Player Matchup

Fenrir
Fenrir
Pepos0530
Fenrir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 130L
1,603 Elo+
Party 2
Sun Wukong
Sun Wukong
TMAN109
Sun Wukong
Level 108
God Stats
1W - 0L
1,280 SR
Queue Stats
25W - 20L
1,576 Elo+
Party 2
Discordia
Discordia
mycahb22
Discordia
Level 29
God Stats
5W - 5L
1,894 SR
Queue Stats
23W - 29L
1,546 Elo+
Party 2
Team Averages
Level 67
1,558 SR
1,575 Elo+

VS

Team Averages
Level 73
1,506 SR
1,416 Elo+
Cerberus
Cerberus
 
Cerberus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ThiccGrayson
Nox
Level 132
God Stats
8W - 4L
1,519 SR
Queue Stats
135W - 110L
1,602 Elo+
Party 1
Neith
Neith
Xx4v3nk4zxX
Neith
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 18L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pepos0530
Fenrir
12
5 / 3 / 3
9,120
702
5,296
9,699
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TMAN109
Sun Wukong
12
3 / 5 / 4
8,913
686
5,489
14,202
6,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
mycahb22
Discordia
14
4 / 0 / 6
9,356
720
14,991
6,912
2,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 3 / 6
7,947
611
4,774
11,983
10,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 2 / 1
9,181
706
9,379
8,417
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 4
7,735
595
5,435
9,266
3,175
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
12
Kills
8
8
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
6
1.33
W
Fenrir
Pepos0530
Fenrir
5
3
3
2.17
W
Sun Wukong
TMAN109
Sun Wukong
3
5
4
1
L
6
2
1
3.25
L
1
7
4
0.43
W
Discordia
mycahb22
Discordia
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,776
Damage
19,588
30,813
Taken
29,666
11,989
Mitigated
16,598
6,747
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,774
233
586
1,814
11,983
10,201
0
6,040
5,943
9,360
0
W
Fenrir
Pepos0530
Fenrir
5,296
369
679
968
9,699
2,911
1,098
5,872
3,275
0
19,903
W
Sun Wukong
TMAN109
Sun Wukong
5,489
1,740
127
1,387
14,202
6,959
99
3,891
9,878
0
40,024
L
9,379
357
0
2,790
8,417
3,222
0
3,733
4,684
35,065
0
L
5,435
2,416
0
601
9,266
3,175
0
5,320
3,946
0
24,577
W
Discordia
mycahb22
Discordia
14,991
257
389
3,197
6,912
2,119
379
3,284
3,437
52,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,389
Gold Earned
24,863
156
Minions Killed
123
0
Camps Cleared
0
716,909
Distance Traveled
643,778
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,947
611
16
1
0
222,684
2
W
Fenrir
9,120
702
36
3
0
254,503
1
W
Sun Wukong
8,913
686
49
4
0
246,882
0
L
Nox
9,181
706
58
4
0
235,984
3
L
Neith
7,735
595
49
4
0
185,110
2
W
Discordia
9,356
720
71
5
0
215,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role