Player Matchup

Chaac
Chaac
DKMGaming1
Chaac
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,246 Elo+
Party 1
Sol
Sol
Darkdonaar
Sol
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
308W - 289L
1,486 Elo+
Party 2
King Arthur
King Arthur
Nuclear__Walnut
King Arthur
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
138W - 154L
1,246 Elo+
Party 1
Hel
Hel
R3tro_NightFury
Hel
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 115L
1,082 Elo+
Party 1
Bastet
Bastet
Satanicvibez995
Bastet
Level 136
God Stats
10W - 13L
1,488 SR
Queue Stats
337W - 331L
1,537 Elo+
Party 2
Team Averages
Level 88
1,498 SR
1,320 Elo+

VS

Team Averages
Level 101
1,473 SR
1,469 Elo+
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Manfromsky
Erlang Shen
Level 69
God Stats
8W - 7L
1,531 SR
Queue Stats
339W - 325L
1,391 Elo+
Party 3
Hades
Hades
Preatorofthesea
Hades
Level 159
God Stats
6W - 11L
1,566 SR
Queue Stats
317W - 370L
1,509 Elo+
Solo
Athena
Athena
XxSalutexMexX
Athena
Level 68
God Stats
4W - 1L
1,268 SR
Queue Stats
53W - 57L
1,445 Elo+
Solo
Horus
Horus
thef4d3
Horus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 5 / 7
8,095
578
6,925
15,027
7,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 6 / 6
9,835
703
23,521
18,505
6,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Nuclear__Walnut
King Arthur
14
2 / 9 / 3
8,573
612
7,982
17,996
9,198
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 6 / 5
8,237
588
8,204
16,918
6,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 3 / 5
10,169
726
14,071
9,512
3,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
7 / 2 / 15
11,181
799
17,778
11,239
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Manfromsky
Erlang Shen
16
3 / 4 / 15
10,038
717
11,449
15,728
12,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
11 / 2 / 15
11,520
823
19,304
11,612
7,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 21
10,643
760
8,057
19,602
20,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
thef4d3
Horus
17
5 / 2 / 19
10,263
733
13,148
20,061
13,008
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
114
13
Kills
29
29
Deaths
14
26
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
2
15
7.25
L
Chaac
1
5
7
0.9
L
3
6
6
1
W
Erlang Shen
Manfromsky
Erlang Shen
3
4
15
2.63
L
King Arthur
Nuclear__Walnut
King Arthur
2
9
3
0.39
W
11
2
15
9.25
L
1
6
5
0.58
L
6
3
5
2.83
W
3
4
21
3.38
W
Horus
thef4d3
Horus
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,703
Damage
69,736
77,958
Taken
78,242
32,735
Mitigated
59,979
32,444
Healing
33,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
17,778
956
2,043
2,323
11,239
5,388
2,031
4,211
7,028
45,268
0
L
Chaac
6,925
941
1,433
4,964
15,027
7,353
0
7,705
7,162
0
14,647
L
23,521
3,430
525
6,776
18,505
6,385
0
8,157
10,148
46,120
0
W
Erlang Shen
Manfromsky
Erlang Shen
11,449
2,987
1,881
4,621
15,728
12,989
193
7,775
7,953
0
24,899
L
King Arthur
Nuclear__Walnut
King Arthur
7,982
1,311
1,754
927
17,996
9,198
0
10,390
7,322
0
16,319
W
19,304
2,801
3,172
4,583
11,612
7,693
1,277
5,560
6,052
33,928
0
L
8,204
1,719
7,334
5,772
16,918
6,087
0
11,361
5,337
15,845
0
L
14,071
3,052
1,651
1,308
9,512
3,712
0
6,448
2,850
0
23,566
W
8,057
2,244
1,795
859
19,602
20,901
590
7,564
11,828
15,825
0
W
Horus
thef4d3
Horus
13,148
4,948
4,716
7,338
20,061
13,008
463
6,615
13,170
0
17,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,909
Gold Earned
53,645
120
Minions Killed
160
0
Camps Cleared
0
1,162,481
Distance Traveled
1,265,984
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,181
799
70
5
0
253,718
0
L
Chaac
8,095
578
9
1
0
234,418
0
L
Sol
9,835
703
46
3
0
234,202
1
W
Erlang Shen
10,038
717
28
2
0
252,971
2
L
King Arthur
8,573
612
21
2
0
205,135
2
W
Hades
11,520
823
33
2
0
236,722
0
L
Hel
8,237
588
16
1
0
206,563
0
L
Bastet
10,169
726
28
2
0
282,163
1
W
Athena
10,643
760
20
1
0
276,183
0
W
Horus
10,263
733
9
1
0
246,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role