Player Matchup

Sylvanus
Sylvanus
Hukalakanaka8O8
Sylvanus
Level 109
God Stats
6W - 1L
1,569 SR
Queue Stats
172W - 160L
1,442 Elo+
Party 1
Thor
Thor
SarynGB
Thor
Level 69
God Stats
2W - 1L
1,732 SR
Queue Stats
36W - 33L
1,532 Elo+
Party 1
Tiamat
Tiamat
Wobbulz
Tiamat
Level 48
God Stats
7W - 10L
1,471 SR
Queue Stats
24W - 39L
1,378 Elo+
Solo
Mulan
Mulan
XxBalhordxX
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
vivaAMLO1
Apollo
Level 64
God Stats
11W - 9L
1,636 SR
Queue Stats
330W - 343L
1,446 Elo+
Solo
Team Averages
Level 88
1,581 SR
1,460 Elo+

VS

Team Averages
Level 55
1,466 SR
1,427 Elo+
Thor
Thor
ChosterPinch
Thor
Level 86
God Stats
2W - 2L
1,657 SR
Queue Stats
47W - 50L
1,518 Elo+
Solo
Izanami
Izanami
Gyomei
Izanami
Level 59
God Stats
3W - 3L
1,666 SR
Queue Stats
10W - 23L
1,394 Elo+
Party 2
Thoth
Thoth
JBiIIionaire
Thoth
Level 45
God Stats
1W - 3L
1,485 SR
Queue Stats
46W - 50L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
nogreatergoood
Sun Wukong
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
punkgrlf3ver
Ares
Level 49
God Stats
1W - 3L
1,022 SR
Queue Stats
22W - 29L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
5 / 2 / 14
12,120
551
10,843
17,385
19,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
SarynGB
Thor
18
5 / 0 / 9
12,052
548
11,254
10,669
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Wobbulz
Tiamat
19
3 / 2 / 9
12,698
577
14,926
13,984
9,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 1 / 3
12,835
583
15,168
22,992
17,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
vivaAMLO1
Apollo
18
10 / 2 / 5
12,902
586
12,881
18,030
8,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,614
437
8,992
17,407
9,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Gyomei
Izanami
15
2 / 7 / 2
9,076
413
12,232
14,415
4,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 0
9,913
451
9,412
14,180
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
nogreatergoood
Sun Wukong
15
1 / 2 / 0
9,165
417
10,574
17,931
15,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 5
7,629
347
7,486
22,619
16,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
28
Kills
7
7
Deaths
28
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Izanami
Gyomei
Izanami
2
7
2
0.43
W
Sylvanus
5
2
14
6
L
2
6
0
0.33
W
Thor
SarynGB
Thor
5
0
9
9.5
W
Tiamat
Wobbulz
Tiamat
3
2
9
3.75
W
5
1
3
6.5
L
Sun Wukong
nogreatergoood
Sun Wukong
1
2
0
0.5
L
0
7
5
0.36
W
Apollo
vivaAMLO1
Apollo
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,072
Damage
48,696
83,060
Taken
86,552
61,357
Mitigated
49,817
43,027
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,992
2,397
0
3,857
17,407
9,424
0
4,516
12,653
0
69,119
L
Izanami
Gyomei
Izanami
12,232
8,342
0
2,075
14,415
4,079
378
4,867
9,427
0
65,448
W
Sylvanus
10,843
1,978
5,033
7,912
17,385
19,766
1,122
4,523
12,723
31,021
0
L
9,412
122
0
2,297
14,180
4,211
0
4,299
9,676
57,639
0
W
Thor
SarynGB
Thor
11,254
2,175
0
5,172
10,669
6,363
192
1,348
9,269
0
85,933
W
Tiamat
Wobbulz
Tiamat
14,926
1,499
0
4,481
13,984
9,129
4,429
4,994
8,529
99,308
0
W
15,168
2,566
0
14,347
22,992
17,167
2,362
431
21,775
0
74,717
L
Sun Wukong
nogreatergoood
Sun Wukong
10,574
1,705
0
6,848
17,931
15,139
0
2,686
14,618
0
47,716
L
7,486
493
0
3,475
22,619
16,964
0
8,775
13,634
23,863
0
W
Apollo
vivaAMLO1
Apollo
12,881
8,458
0
6,082
18,030
8,932
6,325
4,672
13,041
0
82,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,607
Gold Earned
45,397
579
Minions Killed
510
0
Camps Cleared
0
2,074,485
Distance Traveled
1,910,211
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,614
437
127
6
0
411,502
2
L
Izanami
9,076
413
129
6
0
367,602
10
W
Sylvanus
12,120
551
17
1
0
375,917
7
L
Thoth
9,913
451
142
6
0
361,347
6
W
Thor
12,052
548
116
5
0
465,496
3
W
Tiamat
12,698
577
164
7
0
420,786
3
W
Mulan
12,835
583
133
6
0
395,409
5
L
Sun Wukong
9,165
417
85
4
0
413,233
0
L
Ares
7,629
347
27
1
0
356,527
9
W
Apollo
12,902
586
149
7
0
416,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role