Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
YokaiExtinction
Sun Wukong
Level 83
God Stats
2W - 2L
1,829 SR
Queue Stats
51W - 44L
1,532 Elo+
Party 1
Rama
Rama
YokaiScarlett
Rama
Level 112
God Stats
2W - 6L
1,309 SR
Queue Stats
176W - 154L
1,526 Elo+
Party 1
Team Averages
Level 101
1,546 SR
1,519 Elo+

VS

Team Averages
Level 90
1,544 SR
1,654 Elo+
Susano
Susano
NuuOffTheEast
Susano
Level 85
God Stats
10W - 3L
1,343 SR
Queue Stats
87W - 36L
1,727 Elo+
Party 2
Sun Wukong
Sun Wukong
dkryption
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
scopesbeams
Scylla
Level 26
God Stats
11W - 2L
1,789 SR
Queue Stats
87W - 32L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 9 / 1
6,730
561
4,611
11,165
6,018
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
YokaiExtinction
Sun Wukong
10
1 / 11 / 1
7,741
645
4,551
13,855
8,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 7 / 0
8,376
698
6,095
10,095
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 16
9,562
797
6,506
7,746
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
dkryption
Sun Wukong
14
10 / 1 / 14
10,489
874
11,538
13,031
9,673
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
14
10 / 1 / 14
10,101
842
11,484
4,931
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
71
3
Kills
27
27
Deaths
3
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
9
1
0.06
W
7
1
16
15
L
Sun Wukong
YokaiExtinction
Sun Wukong
1
11
1
0.14
L
2
7
0
0.29
W
Sun Wukong
dkryption
Sun Wukong
10
1
14
17
W
Scylla
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,257
Damage
29,528
35,115
Taken
25,708
17,451
Mitigated
14,167
2,681
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,611
170
0
1,376
11,165
6,018
0
4,964
6,201
20,468
0
W
6,506
856
0
2,607
7,746
2,896
1,322
882
6,764
0
17,002
L
Sun Wukong
YokaiExtinction
Sun Wukong
4,551
975
0
1,010
13,855
8,073
0
4,281
9,425
0
16,006
L
6,095
4,896
0
295
10,095
3,360
58
2,275
7,820
0
36,562
W
Sun Wukong
dkryption
Sun Wukong
11,538
2,068
0
2,374
13,031
9,673
964
2,021
10,710
0
36,662
W
Scylla
11,484
446
0
2,064
4,931
1,598
1,127
1,809
3,097
46,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,847
Gold Earned
30,152
111
Minions Killed
129
0
Camps Cleared
0
557,188
Distance Traveled
682,950
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,730
561
33
3
0
179,669
3
W
Susano
9,562
797
18
2
0
230,294
2
L
Sun Wukong
7,741
645
20
2
0
193,808
0
L
Rama
8,376
698
58
5
0
183,711
5
W
Sun Wukong
10,489
874
40
3
0
238,619
2
W
Scylla
10,101
842
71
6
0
214,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role