Player Matchup

Merlin
Merlin
FlavTown
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SmitesTight
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 2
Ymir
Ymir
TFISH1203
Ymir
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,161 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,274 Elo+

VS

Team Averages
Level 23
1,474 SR
1,544 Elo+
Anhur
Anhur
I_DEVOUR_ORPHANs
Anhur
Level 27
God Stats
2W - 1L
1,553 SR
Queue Stats
299W - 97L
1,766 Elo+
Party 1
King Arthur
King Arthur
StarFox1357
King Arthur
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 94L
1,581 Elo+
Party 1
Scylla
Scylla
dragontaimzor
Scylla
Level 17
God Stats
5W - 6L
1,368 SR
Queue Stats
80W - 101L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FlavTown
Merlin
14
5 / 6 / 2
10,451
653
13,462
13,444
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 4
8,829
552
5,558
8,092
2,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ymir
11
1 / 5 / 5
8,788
549
6,602
12,294
10,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 6
12,104
757
11,126
11,854
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
StarFox1357
King Arthur
16
5 / 1 / 7
12,156
760
11,299
18,810
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 6 / 6
10,206
638
6,796
10,017
3,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
17
17
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
FlavTown
Merlin
5
6
2
1
W
9
0
6
12
L
1
6
4
0.5
W
King Arthur
StarFox1357
King Arthur
5
1
7
8.5
L
Ymir
1
5
5
0.7
W
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,622
Damage
29,221
33,830
Taken
40,681
16,133
Mitigated
21,853
2,043
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FlavTown
Merlin
13,462
1,181
0
1,748
13,444
3,861
0
1,897
11,547
57,940
0
W
11,126
4,447
0
1,609
11,854
4,468
2,893
4,548
7,306
0
55,526
L
5,558
836
0
295
8,092
2,263
0
1,159
6,933
0
14,959
W
King Arthur
StarFox1357
King Arthur
11,299
0
0
7,076
18,810
13,821
0
8,817
9,993
0
42,969
L
Ymir
6,602
1,447
0
0
12,294
10,009
0
3,755
8,539
19,789
0
W
6,796
397
0
0
10,017
3,564
246
6,797
3,220
37,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,068
Gold Earned
34,466
133
Minions Killed
179
0
Camps Cleared
0
773,593
Distance Traveled
842,373
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,451
653
95
6
0
242,696
1
W
Anhur
12,104
757
62
4
0
286,953
1
L
Neith
8,829
552
21
1
0
265,376
2
W
King Arthur
12,156
760
57
4
0
304,996
3
L
Ymir
8,788
549
17
1
0
265,521
0
W
Scylla
10,206
638
60
4
0
250,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role