Player Matchup

Nu Wa
Nu Wa
AlphaNeemo
Nu Wa
Level 65
God Stats
36W - 21L
1,861 SR
Queue Stats
652W - 564L
1,542 Elo+
Party 3
Medusa
Medusa
Dxzstar
Medusa
Level 106
God Stats
17W - 6L
1,828 SR
Queue Stats
287W - 263L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
KyuRyuKun
Zhong Kui
Level 156
God Stats
39W - 22L
1,783 SR
Queue Stats
537W - 506L
1,622 Elo+
Party 1
Cerberus
Cerberus
Matthew21210
Cerberus
Level 27
God Stats
1W - 0L
1,303 SR
Queue Stats
34W - 30L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NefariousNicky
Tsukuyomi
Level 13
God Stats
66W - 50L
1,703 SR
Queue Stats
598W - 493L
1,541 Elo+
Party 3
Team Averages
Level 73
1,695 SR
1,552 Elo+

VS

Team Averages
Level 69
1,649 SR
1,580 Elo+
Ares
Ares
A5stargen
Ares
Level 43
God Stats
62W - 52L
1,660 SR
Queue Stats
274W - 201L
1,649 Elo+
Party 2
Olorun
Olorun
DaBombGee
Olorun
Level 14
God Stats
20W - 21L
1,485 SR
Queue Stats
136W - 126L
1,463 Elo+
Party 4
Merlin
Merlin
DownCastCF
Merlin
Level 84
God Stats
8W - 9L
1,659 SR
Queue Stats
452W - 357L
1,596 Elo+
Party 2
Hun Batz
Hun Batz
HandsUpDontBan
Hun Batz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,557 Elo+
Party 4
Cu Chulainn
Cu Chulainn
QT Dilly
Cu Chulainn
Level 124
God Stats
9W - 2L
1,940 SR
Queue Stats
241W - 172L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
6 / 5 / 13
12,734
554
24,659
14,991
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Dxzstar
Medusa
20
8 / 1 / 8
13,365
581
12,913
11,550
4,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
KyuRyuKun
Zhong Kui
20
6 / 3 / 6
14,347
624
24,303
19,779
15,130
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Matthew21210
Cerberus
18
3 / 3 / 15
12,078
525
9,253
20,062
16,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
NefariousNicky
Tsukuyomi
18
6 / 7 / 7
12,195
530
14,405
15,594
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 5 / 12
9,995
435
14,848
24,804
19,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
DaBombGee
Olorun
18
1 / 7 / 2
10,813
470
5,407
17,595
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
DownCastCF
Merlin
17
3 / 6 / 8
10,968
477
9,838
15,338
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
18
8 / 4 / 2
11,597
504
11,669
21,124
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
QT Dilly
Cu Chulainn
20
5 / 7 / 0
12,723
553
13,515
30,342
28,706
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
29
Kills
19
19
Deaths
29
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
2
5
12
1.6
W
Nu Wa
6
5
13
2.5
L
Olorun
DaBombGee
Olorun
1
7
2
0.29
L
Merlin
DownCastCF
Merlin
3
6
8
1.17
W
Medusa
Dxzstar
Medusa
8
1
8
12
L
Hun Batz
8
4
2
2.25
W
Zhong Kui
KyuRyuKun
Zhong Kui
6
3
6
3
W
Cerberus
Matthew21210
Cerberus
3
3
15
3.5
W
Tsukuyomi
NefariousNicky
Tsukuyomi
6
7
7
1.36
L
Cu Chulainn
QT Dilly
Cu Chulainn
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,533
Damage
55,277
81,976
Taken
109,203
47,632
Mitigated
66,165
24,426
Healing
26,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
14,848
642
0
2,632
24,804
19,869
0
11,575
13,229
42,878
0
W
Nu Wa
24,659
4,351
94
1,802
14,991
5,646
1,218
9,536
5,163
83,341
0
L
Olorun
DaBombGee
Olorun
5,407
2,962
0
6,320
17,595
5,845
484
6,436
11,159
78,733
0
L
Merlin
DownCastCF
Merlin
9,838
497
0
2,328
15,338
5,283
0
7,463
7,875
70,964
0
W
Medusa
Dxzstar
Medusa
12,913
6,283
0
4,851
11,550
4,568
5,584
4,736
6,787
0
96,876
L
Hun Batz
11,669
1,927
0
5,468
21,124
6,462
442
10,163
10,961
0
83,325
W
Zhong Kui
KyuRyuKun
Zhong Kui
24,303
6,810
0
8,528
19,779
15,130
1,713
1,834
17,220
123,226
0
W
Cerberus
Matthew21210
Cerberus
9,253
134
0
5,185
20,062
16,222
224
7,431
12,452
48,563
0
W
Tsukuyomi
NefariousNicky
Tsukuyomi
14,405
2,433
0
3,966
15,594
6,066
590
6,776
8,447
0
77,684
L
Cu Chulainn
QT Dilly
Cu Chulainn
13,515
1,653
0
9,279
30,342
28,706
195
22,578
7,764
3,451
85,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,719
Gold Earned
56,096
687
Minions Killed
619
0
Camps Cleared
0
2,078,588
Distance Traveled
2,012,492
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,995
435
53
2
0
402,794
4
W
Nu Wa
12,734
554
112
5
0
409,498
4
L
Olorun
10,813
470
144
6
0
412,115
6
L
Merlin
10,968
477
131
6
0
356,131
3
W
Medusa
13,365
581
170
7
0
414,800
4
L
Hun Batz
11,597
504
131
6
0
459,644
2
W
Zhong Kui
14,347
624
199
9
0
398,467
13
W
Cerberus
12,078
525
94
4
0
410,027
4
W
Tsukuyomi
12,195
530
112
5
0
445,796
0
L
Cu Chulainn
12,723
553
160
7
0
381,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role