Player Matchup

Fenrir
Fenrir
DEATHBR3AKR
Fenrir
Level 29
God Stats
4W - 5L
1,310 SR
Queue Stats
215W - 178L
1,583 Elo+
Party 2
Nemesis
Nemesis
Durt Nassty Low
Nemesis
Level 141
God Stats
2W - 4L
1,311 SR
Queue Stats
309W - 343L
1,511 Elo+
Solo
Olorun
Olorun
ItsUhmLandon
Olorun
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 61L
1,415 Elo+
Solo
Apollo
Apollo
MTPTauga
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,477 Elo+
Solo
Achilles
Achilles
TheDivineTeddy
Achilles
Level 89
God Stats
8W - 5L
1,559 SR
Queue Stats
271W - 218L
1,522 Elo+
Party 2
Team Averages
Level 84
1,436 SR
1,502 Elo+

VS

Team Averages
Level 87
1,558 SR
1,496 Elo+
Merlin
Merlin
Kuriron
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,838 Elo+
Solo
Hera
Hera
RhythmicWalrus
Hera
Level 112
God Stats
5W - 2L
1,697 SR
Queue Stats
156W - 165L
1,359 Elo+
Party 1
Hachiman
Hachiman
UAE-dead-MANx
Hachiman
Level 122
God Stats
9W - 4L
1,500 SR
Queue Stats
486W - 509L
1,449 Elo+
Solo
Nu Wa
Nu Wa
iFabled
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,385 Elo+
Party 1
Xbalanque
Xbalanque
xX GRO KON Xx
Xbalanque
Level 157
God Stats
5W - 7L
1,593 SR
Queue Stats
471W - 491L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 8 / 4
8,565
779
5,213
12,649
4,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 3 / 7
9,678
880
9,330
14,349
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
15
2 / 7 / 7
8,694
790
5,889
17,447
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
MTPTauga
Apollo
10
1 / 5 / 2
6,619
602
2,408
7,366
2,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
15
4 / 5 / 5
8,474
770
9,787
17,288
17,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kuriron
Merlin
15
5 / 3 / 10
9,035
821
13,442
7,002
2,592
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 5 / 13
9,570
870
10,609
10,344
3,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
UAE-dead-MANx
Hachiman
15
1 / 2 / 15
8,861
806
6,657
7,324
2,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
iFabled
Nu Wa
15
5 / 5 / 11
9,438
858
13,199
9,123
3,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
xX GRO KON Xx
Xbalanque
20
12 / 3 / 11
11,620
1,056
16,587
10,827
5,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
17
Kills
28
28
Deaths
18
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
8
4
0.75
L
6
3
7
3.17
L
Olorun
2
7
7
0.79
W
Merlin
Kuriron
Merlin
5
3
10
3.33
L
Apollo
MTPTauga
Apollo
1
5
2
0.4
W
5
5
13
2.3
L
Achilles
4
5
5
1.3
W
Hachiman
UAE-dead-MANx
Hachiman
1
2
15
4.25
W
Nu Wa
iFabled
Nu Wa
5
5
11
2.1
W
Xbalanque
xX GRO KON Xx
Xbalanque
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,627
Damage
60,494
69,099
Taken
44,620
40,252
Mitigated
17,496
22,974
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,213
1,475
1,288
1,770
12,649
4,627
0
6,477
6,102
0
10,275
L
9,330
1,541
1,314
5,271
14,349
9,320
0
8,116
6,109
0
13,946
L
Olorun
5,889
2,038
1,236
5,415
17,447
6,731
416
8,890
8,381
25,394
0
W
Merlin
Kuriron
Merlin
13,442
505
863
736
7,002
2,592
1,170
1,356
5,571
22,943
0
L
Apollo
MTPTauga
Apollo
2,408
1,422
0
0
7,366
2,140
0
4,836
2,490
0
4,748
W
10,609
3,406
1,764
2,258
10,344
3,821
309
982
9,212
16,069
0
L
Achilles
9,787
2,287
1,255
5,425
17,288
17,434
0
8,327
8,767
0
19,305
W
Hachiman
UAE-dead-MANx
Hachiman
6,657
1,888
894
1,466
7,324
2,388
1,167
1,720
5,385
0
16,666
W
Nu Wa
iFabled
Nu Wa
13,199
4,021
1,231
1,078
9,123
3,645
138
491
8,532
20,205
0
W
Xbalanque
xX GRO KON Xx
Xbalanque
16,587
4,763
2,114
2,836
10,827
5,050
2,439
1,340
8,968
0
41,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,030
Gold Earned
48,524
68
Minions Killed
115
0
Camps Cleared
0
889,255
Distance Traveled
903,555
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,565
779
9
1
0
208,567
1
L
Nemesis
9,678
880
6
1
0
213,537
3
L
Olorun
8,694
790
39
4
0
154,320
0
W
Merlin
9,035
821
28
3
0
195,467
0
L
Apollo
6,619
602
2
0
0
112,640
0
W
Hera
9,570
870
6
1
0
188,581
0
L
Achilles
8,474
770
12
1
0
200,191
0
W
Hachiman
8,861
806
21
2
0
170,813
0
W
Nu Wa
9,438
858
8
1
0
164,100
0
W
Xbalanque
11,620
1,056
52
5
0
184,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role