Player Matchup

Sobek
Sobek
IPlayThisOnXbox
Sobek
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
354W - 355L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
MetalStorm20
Amaterasu
Level 65
God Stats
20W - 18L
1,464 SR
Queue Stats
63W - 70L
1,423 Elo+
Solo
Serqet
Serqet
TacGhost
Serqet
Level 107
God Stats
2W - 2L
1,556 SR
Queue Stats
288W - 268L
1,418 Elo+
Solo
Nu Wa
Nu Wa
Tiddlybongs
Nu Wa
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 350L
1,361 Elo+
Solo
Anhur
Anhur
ebrehen
Anhur
Level 63
God Stats
3W - 6L
1,686 SR
Queue Stats
386W - 397L
1,436 Elo+
Party 1
Team Averages
Level 93
1,541 SR
1,415 Elo+

VS

Team Averages
Level 41
1,534 SR
1,502 Elo+
Chang'e
Chang'e
AbnastyM
Chang'e
Level 66
God Stats
1W - 1L
1,701 SR
Queue Stats
22W - 28L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
GingerBook46
Kumbhakarna
Level 63
God Stats
1W - 4L
1,425 SR
Queue Stats
3W - 13L
1,254 Elo+
Party 2
Neith
Neith
JudoCarroll
Neith
Level 27
God Stats
1W - 2L
1,542 SR
Queue Stats
2W - 3L
1,573 Elo+
Party 2
Thanatos
Thanatos
SafariTyme
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,638 Elo+
Party 2
Vamana
Vamana
notbustinjarnes
Vamana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 15
11,239
562
12,472
16,970
17,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
MetalStorm20
Amaterasu
19
3 / 0 / 3
11,545
577
10,136
14,313
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
TacGhost
Serqet
19
11 / 1 / 5
11,766
588
9,915
11,401
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 2 / 18
11,260
563
16,800
8,574
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ebrehen
Anhur
16
7 / 5 / 12
10,408
520
15,951
14,796
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AbnastyM
Chang'e
14
3 / 8 / 1
9,009
450
8,528
15,277
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
GingerBook46
Kumbhakarna
11
2 / 6 / 3
8,396
420
2,406
17,295
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 10 / 4
8,212
411
5,021
14,422
3,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
SafariTyme
Thanatos
14
1 / 8 / 2
9,376
469
7,401
19,044
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 2
10,608
530
13,289
24,160
17,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
35
Kills
10
10
Deaths
35
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AbnastyM
Chang'e
3
8
1
0.44
L
Kumbhakarna
GingerBook46
Kumbhakarna
2
6
3
0.58
W
8
2
15
7.75
L
2
10
4
0.4
W
Amaterasu
MetalStorm20
Amaterasu
3
0
3
4.5
L
Thanatos
SafariTyme
Thanatos
1
8
2
0.25
W
Serqet
TacGhost
Serqet
11
1
5
13.5
W
6
2
18
7.5
W
Anhur
ebrehen
Anhur
7
5
12
2.6
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,274
Damage
36,645
66,054
Taken
90,198
45,507
Mitigated
41,092
26,844
Healing
26,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AbnastyM
Chang'e
8,528
880
998
3,622
15,277
3,830
422
4,859
9,913
59,435
0
L
Kumbhakarna
GingerBook46
Kumbhakarna
2,406
547
0
1,007
17,295
10,983
247
6,282
10,447
12,791
0
W
12,472
1,463
0
7,811
16,970
17,374
566
2,897
14,073
38,567
0
L
5,021
1,693
0
2,414
14,422
3,636
687
5,827
8,595
0
28,866
W
Amaterasu
MetalStorm20
Amaterasu
10,136
5,366
0
7,907
14,313
12,172
3,126
402
13,911
0
77,407
L
Thanatos
SafariTyme
Thanatos
7,401
1,228
0
11,827
19,044
5,555
0
5,366
13,446
0
58,776
W
Serqet
TacGhost
Serqet
9,915
1,903
0
5,075
11,401
5,459
0
1,283
10,118
0
88,143
W
16,800
5,005
0
1,785
8,574
3,418
899
1,950
6,624
72,226
0
W
Anhur
ebrehen
Anhur
15,951
7,763
0
4,266
14,796
7,084
1,468
4,402
10,394
0
60,121
L
13,289
5,385
0
6,747
24,160
17,088
55
6,938
16,409
0
75,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,218
Gold Earned
45,601
537
Minions Killed
406
0
Camps Cleared
0
1,903,072
Distance Traveled
1,883,171
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,009
450
93
5
0
359,833
6
L
Kumbhakarna
8,396
420
18
1
0
383,329
1
W
Sobek
11,239
562
51
3
0
378,157
1
L
Neith
8,212
411
63
3
0
326,024
3
W
Amaterasu
11,545
577
163
8
0
437,743
6
L
Thanatos
9,376
469
97
5
0
384,746
3
W
Serqet
11,766
588
131
7
0
438,025
2
W
Nu Wa
11,260
563
109
5
0
333,772
3
W
Anhur
10,408
520
83
4
0
315,375
4
L
Vamana
10,608
530
135
7
0
429,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role