Player Matchup

Merlin
Merlin
CasketClown
Merlin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Johnny2camels
Horus
Level 102
God Stats
5W - 6L
1,745 SR
Queue Stats
175W - 112L
1,601 Elo+
Party 3
Aphrodite
Aphrodite
MomMilk
Aphrodite
Level 160
God Stats
2W - 3L
1,446 SR
Queue Stats
258W - 236L
1,545 Elo+
Party 1
Neith
Neith
Rowdymonster
Neith
Level 28
God Stats
10W - 17L
1,397 SR
Queue Stats
250W - 228L
1,549 Elo+
Party 1
Nox
Nox
improblythrowing
Nox
Level 18
God Stats
13W - 4L
1,500 SR
Queue Stats
56W - 35L
1,500 Elo+
Party 3
Team Averages
Level 84
1,518 SR
1,539 Elo+

VS

Team Averages
Level 69
1,446 SR
1,376 Elo+
Vamana
Vamana
GreasyPhil507
Vamana
Level 69
God Stats
9W - 12L
1,483 SR
Queue Stats
23W - 29L
1,371 Elo+
Party 2
Hel
Hel
GreasySupa
Hel
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,288 Elo+
Party 2
Bacchus
Bacchus
IriaZeph
Bacchus
Level 147
God Stats
6W - 7L
1,490 SR
Queue Stats
91W - 104L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Zepyhrr
Heimdallr
Level 50
God Stats
1W - 5L
1,256 SR
Queue Stats
25W - 32L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
taylornerd
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 0 / 2
6,472
1,079
5,048
1,622
618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 0 / 5
7,124
1,187
6,194
5,831
3,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
MomMilk
Aphrodite
13
2 / 0 / 7
8,125
1,354
5,880
2,305
1,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 0 / 4
7,656
1,276
5,544
2,670
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 6
6,415
1,069
3,448
1,396
531
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

368

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,141
1,024
1,899
9,148
4,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
6,423
1,071
1,821
4,142
1,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
IriaZeph
Bacchus
10
0 / 0 / 0
5,681
947
707
2,072
1,069
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Zepyhrr
Heimdallr
12
0 / 3 / 0
6,372
1,062
3,981
7,326
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
taylornerd
Kukulkan
11
0 / 3 / 0
6,087
1,015
2,891
5,630
1,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
10
Kills
0
0
Deaths
10
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
2
2
L
0
3
0
0
L
0
1
0
0
L
Bacchus
IriaZeph
Bacchus
0
0
0
0
W
3
0
5
5.5
W
Aphrodite
MomMilk
Aphrodite
2
0
7
5.5
W
4
0
4
6
L
Heimdallr
Zepyhrr
Heimdallr
0
3
0
0
W
0
0
6
3
L
Kukulkan
taylornerd
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,114
Damage
11,299
13,824
Taken
28,318
7,439
Mitigated
10,866
8,448
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,048
336
5
444
1,622
618
0
353
1,269
14,831
0
L
1,899
1,393
123
1,459
9,148
4,014
0
4,471
4,577
0
12,896
L
1,821
308
3,455
2,027
4,142
1,500
0
2,570
1,522
21,641
0
L
Bacchus
IriaZeph
Bacchus
707
0
0
433
2,072
1,069
0
933
1,116
746
0
W
6,194
2,568
543
1,367
5,831
3,853
0
2,612
3,219
0
13,282
W
Aphrodite
MomMilk
Aphrodite
5,880
959
2,742
2,054
2,305
1,489
0
976
1,329
26,019
0
W
5,544
2,551
0
1,293
2,670
948
0
1,213
1,457
0
21,422
L
Heimdallr
Zepyhrr
Heimdallr
3,981
1,136
0
848
7,326
2,638
0
3,987
3,264
0
21,025
W
3,448
39
0
0
1,396
531
0
265
1,131
6,180
0
L
Kukulkan
taylornerd
Kukulkan
2,891
620
0
171
5,630
1,645
0
2,415
3,140
6,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,792
Gold Earned
30,704
139
Minions Killed
120
5
Camps Cleared
4
654,621
Distance Traveled
453,802
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,472
1,079
23
4
0
122,136
0
L
Vamana
6,141
1,024
32
5
1
110,907
0
L
Hel
6,423
1,071
56
9
1
125,925
0
L
Bacchus
5,681
947
0
0
0
25,983
0
W
Horus
7,124
1,187
14
2
1
163,351
3
W
Aphrodite
8,125
1,354
51
9
3
133,002
0
W
Neith
7,656
1,276
50
8
1
114,655
0
L
Heimdallr
6,372
1,062
24
4
1
89,428
0
W
Nox
6,415
1,069
1
0
0
121,477
0
L
Kukulkan
6,087
1,015
8
1
1
101,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role