Player Matchup

Hou Yi
Hou Yi
DAN1KTO
Hou Yi
Level 27
God Stats
1W - 4L
1,428 SR
Queue Stats
27W - 53L
1,281 Elo+
Party 1
Baron Samedi
Baron Samedi
ItWasWeeMan
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
MrJoposranchik
Terra
Level 154
God Stats
1W - 1L
1,450 SR
Queue Stats
8W - 15L
1,367 Elo+
Party 1
Team Averages
Level 110
1,459 SR
1,383 Elo+

VS

Team Averages
Level 48
1,477 SR
1,301 Elo+
Cthulhu
Cthulhu
FRIZZINATOR
Cthulhu
Level 17
God Stats
1W - 2L
1,577 SR
Queue Stats
4W - 12L
1,192 Elo+
Solo
Anubis
Anubis
KoOoKoOo3490
Anubis
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 23L
1,242 Elo+
Party 2
Neith
Neith
TripleH97
Neith
Level 4
God Stats
2W - 1L
1,355 SR
Queue Stats
10W - 12L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DAN1KTO
Hou Yi
16
10 / 2 / 9
12,577
740
12,968
12,447
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
ItWasWeeMan
Baron Samedi
15
8 / 4 / 10
11,937
702
15,633
15,390
6,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 15
11,672
687
10,381
20,370
22,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FRIZZINATOR
Cthulhu
12
2 / 7 / 3
9,939
585
9,446
17,667
6,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
5 / 6 / 4
10,847
638
15,754
14,494
6,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TripleH97
Neith
13
1 / 7 / 2
9,789
576
4,787
11,235
3,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
20
Kills
8
9
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DAN1KTO
Hou Yi
10
2
9
7.25
L
Cthulhu
FRIZZINATOR
Cthulhu
2
7
3
0.5
W
Baron Samedi
ItWasWeeMan
Baron Samedi
8
4
10
3.25
L
Anubis
5
6
4
1.17
W
2
3
15
3.17
L
Neith
TripleH97
Neith
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,982
Damage
29,987
48,207
Taken
43,396
32,555
Mitigated
16,162
18,396
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DAN1KTO
Hou Yi
12,968
3,894
0
430
12,447
4,257
2,433
8,583
3,864
0
43,795
L
Cthulhu
FRIZZINATOR
Cthulhu
9,446
1,185
0
2,329
17,667
6,335
0
9,126
8,541
22,269
0
W
Baron Samedi
ItWasWeeMan
Baron Samedi
15,633
827
3,026
3,680
15,390
6,116
181
7,200
8,190
62,106
0
L
Anubis
15,754
416
0
4,060
14,494
6,490
359
8,621
5,873
47,447
0
W
10,381
1,276
3,514
7,746
20,370
22,182
520
9,282
10,930
33,807
0
L
Neith
TripleH97
Neith
4,787
1,787
0
841
11,235
3,337
510
8,279
2,956
0
22,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,186
Gold Earned
30,575
168
Minions Killed
126
0
Camps Cleared
0
891,954
Distance Traveled
776,667
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,577
740
75
4
0
283,286
3
L
Cthulhu
9,939
585
40
2
0
291,779
0
W
Baron Samedi
11,937
702
55
3
0
278,844
5
L
Anubis
10,847
638
52
3
0
265,212
6
W
Terra
11,672
687
38
2
0
329,824
5
L
Neith
9,789
576
34
2
0
219,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role