Player Matchup

Da Ji
Da Ji
THE VIGODA
Da Ji
Level 16
God Stats
1W - 2L
1,391 SR
Queue Stats
7W - 6L
1,437 Elo+
Solo
Chang'e
Chang'e
ThePeach1205
Chang'e
Level 12
God Stats
32W - 18L
1,542 SR
Queue Stats
163W - 179L
1,398 Elo+
Solo
Jormungandr
Jormungandr
df1723
Jormungandr
Level 12
God Stats
6W - 10L
1,486 SR
Queue Stats
51W - 49L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
omarc92
Cernunnos
Level 28
God Stats
11W - 9L
1,756 SR
Queue Stats
69W - 66L
1,490 Elo+
Party 1
King Arthur
King Arthur
unbowed_skill1
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,200 Elo+
Solo
Team Averages
Level 15
1,535 SR
1,411 Elo+

VS

Team Averages
Level 16
1,569 SR
1,475 Elo+
Arachne
Arachne
D3RP_MUSIC69
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Loki
Loki
GodzX3
Loki
Level 23
God Stats
48W - 47L
1,504 SR
Queue Stats
200W - 227L
1,402 Elo+
Solo
Neith
Neith
KingClayton420
Neith
Level 24
God Stats
92W - 81L
1,575 SR
Queue Stats
112W - 108L
1,533 Elo+
Solo
Odin
Odin
NoticedSand8734
Odin
Level 23
God Stats
8W - 11L
1,765 SR
Queue Stats
168W - 200L
1,439 Elo+
Solo
Tiamat
Tiamat
wolfqueen261
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
15 / 5 / 19
13,566
1,233
14,441
11,559
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ThePeach1205
Chang'e
19
6 / 2 / 24
12,098
1,100
17,122
11,982
6,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
df1723
Jormungandr
20
16 / 1 / 22
13,960
1,269
19,644
13,002
12,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
omarc92
Cernunnos
18
7 / 2 / 16
11,505
1,046
9,653
7,922
4,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
unbowed_skill1
King Arthur
18
1 / 4 / 25
11,246
1,022
12,328
20,282
25,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D3RP_MUSIC69
Arachne
16
1 / 14 / 6
10,113
919
8,648
21,392
9,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
GodzX3
Loki
17
6 / 9 / 5
11,715
1,065
12,041
14,577
5,771
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 7 / 7
12,244
1,113
24,685
16,927
7,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 5
10,586
962
11,141
13,793
11,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
16
0 / 12 / 5
9,479
862
3,178
16,408
9,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
42
45
Kills
14
14
Deaths
47
106
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
D3RP_MUSIC69
Arachne
1
14
6
0.29
L
Loki
GodzX3
Loki
6
9
5
0.94
L
5
7
7
1.21
L
2
5
5
0.9
W
Da Ji
15
5
19
4.9
W
Chang'e
ThePeach1205
Chang'e
6
2
24
9
W
Jormungandr
df1723
Jormungandr
16
1
22
27
W
Cernunnos
omarc92
Cernunnos
7
2
16
7.5
W
King Arthur
unbowed_skill1
King Arthur
1
4
25
3.38
L
Tiamat
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,188
Damage
59,693
64,747
Taken
83,097
55,398
Mitigated
44,048
12,861
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
D3RP_MUSIC69
Arachne
8,648
6,283
0
2,105
21,392
9,280
0
13,048
8,198
0
20,573
L
Loki
GodzX3
Loki
12,041
6,363
0
0
14,577
5,771
0
5,737
8,766
0
26,881
L
24,685
17,402
0
4,940
16,927
7,551
0
6,208
10,520
0
57,026
L
11,141
2,141
486
1,470
13,793
11,602
0
3,896
9,672
2,695
29,995
W
Da Ji
14,441
3,974
0
573
11,559
6,293
0
541
11,018
0
18,962
W
Chang'e
ThePeach1205
Chang'e
17,122
2,942
3,183
4,948
11,982
6,583
0
2,247
9,735
33,320
0
W
Jormungandr
df1723
Jormungandr
19,644
7,171
0
433
13,002
12,621
0
251
12,751
55,801
0
W
Cernunnos
omarc92
Cernunnos
9,653
6,083
0
461
7,922
4,288
0
167
7,755
0
33,214
W
King Arthur
unbowed_skill1
King Arthur
12,328
1,889
0
3,263
20,282
25,613
0
635
19,647
61
20,356
L
Tiamat
3,178
962
0
1,084
16,408
9,844
0
7,933
8,425
10,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,375
Gold Earned
54,137
207
Minions Killed
186
6
Camps Cleared
6
989,698
Distance Traveled
894,714
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,113
919
43
4
1
204,267
1
L
Loki
11,715
1,065
25
2
1
196,884
0
L
Neith
12,244
1,113
53
5
2
155,019
0
L
Odin
10,586
962
55
5
2
202,552
0
W
Da Ji
13,566
1,233
10
1
3
186,191
0
W
Chang'e
12,098
1,100
41
4
1
178,667
3
W
Jormungandr
13,960
1,269
71
6
0
191,895
0
W
Cernunnos
11,505
1,046
66
6
0
211,359
0
W
King Arthur
11,246
1,022
19
2
2
221,586
0
L
Tiamat
9,479
862
10
1
0
135,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role