Player Matchup

Cthulhu
Cthulhu
FRIZZINATOR
Cthulhu
Level 17
God Stats
16W - 11L
1,551 SR
Queue Stats
45W - 57L
1,437 Elo+
Solo
Neith
Neith
Gurelilis
Neith
Level 13
God Stats
1W - 3L
1,139 SR
Queue Stats
4W - 6L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Krathorn
Nu Wa
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 24L
1,402 Elo+
Party 1
Nemesis
Nemesis
Nih0
Nemesis
Level 26
God Stats
14W - 11L
1,472 SR
Queue Stats
46W - 46L
1,467 Elo+
Party 1
Izanami
Izanami
sh4d0wkek
Izanami
Level 25
God Stats
34W - 33L
1,634 SR
Queue Stats
89W - 97L
1,481 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,450 Elo+

VS

Team Averages
Level 15
1,454 SR
1,399 Elo+
Khepri
Khepri
Koura69
Khepri
Level 18
God Stats
0W - 2L
1,374 SR
Queue Stats
3W - 10L
1,143 Elo+
Solo
Thanatos
Thanatos
OnlyOneKiffke
Thanatos
Level 28
God Stats
13W - 12L
1,528 SR
Queue Stats
130W - 120L
1,590 Elo+
Solo
Thor
Thor
nicxun1
Thor
Level 16
God Stats
6W - 7L
1,619 SR
Queue Stats
17W - 21L
1,308 Elo+
Solo
Set
Set
vAPv
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Sun Wukong
Sun Wukong
神奇哥APP
Sun Wukong
Level 7
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 1L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FRIZZINATOR
Cthulhu
16
2 / 7 / 20
10,745
467
15,901
15,213
5,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Gurelilis
Neith
16
2 / 5 / 7
10,661
464
7,115
13,112
4,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Krathorn
Nu Wa
17
7 / 6 / 7
11,271
490
11,650
12,037
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Nih0
Nemesis
20
14 / 3 / 6
14,120
614
28,281
19,038
10,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
sh4d0wkek
Izanami
18
4 / 6 / 7
11,328
493
13,447
14,485
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Koura69
Khepri
14
1 / 7 / 9
9,770
425
4,531
24,304
16,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
OnlyOneKiffke
Thanatos
18
10 / 6 / 7
12,052
524
20,529
25,162
9,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
nicxun1
Thor
17
10 / 6 / 2
11,033
480
9,303
17,077
8,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
vAPv
Set
12
2 / 7 / 3
8,916
388
3,413
13,647
4,934
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
神奇哥APP
Sun Wukong
17
4 / 3 / 2
10,645
463
8,820
21,280
17,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
50
29
Kills
27
27
Deaths
29
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FRIZZINATOR
Cthulhu
2
7
20
1.71
W
Neith
Gurelilis
Neith
2
5
7
1.1
L
Khepri
Koura69
Khepri
1
7
9
0.79
W
Nu Wa
Krathorn
Nu Wa
7
6
7
1.75
W
Nemesis
Nih0
Nemesis
14
3
6
5.67
L
Thanatos
OnlyOneKiffke
Thanatos
10
6
7
2.25
L
Thor
nicxun1
Thor
10
6
2
1.83
W
Izanami
sh4d0wkek
Izanami
4
6
7
1.25
L
Set
vAPv
Set
2
7
3
0.5
L
Sun Wukong
神奇哥APP
Sun Wukong
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,394
Damage
46,596
73,885
Taken
101,470
29,440
Mitigated
56,769
14,832
Healing
33,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FRIZZINATOR
Cthulhu
15,901
1,407
0
3,677
15,213
5,831
0
1,883
13,305
39,894
0
W
Neith
Gurelilis
Neith
7,115
2,995
478
2,740
13,112
4,791
429
590
12,272
0
59,206
L
Khepri
Koura69
Khepri
4,531
742
0
5,409
24,304
16,406
179
6,488
17,118
27,232
0
W
Nu Wa
Krathorn
Nu Wa
11,650
4,264
0
2,108
12,037
3,586
1,312
644
11,368
57,209
0
W
Nemesis
Nih0
Nemesis
28,281
21,630
0
1,752
19,038
10,408
147
1,533
17,430
0
132,843
L
Thanatos
OnlyOneKiffke
Thanatos
20,529
5,804
0
19,330
25,162
9,954
463
5,943
19,219
0
86,275
L
Thor
nicxun1
Thor
9,303
2,665
0
986
17,077
8,149
246
4,362
12,715
732
49,913
W
Izanami
sh4d0wkek
Izanami
13,447
9,054
0
4,077
14,485
4,824
1,103
1,213
13,247
0
82,646
L
Set
vAPv
Set
3,413
1,421
0
2,608
13,647
4,934
446
6,133
7,476
0
26,452
L
Sun Wukong
神奇哥APP
Sun Wukong
8,820
1,603
0
5,426
21,280
17,326
577
3,889
17,391
628
65,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,125
Gold Earned
52,416
530
Minions Killed
382
0
Camps Cleared
0
2,014,094
Distance Traveled
1,908,286
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,745
467
59
3
0
437,223
0
W
Neith
10,661
464
87
4
0
389,330
3
L
Khepri
9,770
425
27
1
0
356,696
2
W
Nu Wa
11,271
490
85
4
0
365,726
3
W
Nemesis
14,120
614
175
8
0
429,867
0
L
Thanatos
12,052
524
118
5
0
404,560
2
L
Thor
11,033
480
69
3
0
365,686
7
W
Izanami
11,328
493
124
5
0
391,948
4
L
Set
8,916
388
55
2
0
329,158
1
L
Sun Wukong
10,645
463
113
5
0
452,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role