Player Matchup

Baba Yaga
Baba Yaga
Drty JerzE
Baba Yaga
Level 157
God Stats
18W - 10L
1,840 SR
Queue Stats
692W - 559L
1,562 Elo+
Party 1
Jormungandr
Jormungandr
Drunk Johnny 18
Jormungandr
Level 67
God Stats
10W - 10L
1,168 SR
Queue Stats
680W - 538L
1,506 Elo+
Party 1
Agni
Agni
Kryptonite008
Agni
Level 99
God Stats
4W - 2L
1,715 SR
Queue Stats
777W - 690L
1,502 Elo+
Party 1
Ganesha
Ganesha
hiperay
Ganesha
Level 124
God Stats
4W - 3L
1,402 SR
Queue Stats
460W - 375L
1,457 Elo+
Party 1
Loki
Loki
o Domski o
Loki
Level 92
God Stats
0W - 2L
1,253 SR
Queue Stats
162W - 151L
1,507 Elo+
Party 1
Team Averages
Level 108
1,476 SR
1,507 Elo+

VS

Team Averages
Level 134
1,496 SR
1,483 Elo+
Bakasura
Bakasura
 
Bakasura
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Kakashiguey
Achilles
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,294 Elo+
Solo
Kukulkan
Kukulkan
dinomite00
Kukulkan
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
208W - 214L
1,508 Elo+
Solo
Bacchus
Bacchus
eVo Jayy
Bacchus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 70L
1,581 Elo+
Solo
Heimdallr
Heimdallr
n o t a 1 k
Heimdallr
Level 137
God Stats
10W - 17L
1,481 SR
Queue Stats
736W - 751L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Drty JerzE
Baba Yaga
18
6 / 5 / 9
10,894
681
20,477
13,862
7,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Drunk Johnny 18
Jormungandr
20
12 / 3 / 6
12,568
786
14,178
17,085
22,747
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 8
9,056
566
11,862
11,576
5,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
hiperay
Ganesha
19
0 / 4 / 16
10,953
685
8,063
17,787
18,898
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 4 / 9
9,664
604
8,092
10,101
4,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 4 / 6
10,518
657
3,939
16,768
7,441
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Kakashiguey
Achilles
20
7 / 3 / 12
12,232
765
11,353
18,181
23,701
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
dinomite00
Kukulkan
20
6 / 2 / 10
13,387
837
19,839
15,420
11,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
eVo Jayy
Bacchus
18
5 / 7 / 10
11,606
725
15,083
18,066
9,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
n o t a 1 k
Heimdallr
16
2 / 5 / 9
10,643
665
13,227
11,469
4,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
69
20
Kills
22
22
Deaths
21
48
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
4
6
1.25
L
Baba Yaga
Drty JerzE
Baba Yaga
6
5
9
2.1
L
Jormungandr
Drunk Johnny 18
Jormungandr
12
3
6
5
W
Achilles
Kakashiguey
Achilles
7
3
12
4.33
L
1
6
8
0.83
W
Kukulkan
dinomite00
Kukulkan
6
2
10
5.5
W
Bacchus
eVo Jayy
Bacchus
5
7
10
1.43
L
Ganesha
hiperay
Ganesha
0
4
16
2
W
Heimdallr
n o t a 1 k
Heimdallr
2
5
9
1.3
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,672
Damage
63,441
70,411
Taken
79,904
59,865
Mitigated
56,706
18,836
Healing
30,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,939
3,321
1,808
6,146
16,768
7,441
1,806
11,503
5,265
0
10,914
L
Baba Yaga
Drty JerzE
Baba Yaga
20,477
1,480
1,532
4,284
13,862
7,760
272
7,040
6,637
38,020
0
L
Jormungandr
Drunk Johnny 18
Jormungandr
14,178
2,776
2,474
2,060
17,085
22,747
210
10,419
6,276
34,613
0
W
Achilles
Kakashiguey
Achilles
11,353
2,231
2,211
5,724
18,181
23,701
337
12,744
5,437
1,893
16,848
L
11,862
415
400
2,504
11,576
5,676
0
7,144
4,337
22,557
0
W
Kukulkan
dinomite00
Kukulkan
19,839
1,435
1,626
2,458
15,420
11,047
1,349
10,126
5,294
51,876
0
W
Bacchus
eVo Jayy
Bacchus
15,083
1,523
3,334
3,649
18,066
9,956
0
11,095
6,383
28,185
0
L
Ganesha
hiperay
Ganesha
8,063
187
613
2,770
17,787
18,898
77
6,849
10,583
21,745
0
W
Heimdallr
n o t a 1 k
Heimdallr
13,227
3,840
2,113
1,483
11,469
4,561
2,109
9,112
2,357
0
28,869
L
8,092
557
1,097
1,102
10,101
4,784
0
4,023
6,028
0
20,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,135
Gold Earned
58,386
164
Minions Killed
164
0
Camps Cleared
0
1,516,767
Distance Traveled
1,472,420
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,518
657
32
2
0
340,887
5
L
Baba Yaga
10,894
681
51
3
0
294,238
1
L
Jormungandr
12,568
786
44
3
0
304,470
0
W
Achilles
12,232
765
7
0
0
306,805
1
L
Agni
9,056
566
43
3
0
295,644
3
W
Kukulkan
13,387
837
74
5
0
290,119
0
W
Bacchus
11,606
725
21
1
0
311,774
3
L
Ganesha
10,953
685
0
0
0
332,168
0
W
Heimdallr
10,643
665
30
2
0
222,835
0
L
Loki
9,664
604
26
2
0
290,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role