Player Matchup

Tsukuyomi
Tsukuyomi
SlowedChimera56
Tsukuyomi
Level 16
God Stats
15W - 9L
1,491 SR
Queue Stats
313W - 336L
1,332 Elo+
Party 2
Neith
Neith
boy-friskey
Neith
Level 27
God Stats
10W - 9L
1,564 SR
Queue Stats
98W - 102L
1,446 Elo+
Solo
King Arthur
King Arthur
dontknowme903
King Arthur
Level 7
God Stats
38W - 37L
1,773 SR
Queue Stats
182W - 233L
1,384 Elo+
Party 2
Sun Wukong
Sun Wukong
lazyhero545
Sun Wukong
Level 17
God Stats
17W - 15L
1,354 SR
Queue Stats
205W - 233L
1,290 Elo+
Party 2
Chang'e
Chang'e
richyhood
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,392 Elo+
Solo
Team Averages
Level 19
1,536 SR
1,369 Elo+

VS

Team Averages
Level 31
1,601 SR
1,506 Elo+
Serqet
Serqet
Icecoldbolts
Serqet
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 73L
1,376 Elo+
Solo
Eset
Eset
Shadow MXVI
Eset
Level 18
God Stats
2W - 1L
1,483 SR
Queue Stats
48W - 26L
1,697 Elo+
Party 1
Olorun
Olorun
ShadowChenm
Olorun
Level 89
God Stats
1W - 0L
1,737 SR
Queue Stats
71W - 53L
1,568 Elo+
Party 1
Arachne
Arachne
SlickestRhino
Arachne
Level 18
God Stats
2W - 1L
1,787 SR
Queue Stats
19W - 8L
1,886 Elo+
Party 1
Guan Yu
Guan Yu
Waterwolf212859
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,002 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SlowedChimera56
Tsukuyomi
14
6 / 8 / 4
9,428
449
7,674
17,923
6,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 6 / 3
10,326
492
4,984
11,620
4,073
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
dontknowme903
King Arthur
16
9 / 4 / 2
10,490
500
7,483
12,588
8,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
lazyhero545
Sun Wukong
15
4 / 6 / 3
9,985
475
4,099
13,448
8,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
richyhood
Chang'e
14
6 / 8 / 2
10,178
485
8,144
15,815
5,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
0 / 8 / 5
9,966
475
2,703
13,352
4,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
20 / 3 / 2
15,088
718
24,654
13,394
5,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
17
1 / 4 / 4
11,381
542
3,209
14,234
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Arachne
20
10 / 3 / 5
13,470
641
16,463
18,331
10,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 12 / 3
9,102
433
3,561
17,558
6,872
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
29
Kills
32
32
Deaths
30
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
0
8
5
0.31
W
20
3
2
7
W
Olorun
1
4
4
0.75
W
Arachne
10
3
5
4.17
L
Tsukuyomi
SlowedChimera56
Tsukuyomi
6
8
4
1
W
1
12
3
0.21
L
4
6
3
0.92
L
King Arthur
dontknowme903
King Arthur
9
4
2
2.5
L
Sun Wukong
lazyhero545
Sun Wukong
4
6
3
0.92
L
Chang'e
richyhood
Chang'e
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
50,590
71,394
Taken
76,869
32,993
Mitigated
33,372
12,160
Healing
25,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
2,703
285
0
441
13,352
4,805
1,223
844
12,308
0
30,667
W
24,654
2,482
1,378
5,772
13,394
5,490
281
2,525
10,869
127,071
0
W
Olorun
3,209
1,015
96
6,669
14,234
6,066
3,033
2,571
11,663
85,313
0
W
Arachne
16,463
10,697
0
9,045
18,331
10,139
2,792
2,501
15,780
0
105,815
L
Tsukuyomi
SlowedChimera56
Tsukuyomi
7,674
1,723
0
3,772
17,923
6,257
0
7,030
10,893
0
51,396
W
3,561
1,222
180
1,985
17,558
6,872
1,391
831
16,627
0
24,169
L
4,984
2,112
0
1,688
11,620
4,073
2,370
5,775
5,845
0
59,206
L
King Arthur
dontknowme903
King Arthur
7,483
1,093
0
1,011
12,588
8,034
926
1,251
10,873
0
50,341
L
Sun Wukong
lazyhero545
Sun Wukong
4,099
1,143
0
1,579
13,448
8,887
782
3,968
9,480
0
39,779
L
Chang'e
richyhood
Chang'e
8,144
1,155
398
3,712
15,815
5,742
869
9,759
5,976
28,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,407
Gold Earned
59,007
387
Minions Killed
568
0
Camps Cleared
0
1,766,479
Distance Traveled
1,824,931
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,966
475
70
3
0
354,448
1
W
Eset
15,088
718
183
9
0
389,531
0
W
Olorun
11,381
542
129
6
0
327,271
2
W
Arachne
13,470
641
154
7
0
414,572
2
L
Tsukuyomi
9,428
449
84
4
0
399,844
2
W
Guan Yu
9,102
433
32
2
0
339,109
1
L
Neith
10,326
492
118
6
0
347,523
6
L
King Arthur
10,490
500
74
4
0
350,653
0
L
Sun Wukong
9,985
475
61
3
0
367,234
4
L
Chang'e
10,178
485
50
2
0
301,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role