Player Matchup

Ganesha
Ganesha
Biotareal
Ganesha
Level 109
God Stats
0W - 3L
1,137 SR
Queue Stats
197W - 190L
1,574 Elo+
Party 1
Neith
Neith
BrokenClaymore
Neith
Level 5
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 6L
1,399 Elo+
Party 1
Horus
Horus
huella_nacho
Horus
Level 24
God Stats
0W - 1L
1,829 SR
Queue Stats
7W - 11L
1,473 Elo+
Solo
Tiamat
Tiamat
lordrafael32
Tiamat
Level 6
God Stats
0W - 2L
1,378 SR
Queue Stats
54W - 58L
1,348 Elo+
Solo
Hercules
Hercules
moobinha
Hercules
Level 18
God Stats
1W - 2L
1,450 SR
Queue Stats
25W - 31L
1,364 Elo+
Solo
Team Averages
Level 32
1,508 SR
1,432 Elo+

VS

Team Averages
Level 11
1,419 SR
1,263 Elo+
Sun Wukong
Sun Wukong
DKunrath
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,066 Elo+
Party 2
Ra
Ra
Livyne
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,699 Elo+
Solo
Bellona
Bellona
acaaka
Bellona
Level 23
God Stats
38W - 36L
1,605 SR
Queue Stats
138W - 153L
1,413 Elo+
Solo
Izanami
Izanami
destroyerdead
Izanami
Level 8
God Stats
1W - 4L
992 SR
Queue Stats
1W - 6L
983 Elo+
Party 2
Achilles
Achilles
pwillov
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Biotareal
Ganesha
9
0 / 4 / 7
5,453
454
5,774
8,932
3,618
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 4 / 2
6,170
514
3,304
6,589
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 3 / 0
5,393
449
1,925
7,490
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
0 / 3 / 1
5,956
496
1,822
5,304
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
moobinha
Hercules
6
0 / 5 / 0
4,536
378
2,103
6,483
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DKunrath
Sun Wukong
8
1 / 3 / 1
5,626
469
1,497
6,628
2,218
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
15
10 / 0 / 1
9,280
773
9,587
7,027
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
acaaka
Bellona
12
2 / 0 / 2
7,293
608
3,987
6,922
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
10
2 / 3 / 2
6,379
532
2,180
4,909
1,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
pwillov
Achilles
11
3 / 2 / 4
6,924
577
3,225
7,300
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
18
19
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Biotareal
Ganesha
0
4
7
0.88
L
5
4
2
1.5
W
Sun Wukong
DKunrath
Sun Wukong
1
3
1
0.5
W
Ra
10
0
1
10.5
W
Bellona
acaaka
Bellona
2
0
2
3
W
Izanami
2
3
2
1
L
3
3
0
1
L
Tiamat
0
3
1
0.17
L
Hercules
moobinha
Hercules
0
5
0
0
W
Achilles
pwillov
Achilles
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,928
Damage
20,476
34,798
Taken
32,786
14,029
Mitigated
12,703
8,155
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Biotareal
Ganesha
5,774
169
260
1,390
8,932
3,618
312
1,274
7,658
20,242
0
L
3,304
1,281
0
1,541
6,589
2,015
751
1,759
4,830
0
26,757
W
Sun Wukong
DKunrath
Sun Wukong
1,497
528
0
610
6,628
2,218
160
3,034
3,594
40
11,964
W
Ra
9,587
2,442
1,058
4,334
7,027
2,832
477
1,575
5,226
71,967
0
W
Bellona
acaaka
Bellona
3,987
2,520
0
5,623
6,922
4,058
1,998
207
6,475
0
35,950
W
Izanami
2,180
856
0
860
4,909
1,276
2,353
1,758
3,151
0
28,479
L
1,925
738
206
2,256
7,490
2,619
0
2,222
5,268
0
16,524
L
Tiamat
1,822
227
0
1,360
5,304
2,191
0
2,846
2,458
28,162
0
L
Hercules
moobinha
Hercules
2,103
883
0
1,142
6,483
3,586
0
1,526
4,957
0
8,831
W
Achilles
pwillov
Achilles
3,225
1,688
0
2,207
7,300
2,319
65
727
6,494
0
28,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
35,502
195
Minions Killed
339
0
Camps Cleared
0
1,032,043
Distance Traveled
1,117,159
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,453
454
15
1
0
220,039
1
L
Neith
6,170
514
57
5
0
190,354
0
W
Sun Wukong
5,626
469
20
2
0
213,918
0
W
Ra
9,280
773
125
10
0
247,623
4
W
Bellona
7,293
608
86
7
0
206,842
0
W
Izanami
6,379
532
51
4
0
207,569
0
L
Horus
5,393
449
32
3
0
242,892
0
L
Tiamat
5,956
496
76
6
0
193,706
0
L
Hercules
4,536
378
15
1
0
185,052
1
W
Achilles
6,924
577
57
5
0
241,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role