Player Matchup

Nemesis
Nemesis
KoriBlade
Nemesis
Level 34
God Stats
0W - 1L
1,809 SR
Queue Stats
5W - 15L
1,280 Elo+
Party 2
Merlin
Merlin
Miyukigami
Merlin
Level 20
God Stats
1W - 4L
1,502 SR
Queue Stats
2W - 8L
1,384 Elo+
Party 2
Ne Zha
Ne Zha
mrjaaaaaaaaa
Ne Zha
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 39L
1,452 Elo+
Party 2
Team Averages
Level 39
1,604 SR
1,372 Elo+

VS

Team Averages
Level 33
1,470 SR
1,385 Elo+
Danzaburou
Danzaburou
Carmangos
Danzaburou
Level 8
God Stats
1W - 1L
1,421 SR
Queue Stats
2W - 3L
1,255 Elo+
Solo
Cthulhu
Cthulhu
JustATurtle
Cthulhu
Level 67
God Stats
9W - 6L
1,556 SR
Queue Stats
21W - 26L
1,459 Elo+
Party 1
Anubis
Anubis
jellyfishzeus
Anubis
Level 23
God Stats
4W - 3L
1,433 SR
Queue Stats
54W - 52L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KoriBlade
Nemesis
20
7 / 5 / 5
16,133
645
14,665
18,069
9,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Miyukigami
Merlin
19
7 / 5 / 6
15,861
634
24,565
17,502
8,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
17
0 / 8 / 13
14,259
570
17,795
19,962
10,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carmangos
Danzaburou
20
11 / 4 / 6
17,748
710
16,607
22,157
8,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
JustATurtle
Cthulhu
19
3 / 4 / 14
15,648
626
15,331
22,562
32,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 6 / 10
14,787
591
8,402
19,355
9,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
14
Kills
18
18
Deaths
14
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Carmangos
Danzaburou
11
4
6
3.5
W
Cthulhu
JustATurtle
Cthulhu
3
4
14
2.5
L
Nemesis
KoriBlade
Nemesis
7
5
5
1.9
L
Merlin
Miyukigami
Merlin
7
5
6
2
W
4
6
10
1.5
L
Ne Zha
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,025
Damage
40,340
55,533
Taken
64,074
28,776
Mitigated
50,118
7,515
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Carmangos
Danzaburou
16,607
7,415
0
7,365
22,157
8,671
2,137
7,540
14,256
0
118,830
W
Cthulhu
JustATurtle
Cthulhu
15,331
162
2,213
5,659
22,562
32,118
426
10,657
11,244
59,309
0
L
Nemesis
KoriBlade
Nemesis
14,665
6,627
0
1,005
18,069
9,455
974
6,412
11,657
0
48,305
L
Merlin
Miyukigami
Merlin
24,565
2,185
0
4,014
17,502
8,664
1,101
9,889
7,613
88,960
0
W
8,402
614
807
8,038
19,355
9,329
162
6,061
13,052
60,754
0
L
Ne Zha
17,795
6,267
0
2,496
19,962
10,657
683
7,560
12,402
0
73,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
48,183
251
Minions Killed
301
0
Camps Cleared
0
1,258,742
Distance Traveled
1,120,761
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,748
710
163
7
0
418,111
3
W
Cthulhu
15,648
626
64
3
0
388,793
2
L
Nemesis
16,133
645
47
2
0
459,912
2
L
Merlin
15,861
634
115
5
0
392,529
2
W
Anubis
14,787
591
74
3
0
313,857
1
L
Ne Zha
14,259
570
89
4
0
406,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role