Cleared
0
526,998
Distance Traveled
559,119
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,618
662
52
5
0
155,190
0
W
Hercules
7,123
712
13
1
0
201,261
1
L
Danzaburou
6,590
659
48
5
0
148,168
1
L
Fenrir
7,436
744
15
2
0
223,640
0
W
Danzaburou
8,800
880
88
9
0
177,100
2
W
Nu Wa
7,932
793
26
3
0
180,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role