Player Matchup

The Morrigan
The Morrigan
Gold III
CIocksmith
The Morrigan
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
EdwardTirn
Apollo
Gold IV
Level 129
God Stats
13W - 13L
1,374 SR
Queue Stats
120W - 120L
1,417 MMR
Solo
King Arthur
King Arthur
Gold II
Muscleby
King Arthur
Gold II
Level 129
God Stats
12W - 15L
1,397 SR
Queue Stats
347W - 339L
1,493 MMR
Solo
Hel
Hel
Silver II
RinaRay
Hel
Silver II
Level 146
God Stats
2W - 2L
1,299 SR
Queue Stats
216W - 228L
853 MMR
Solo
Fenrir
Fenrir
Gold IV
SixthTrinity
Fenrir
Gold IV
Level 119
God Stats
3W - 3L
1,632 SR
Queue Stats
74W - 73L
1,409 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,440 SR
1,334 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,499 SR
1,541 MMR
Ne Zha
Ne Zha
Gold II
BattleExployer
Ne Zha
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
Camb1t
Cerberus
Gold III
Level 129
God Stats
1W - 4L
1,270 SR
Queue Stats
169W - 164L
1,543 MMR
Solo
Hou Yi
Hou Yi
Bronze I
DanielyMing
Hou Yi
Bronze I
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
M1cRob1k
Ra
Gold II
Level 160
God Stats
0W - 1L
1,727 SR
Queue Stats
28W - 27L
1,583 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
YIHOUDEYIHOU
Erlang Shen
Silver I
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 29L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CIocksmith
The Morrigan
11
2 / 0 / 1
6,029
603
3,981
3,494
1,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
EdwardTirn
Apollo
10
0 / 1 / 2
5,348
535
3,809
5,460
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Muscleby
King Arthur
11
6 / 0 / 1
6,690
669
7,238
5,813
3,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hel
9
0 / 0 / 1
4,923
492
1,911
3,578
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
9
2 / 1 / 3
5,561
556
2,327
5,203
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouTsukuyomiSetAo KuangScylla

VS

Bans
PersephoneSobekYemojaNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,271
527
2,672
6,345
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Camb1t
Cerberus
7
0 / 2 / 2
4,663
466
1,382
8,136
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hou Yi
8
0 / 1 / 1
4,307
431
1,466
4,155
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,415
542
1,463
3,334
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
YIHOUDEYIHOU
Erlang Shen
7
0 / 3 / 0
4,311
431
2,119
7,299
2,829
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
2
2
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
The Morrigan
CIocksmith
The Morrigan
2
0
1
2.5
L
Cerberus
Camb1t
Cerberus
0
2
2
0.5
L
Hou Yi
0
1
1
0.5
W
Apollo
EdwardTirn
Apollo
0
1
2
1
L
0
1
0
0
W
King Arthur
Muscleby
King Arthur
6
0
1
6.5
W
Hel
0
0
1
0.5
W
Fenrir
2
1
3
3.5
L
Erlang Shen
YIHOUDEYIHOU
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,266
Damage
9,102
23,548
Taken
29,269
8,193
Mitigated
10,014
11,606
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,672
1,050
0
2,226
6,345
1,872
0
229
6,116
0
24,704
W
The Morrigan
CIocksmith
The Morrigan
3,981
679
0
1,127
3,494
1,000
252
713
2,693
39,925
1,478
L
Cerberus
Camb1t
Cerberus
1,382
66
0
2,794
8,136
3,282
0
2,649
5,487
11,995
0
L
Hou Yi
1,466
942
0
2,197
4,155
1,031
0
478
3,677
0
17,918
W
Apollo
EdwardTirn
Apollo
3,809
2,575
0
2,820
5,460
1,205
714
500
4,960
0
35,621
L
1,463
42
212
1,249
3,334
1,000
0
1,190
2,144
37,158
0
W
King Arthur
Muscleby
King Arthur
7,238
1,267
0
1,642
5,813
3,369
204
37
5,776
0
36,166
W
Hel
1,911
256
1,069
2,261
3,578
966
0
1,115
2,419
20,161
0
W
Fenrir
2,327
551
0
2,687
5,203
1,653
0
332
4,855
0
22,730
L
Erlang Shen
YIHOUDEYIHOU
Erlang Shen
2,119
543
0
2,338
7,299
2,829
0
0
7,299
0
16,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
23,967
336
Minions Killed
241
0
Camps Cleared
0
956,987
Distance Traveled
892,217
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,271
527
60
6
0
200,893
2
W
The Morrigan
6,029
603
97
10
0
204,647
3
L
Cerberus
4,663
466
22
2
0
182,710
3
L
Hou Yi
4,307
431
28
3
0
141,724
3
W
Apollo
5,348
535
70
7
0
172,073
2
L
Ra
5,415
542
95
10
0
183,246
3
W
King Arthur
6,690
669
79
8
0
211,399
4
W
Hel
4,923
492
41
4
0
177,100
3
W
Fenrir
5,561
556
49
5
0
191,768
0
L
Erlang Shen
4,311
431
36
4
0
183,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role