Player Matchup

Anhur
Anhur
CasualCrawdad
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,333 Elo+
Party 1
Fenrir
Fenrir
EriqHunnits_YT
Fenrir
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
13W - 22L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
HuskyElf
Danzaburou
Level 16
God Stats
24W - 32L
1,375 SR
Queue Stats
89W - 142L
1,253 Elo+
Party 2
Amaterasu
Amaterasu
I Odie I
Amaterasu
Level 23
God Stats
19W - 18L
1,460 SR
Queue Stats
148W - 209L
1,223 Elo+
Party 2
Arachne
Arachne
onbean
Arachne
Level 3
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 3L
1,060 Elo+
Party 1
Team Averages
Level 13
1,434 SR
1,238 Elo+

VS

Team Averages
Level 27
1,405 SR
1,446 Elo+
Cupid
Cupid
 
Cupid
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
RC UpsetJewel
Bellona
Level 13
God Stats
18W - 26L
1,460 SR
Queue Stats
45W - 62L
1,348 Elo+
Party 4
Danzaburou
Danzaburou
cebollas4life
Danzaburou
Level 7
God Stats
9W - 9L
1,466 SR
Queue Stats
17W - 24L
1,514 Elo+
Party 3
Thor
Thor
ilagallfucenday
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,547 Elo+
Party 3
Thanatos
Thanatos
omexplay
Thanatos
Level 21
God Stats
4W - 3L
1,100 SR
Queue Stats
84W - 112L
1,320 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 17 / 5
7,056
336
3,340
23,611
6,691
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
15 / 9 / 4
11,827
563
17,465
20,575
18,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
HuskyElf
Danzaburou
14
2 / 12 / 5
9,737
464
10,207
19,934
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
I Odie I
Amaterasu
11
4 / 12 / 3
8,112
386
5,598
17,799
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
onbean
Arachne
13
2 / 9 / 11
9,081
432
5,069
18,377
13,387
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
25 / 0 / 16
14,338
683
31,590
21,147
8,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
17
9 / 8 / 10
12,434
592
14,399
16,389
14,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
cebollas4life
Danzaburou
15
7 / 5 / 13
11,414
544
11,118
14,755
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
13 / 4 / 4
11,903
567
15,724
15,320
6,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
omexplay
Thanatos
13
5 / 10 / 7
10,474
499
7,023
17,674
6,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
109
23
Kills
59
59
Deaths
27
28
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
25
0
16
33
L
0
17
5
0.15
L
15
9
4
1.89
L
Danzaburou
HuskyElf
Danzaburou
2
12
5
0.38
L
Amaterasu
I Odie I
Amaterasu
4
12
3
0.46
W
Bellona
9
8
10
1.75
W
Danzaburou
cebollas4life
Danzaburou
7
5
13
2.7
W
13
4
4
3.75
W
Thanatos
omexplay
Thanatos
5
10
7
0.85
L
Arachne
onbean
Arachne
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,679
Damage
79,854
100,296
Taken
85,285
52,026
Mitigated
40,375
11,628
Healing
35,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
31,590
19,118
101
16,218
21,147
8,187
1,419
0
21,147
0
97,558
L
3,340
941
0
115
23,611
6,691
0
0
23,611
0
10,810
L
17,465
6,917
753
3,135
20,575
18,030
272
0
20,575
0
50,143
L
Danzaburou
HuskyElf
Danzaburou
10,207
5,132
0
4,205
19,934
7,023
366
0
19,934
0
44,802
L
Amaterasu
I Odie I
Amaterasu
5,598
3,618
0
1,009
17,799
6,895
414
0
17,799
0
14,381
W
Bellona
14,399
5,226
0
636
16,389
14,218
4,077
0
16,389
0
47,502
W
Danzaburou
cebollas4life
Danzaburou
11,118
5,367
0
5,832
14,755
5,363
3,351
0
14,755
0
51,229
W
15,724
7,073
0
3,586
15,320
6,249
1,499
0
15,320
0
64,437
W
Thanatos
omexplay
Thanatos
7,023
3,383
87
9,514
17,674
6,358
2,627
0
17,674
0
45,873
L
Arachne
onbean
Arachne
5,069
3,960
326
2,085
18,377
13,387
297
0
18,377
0
19,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,813
Gold Earned
60,563
198
Minions Killed
432
0
Camps Cleared
0
1,565,804
Distance Traveled
1,712,524
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,338
683
105
5
0
359,769
2
L
Anhur
7,056
336
16
1
0
301,456
0
L
Fenrir
11,827
563
61
3
0
380,744
0
L
Danzaburou
9,737
464
73
3
0
278,651
0
L
Amaterasu
8,112
386
21
1
0
336,221
0
W
Bellona
12,434
592
79
4
0
373,323
2
W
Danzaburou
11,414
544
67
3
0
330,487
0
W
Thor
11,903
567
107
5
0
345,122
2
W
Thanatos
10,474
499
74
4
0
303,823
0
L
Arachne
9,081
432
27
1
0
268,732
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role