Player Matchup

Scylla
Scylla
Bellrock
Scylla
Level 85
God Stats
15W - 7L
1,654 SR
Queue Stats
99W - 92L
1,503 Elo+
Party 1
Ares
Ares
FOHcussed
Ares
Level 66
God Stats
44W - 20L
2,114 SR
Queue Stats
221W - 185L
1,620 Elo+
Party 1
Anhur
Anhur
Вrandoni
Anhur
Level 123
God Stats
23W - 12L
1,706 SR
Queue Stats
874W - 560L
1,683 Elo+
Party 1
Team Averages
Level 91
1,825 SR
1,602 Elo+

VS

Team Averages
Level 70
1,454 SR
1,498 Elo+
Xing Tian
Xing Tian
BusterBrown420
Xing Tian
Level 69
God Stats
2W - 1L
1,329 SR
Queue Stats
132W - 125L
1,569 Elo+
Solo
Cernunnos
Cernunnos
DonkeyWeed
Cernunnos
Level 72
God Stats
12W - 12L
1,486 SR
Queue Stats
85W - 97L
1,440 Elo+
Solo
Ah Puch
Ah Puch
damaadityas
Ah Puch
Level 69
God Stats
0W - 2L
1,547 SR
Queue Stats
18W - 24L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bellrock
Scylla
13
2 / 4 / 6
10,174
636
9,349
9,448
3,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
2 / 3 / 10
11,596
725
5,782
16,025
17,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Вrandoni
Anhur
17
9 / 2 / 4
12,705
794
14,737
11,326
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BusterBrown420
Xing Tian
13
1 / 3 / 8
9,531
596
6,382
15,100
14,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
DonkeyWeed
Cernunnos
12
3 / 5 / 5
9,997
625
7,358
10,916
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
damaadityas
Ah Puch
14
5 / 5 / 4
10,825
677
16,142
9,390
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
13
Kills
9
9
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bellrock
Scylla
2
4
6
1.25
L
Xing Tian
BusterBrown420
Xing Tian
1
3
8
1.67
L
Cernunnos
DonkeyWeed
Cernunnos
3
5
5
1.1
W
Ares
2
3
10
2.33
L
Ah Puch
damaadityas
Ah Puch
5
5
4
1.4
W
Anhur
Вrandoni
Anhur
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,868
Damage
29,882
36,799
Taken
35,406
24,946
Mitigated
24,154
7,600
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bellrock
Scylla
9,349
253
0
2,844
9,448
3,226
900
7,301
1,751
40,337
0
L
Xing Tian
BusterBrown420
Xing Tian
6,382
334
0
710
15,100
14,423
162
5,685
9,415
23,269
0
L
Cernunnos
DonkeyWeed
Cernunnos
7,358
3,233
0
2,540
10,916
5,929
0
4,958
5,958
0
43,266
W
Ares
5,782
87
0
4,038
16,025
17,408
77
7,382
8,173
15,490
0
L
Ah Puch
damaadityas
Ah Puch
16,142
434
0
854
9,390
3,802
196
4,534
4,856
60,158
0
W
Anhur
Вrandoni
Anhur
14,737
8,673
0
718
11,326
4,312
1,925
6,649
4,247
0
78,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
30,353
210
Minions Killed
180
0
Camps Cleared
0
895,209
Distance Traveled
811,706
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,174
636
48
3
0
283,318
4
L
Xing Tian
9,531
596
18
1
0
287,987
6
L
Cernunnos
9,997
625
69
4
0
266,464
2
W
Ares
11,596
725
17
1
0
309,975
6
L
Ah Puch
10,825
677
93
6
0
257,255
2
W
Anhur
12,705
794
145
9
0
301,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role