Player Matchup

Hachiman
Hachiman
IamNutGud
Hachiman
Level 103
God Stats
6W - 2L
1,929 SR
Queue Stats
185W - 144L
1,496 Elo+
Party 1
Hercules
Hercules
PipeDreamBean
Hercules
Level 125
God Stats
10W - 7L
1,408 SR
Queue Stats
259W - 247L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
TallGuyButCheeks
Cthulhu
Level 57
God Stats
4W - 5L
1,498 SR
Queue Stats
120W - 126L
1,493 Elo+
Party 1
Thor
Thor
kickinurass236
Thor
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
417W - 378L
1,522 Elo+
Party 1
Anubis
Anubis
ßendover
Anubis
Level 126
God Stats
7W - 5L
1,571 SR
Queue Stats
112W - 103L
1,510 Elo+
Party 1
Team Averages
Level 108
1,581 SR
1,515 Elo+

VS

Team Averages
Level 87
1,436 SR
1,414 Elo+
Vulcan
Vulcan
NRCAMAJ
Vulcan
Level 78
God Stats
2W - 4L
1,478 SR
Queue Stats
146W - 147L
1,481 Elo+
Solo
Cerberus
Cerberus
OSE DKMX666
Cerberus
Level 65
God Stats
2W - 2L
1,311 SR
Queue Stats
735W - 741L
1,336 Elo+
Solo
Fenrir
Fenrir
RangerrxD
Fenrir
Level 104
God Stats
17W - 18L
1,332 SR
Queue Stats
129W - 151L
1,394 Elo+
Solo
Hou Yi
Hou Yi
TATEDER
Hou Yi
Level 118
God Stats
15W - 18L
1,529 SR
Queue Stats
172W - 181L
1,529 Elo+
Solo
Amaterasu
Amaterasu
Valenithe
Amaterasu
Level 71
God Stats
2W - 5L
1,528 SR
Queue Stats
10W - 20L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IamNutGud
Hachiman
13
5 / 3 / 5
8,188
512
11,400
11,062
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
PipeDreamBean
Hercules
15
3 / 2 / 0
8,865
554
8,824
10,023
9,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
3 / 1 / 9
8,624
539
7,215
12,871
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 1 / 4
9,001
563
6,779
10,466
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
ßendover
Anubis
14
3 / 2 / 2
8,352
522
6,874
8,594
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NRCAMAJ
Vulcan
15
1 / 3 / 1
8,595
537
6,040
8,126
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
OSE DKMX666
Cerberus
11
1 / 7 / 3
6,850
428
4,971
15,094
7,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RangerrxD
Fenrir
14
4 / 2 / 1
8,603
538
8,343
11,587
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
TATEDER
Hou Yi
13
2 / 5 / 3
7,791
487
6,627
13,956
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Valenithe
Amaterasu
13
1 / 2 / 1
8,025
502
6,489
11,248
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
19
Kills
9
9
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
IamNutGud
Hachiman
5
3
5
2.5
L
Vulcan
NRCAMAJ
Vulcan
1
3
1
0.5
L
Cerberus
OSE DKMX666
Cerberus
1
7
3
0.36
W
Hercules
PipeDreamBean
Hercules
3
2
0
1.5
L
Fenrir
RangerrxD
Fenrir
4
2
1
2.25
L
Hou Yi
TATEDER
Hou Yi
2
5
3
0.7
W
3
1
9
7.5
L
Amaterasu
Valenithe
Amaterasu
1
2
1
0.75
W
5
1
4
7
W
Anubis
ßendover
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,092
Damage
32,470
53,016
Taken
60,011
29,784
Mitigated
24,961
19,324
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
IamNutGud
Hachiman
11,400
6,537
0
4,688
11,062
5,006
726
1,637
9,425
0
50,765
L
Vulcan
NRCAMAJ
Vulcan
6,040
1,148
0
500
8,126
3,016
389
2,589
5,331
66,394
0
L
Cerberus
OSE DKMX666
Cerberus
4,971
351
328
1,689
15,094
7,517
0
3,708
11,358
24,628
0
W
Hercules
PipeDreamBean
Hercules
8,824
4,828
0
3,859
10,023
9,279
864
0
10,023
0
50,886
L
Fenrir
RangerrxD
Fenrir
8,343
1,577
0
2,493
11,587
4,383
0
3,554
7,935
0
52,197
L
Hou Yi
TATEDER
Hou Yi
6,627
3,196
258
5,931
13,956
4,114
0
2,836
11,038
0
36,537
W
7,215
251
542
2,482
12,871
8,380
0
3,689
9,130
39,186
0
L
Amaterasu
Valenithe
Amaterasu
6,489
3,896
0
6,196
11,248
5,931
501
988
10,260
0
42,234
W
6,779
1,000
0
3,748
10,466
3,621
380
2,524
7,868
0
56,952
W
Anubis
ßendover
Anubis
6,874
444
0
4,005
8,594
3,498
246
2,807
5,559
45,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,030
Gold Earned
39,864
467
Minions Killed
428
0
Camps Cleared
0
1,402,447
Distance Traveled
1,510,658
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,188
512
78
5
0
271,504
1
L
Vulcan
8,595
537
132
8
0
321,519
2
L
Cerberus
6,850
428
44
3
0
293,970
4
W
Hercules
8,865
554
119
7
0
224,129
0
L
Fenrir
8,603
538
95
6
0
332,489
4
L
Hou Yi
7,791
487
63
4
0
236,512
3
W
Cthulhu
8,624
539
62
4
0
338,438
3
L
Amaterasu
8,025
502
94
6
0
326,168
3
W
Thor
9,001
563
104
7
0
337,899
1
W
Anubis
8,352
522
104
7
0
230,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role