Player Matchup

Cabrakan
Cabrakan
Ripruby025
Cabrakan
Level 85
God Stats
155W - 77L
1,544 SR
Queue Stats
846W - 781L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
WetCurse
Cthulhu
Level 156
God Stats
3W - 4L
1,496 SR
Queue Stats
267W - 208L
1,556 Elo+
Party 2
Jormungandr
Jormungandr
XxUltraAssasinxX
Jormungandr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,514 Elo+
Party 2
Team Averages
Level 100
1,513 SR
1,539 Elo+

VS

Team Averages
Level 59
1,414 SR
1,399 Elo+
King Arthur
King Arthur
CR1MS0N_TITAN
King Arthur
Level 107
God Stats
13W - 16L
1,443 SR
Queue Stats
119W - 112L
1,460 Elo+
Party 1
Neith
Neith
De4dG4mer101
Neith
Level 14
God Stats
56W - 80L
1,435 SR
Queue Stats
58W - 87L
1,304 Elo+
Solo
Jormungandr
Jormungandr
LvL 42 Knight
Jormungandr
Level 57
God Stats
3W - 6L
1,364 SR
Queue Stats
223W - 204L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ripruby025
Cabrakan
18
11 / 3 / 4
14,394
685
19,860
20,293
16,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
WetCurse
Cthulhu
17
2 / 3 / 13
13,983
666
15,971
23,764
31,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
XxUltraAssasinxX
Jormungandr
17
4 / 3 / 10
13,816
658
16,437
19,723
20,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CR1MS0N_TITAN
King Arthur
16
6 / 5 / 2
13,232
630
15,183
27,409
31,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 5 / 2
11,905
567
9,232
16,011
6,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
LvL 42 Knight
Jormungandr
14
2 / 7 / 3
11,927
568
19,487
24,232
23,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
9
9
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CR1MS0N_TITAN
King Arthur
6
5
2
1.4
L
1
5
2
0.4
L
Jormungandr
LvL 42 Knight
Jormungandr
2
7
3
0.5
W
Cabrakan
Ripruby025
Cabrakan
11
3
4
4.33
W
Cthulhu
WetCurse
Cthulhu
2
3
13
2.83
W
Jormungandr
XxUltraAssasinxX
Jormungandr
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,268
Damage
43,902
63,780
Taken
67,652
68,112
Mitigated
60,813
10,485
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CR1MS0N_TITAN
King Arthur
15,183
2,881
0
2,898
27,409
31,387
82
20,085
7,324
0
73,947
L
9,232
2,535
1,061
2,657
16,011
6,250
714
14,177
1,834
0
50,764
L
Jormungandr
LvL 42 Knight
Jormungandr
19,487
2,557
171
2,729
24,232
23,176
0
18,110
6,122
52,477
0
W
Cabrakan
Ripruby025
Cabrakan
19,860
3,238
0
6,404
20,293
16,562
1,537
7,440
12,853
45,279
0
W
Cthulhu
WetCurse
Cthulhu
15,971
2,172
2,221
1,350
23,764
31,076
519
5,739
18,025
54,589
0
W
Jormungandr
XxUltraAssasinxX
Jormungandr
16,437
4,073
0
510
19,723
20,474
392
6,466
13,257
80,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,193
Gold Earned
37,064
212
Minions Killed
186
0
Camps Cleared
0
1,129,368
Distance Traveled
1,052,878
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,232
630
56
3
0
362,421
2
L
Neith
11,905
567
79
4
0
345,127
5
L
Jormungandr
11,927
568
51
2
0
345,330
0
W
Cabrakan
14,394
685
51
2
0
370,389
0
W
Cthulhu
13,983
666
66
3
0
378,192
2
W
Jormungandr
13,816
658
95
5
0
380,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role