Player Matchup

Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KillswitchChip
Cerberus
Level 158
God Stats
12W - 14L
1,216 SR
Queue Stats
982W - 965L
1,529 Elo+
Party 3
Achilles
Achilles
LayandroYT
Achilles
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
352W - 326L
1,586 Elo+
Solo
Eset
Eset
Whoppo
Eset
Level 159
God Stats
4W - 9L
1,489 SR
Queue Stats
818W - 802L
1,523 Elo+
Party 3
Pele
Pele
riflashzz
Pele
Level 132
God Stats
4W - 3L
1,457 SR
Queue Stats
534W - 489L
1,556 Elo+
Solo
Team Averages
Level 141
1,432 SR
1,539 Elo+

VS

Team Averages
Level 117
1,573 SR
1,609 Elo+
Zeus
Zeus
FerociousBunny
Zeus
Level 124
God Stats
2W - 0L
1,831 SR
Queue Stats
51W - 53L
1,484 Elo+
Party 1
Cupid
Cupid
GrandpaWally
Cupid
Level 104
God Stats
11W - 6L
1,839 SR
Queue Stats
1,486W - 1,258L
1,571 Elo+
Party 2
Raijin
Raijin
Osblack5050
Raijin
Level 98
God Stats
1W - 2L
1,195 SR
Queue Stats
185W - 180L
1,596 Elo+
Solo
Sol
Sol
Xayah
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,893 Elo+
Party 1
Vamana
Vamana
zDEnergy
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 3 / 8
9,793
700
5,244
17,665
17,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
16
1 / 5 / 14
9,811
701
7,197
17,947
20,479
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
LayandroYT
Achilles
19
6 / 3 / 12
11,334
810
18,461
21,205
24,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
Whoppo
Eset
17
5 / 5 / 6
11,018
787
12,324
8,963
5,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
8 / 5 / 9
10,651
761
14,471
16,328
8,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
9,585
685
13,005
10,535
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 2 / 4
12,113
865
19,600
12,879
6,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
16
1 / 6 / 10
10,061
719
8,197
10,756
6,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Xayah
Sol
19
4 / 4 / 14
11,280
806
17,407
14,271
6,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
zDEnergy
Vamana
18
2 / 2 / 15
11,110
794
14,058
20,680
24,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
70
20
Kills
21
21
Deaths
20
49
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
8
1.33
W
2
6
6
0.83
W
12
2
4
7
L
Cerberus
1
5
14
1.6
L
Achilles
LayandroYT
Achilles
6
3
12
4
W
Raijin
1
6
10
1
L
Eset
Whoppo
Eset
5
5
6
1.6
W
Sol
Xayah
Sol
4
4
14
2.75
L
Pele
8
5
9
2.5
W
Vamana
zDEnergy
Vamana
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,697
Damage
72,267
82,108
Taken
69,121
75,881
Mitigated
48,279
33,704
Healing
32,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,244
32
1,737
4,659
17,665
17,289
201
5,621
12,044
17,645
0
W
13,005
1,860
1,148
1,368
10,535
3,962
405
1,104
9,306
22,134
0
W
19,600
8,789
5,853
6,135
12,879
6,199
2,492
6,796
5,933
0
33,452
L
Cerberus
7,197
322
1,052
5,295
17,947
20,479
375
8,382
9,565
13,539
0
L
Achilles
LayandroYT
Achilles
18,461
6,007
474
10,181
21,205
24,656
704
12,249
8,956
0
26,366
W
Raijin
8,197
922
1,245
734
10,756
6,825
510
4,897
5,759
27,582
0
L
Eset
Whoppo
Eset
12,324
606
1,290
722
8,963
5,101
1,778
4,627
4,336
30,433
0
W
Sol
Xayah
Sol
17,407
3,927
1,170
4,973
14,271
6,477
1,357
4,290
9,881
38,401
0
L
Pele
14,471
1,900
2,826
5,468
16,328
8,356
1,422
8,120
8,208
0
29,788
W
Vamana
zDEnergy
Vamana
14,058
4,086
2,022
7,789
20,680
24,816
706
7,678
12,827
826
23,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,607
Gold Earned
54,149
143
Minions Killed
151
0
Camps Cleared
0
1,221,287
Distance Traveled
1,188,924
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,793
700
14
1
0
245,657
0
W
Zeus
9,585
685
17
1
0
218,144
1
W
Cupid
12,113
865
33
2
0
246,164
4
L
Cerberus
9,811
701
24
2
0
251,031
3
L
Achilles
11,334
810
37
3
0
247,611
5
W
Raijin
10,061
719
49
4
0
201,741
3
L
Eset
11,018
787
48
3
0
227,564
3
W
Sol
11,280
806
33
2
0
257,957
2
L
Pele
10,651
761
20
1
0
249,424
0
W
Vamana
11,110
794
19
1
0
264,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role