Player Matchup

Sylvanus
Sylvanus
GutaliNNN
Sylvanus
Level 29
God Stats
34W - 38L
1,440 SR
Queue Stats
199W - 252L
1,422 Elo+
Party 1
Ra
Ra
Gаmbler
Ra
Level 64
God Stats
4W - 6L
1,290 SR
Queue Stats
546W - 610L
1,469 Elo+
Party 1
King Arthur
King Arthur
Pyxanir
King Arthur
Level 89
God Stats
2W - 1L
1,479 SR
Queue Stats
37W - 39L
1,512 Elo+
Solo
Arachne
Arachne
gqvoleto
Arachne
Level 75
God Stats
49W - 55L
1,478 SR
Queue Stats
279W - 333L
1,392 Elo+
Party 2
Heimdallr
Heimdallr
ivanov33
Heimdallr
Level 62
God Stats
16W - 26L
1,446 SR
Queue Stats
355W - 433L
1,381 Elo+
Party 2
Team Averages
Level 64
1,427 SR
1,435 Elo+

VS

Team Averages
Level 68
1,510 SR
1,482 Elo+
Bacchus
Bacchus
BB974
Bacchus
Level 47
God Stats
14W - 14L
1,557 SR
Queue Stats
41W - 38L
1,503 Elo+
Solo
Janus
Janus
EzClapBlazaj
Janus
Level 86
God Stats
2W - 7L
1,729 SR
Queue Stats
396W - 380L
1,537 Elo+
Solo
Fenrir
Fenrir
PozziWolf
Fenrir
Level 36
God Stats
5W - 4L
1,505 SR
Queue Stats
68W - 83L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
Snakovitch
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
shadowarrior79
Izanami
Level 45
God Stats
5W - 6L
1,260 SR
Queue Stats
28W - 49L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GutaliNNN
Sylvanus
15
1 / 3 / 12
9,563
455
4,519
10,237
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
7 / 4 / 12
11,847
564
13,234
16,012
8,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Pyxanir
King Arthur
18
2 / 3 / 5
10,694
509
4,181
14,139
7,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
gqvoleto
Arachne
20
18 / 0 / 8
13,325
635
21,682
20,490
9,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
ivanov33
Heimdallr
17
3 / 1 / 7
10,406
496
6,479
11,075
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BB974
Bacchus
11
1 / 5 / 3
7,924
377
6,597
15,201
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 5 / 0
11,089
528
15,333
12,584
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
PozziWolf
Fenrir
15
1 / 7 / 1
8,991
428
6,341
17,632
9,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Snakovitch
Tsukuyomi
16
3 / 6 / 1
10,299
490
11,455
13,934
12,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 8 / 0
8,117
387
6,399
14,687
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
31
Kills
11
11
Deaths
31
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BB974
Bacchus
1
5
3
0.5
L
3
5
0
0.6
W
Sylvanus
GutaliNNN
Sylvanus
1
3
12
2.33
W
7
4
12
3.25
L
Fenrir
PozziWolf
Fenrir
1
7
1
0.21
W
King Arthur
Pyxanir
King Arthur
2
3
5
1.5
L
Tsukuyomi
Snakovitch
Tsukuyomi
3
6
1
0.58
W
Arachne
gqvoleto
Arachne
18
0
8
22
W
Heimdallr
ivanov33
Heimdallr
3
1
7
6.5
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,095
Damage
46,125
71,953
Taken
74,038
37,506
Mitigated
48,691
33,719
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BB974
Bacchus
6,597
460
0
621
15,201
16,213
34
3,132
12,069
18,618
0
L
15,333
1,049
0
4,020
12,584
5,313
0
2,925
9,449
104,553
0
W
Sylvanus
GutaliNNN
Sylvanus
4,519
1,612
1,764
2,704
10,237
7,373
240
2,467
7,766
23,239
0
W
13,234
1,782
5,473
8,991
16,012
8,258
642
8,211
7,405
76,457
0
L
Fenrir
PozziWolf
Fenrir
6,341
1,253
0
4,312
17,632
9,260
0
4,947
12,685
0
56,207
W
King Arthur
Pyxanir
King Arthur
4,181
554
0
4,122
14,139
7,549
0
1,685
12,401
0
60,249
L
Tsukuyomi
Snakovitch
Tsukuyomi
11,455
1,453
0
2,420
13,934
12,420
216
1,811
12,123
257
72,595
W
Arachne
gqvoleto
Arachne
21,682
13,862
0
6,651
20,490
9,602
1,661
6,808
13,514
0
99,147
W
Heimdallr
ivanov33
Heimdallr
6,479
2,685
0
4,014
11,075
4,724
3,151
2,271
8,762
0
73,467
L
6,399
4,848
0
3,056
14,687
5,485
558
4,938
9,749
0
49,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,835
Gold Earned
46,420
565
Minions Killed
577
0
Camps Cleared
0
2,056,612
Distance Traveled
1,825,603
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,924
377
20
1
0
451,207
1
L
Janus
11,089
528
208
10
0
361,650
4
W
Sylvanus
9,563
455
45
2
0
359,669
1
W
Ra
11,847
564
145
7
0
419,442
0
L
Fenrir
8,991
428
113
5
0
396,763
2
W
King Arthur
10,694
509
127
6
0
420,335
2
L
Tsukuyomi
10,299
490
132
6
0
336,598
0
W
Arachne
13,325
635
138
7
0
492,744
10
W
Heimdallr
10,406
496
110
5
0
364,422
5
L
Izanami
8,117
387
104
5
0
279,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role