Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DVL zZeus
Awilix
Level 83
God Stats
14W - 13L
1,607 SR
Queue Stats
213W - 222L
1,530 Elo+
Solo
Scylla
Scylla
IBLiNKYI
Scylla
Level 89
God Stats
2W - 1L
1,878 SR
Queue Stats
20W - 23L
1,471 Elo+
Solo
Bacchus
Bacchus
L0n3W0lfMcQUADE
Bacchus
Level 103
God Stats
19W - 19L
1,518 SR
Queue Stats
110W - 113L
1,399 Elo+
Party 1
Ullr
Ullr
WaywardArrow
Ullr
Level 148
God Stats
2W - 12L
1,331 SR
Queue Stats
135W - 131L
1,422 Elo+
Party 1
Team Averages
Level 109
1,567 SR
1,465 Elo+

VS

Team Averages
Level 121
1,472 SR
1,471 Elo+
Bellona
Bellona
MaGurlD0e
Bellona
Level 63
God Stats
1W - 2L
1,493 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 3
Nemesis
Nemesis
NotoriousNgari
Nemesis
Level 123
God Stats
1W - 0L
1,202 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Zeus
Zeus
ProoFy x
Zeus
Level 118
God Stats
2W - 1L
1,677 SR
Queue Stats
3W - 5L
1,387 Elo+
Party 3
Sylvanus
Sylvanus
TreeLikeMe
Sylvanus
Level 155
God Stats
2W - 3L
1,455 SR
Queue Stats
6W - 21L
1,785 Elo+
Party 2
Danzaburou
Danzaburou
UnlinkedRumble
Danzaburou
Level 145
God Stats
23W - 17L
1,535 SR
Queue Stats
159W - 197L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 3 / 0
8,026
803
7,945
7,435
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
DVL zZeus
Awilix
13
0 / 3 / 0
6,269
627
5,040
7,021
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
IBLiNKYI
Scylla
13
0 / 0 / 1
6,758
676
6,621
2,258
765
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 0
7,046
705
5,360
11,472
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 2 / 1
6,938
694
3,587
6,493
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MaGurlD0e
Bellona
13
2 / 0 / 6
7,439
744
3,445
9,667
8,252
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 1 / 4
8,146
815
3,333
7,025
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
14
4 / 1 / 5
8,179
818
10,801
4,872
1,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
TreeLikeMe
Sylvanus
14
2 / 1 / 6
8,055
806
5,441
11,858
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
UnlinkedRumble
Danzaburou
15
3 / 0 / 3
8,577
858
5,110
6,489
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
14
14
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
0
0.67
L
Awilix
DVL zZeus
Awilix
0
3
0
0
L
Scylla
IBLiNKYI
Scylla
0
0
1
0.5
L
1
6
0
0.17
W
Bellona
MaGurlD0e
Bellona
2
0
6
5
W
3
1
4
5
W
Zeus
4
1
5
6.5
W
Sylvanus
TreeLikeMe
Sylvanus
2
1
6
5
W
Danzaburou
UnlinkedRumble
Danzaburou
3
0
3
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,553
Damage
28,130
34,679
Taken
39,911
20,143
Mitigated
23,635
5,491
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,945
218
0
1,692
7,435
4,205
0
4,609
2,826
21,573
0
L
Awilix
DVL zZeus
Awilix
5,040
1,716
0
470
7,021
3,560
0
3,520
3,501
0
18,019
L
Scylla
IBLiNKYI
Scylla
6,621
47
0
80
2,258
765
0
1,196
1,062
20,591
0
L
5,360
586
147
1,897
11,472
8,907
0
5,252
6,220
16,730
0
W
Bellona
MaGurlD0e
Bellona
3,445
428
362
617
9,667
8,252
85
4,560
4,808
0
8,713
W
3,333
1,306
0
866
7,025
2,865
173
4,216
2,769
0
24,944
W
Zeus
10,801
1,253
0
1,544
4,872
1,518
0
3,428
1,212
38,107
0
W
Sylvanus
TreeLikeMe
Sylvanus
5,441
1,634
1,827
5,191
11,858
8,342
434
5,405
6,179
14,900
0
W
Danzaburou
UnlinkedRumble
Danzaburou
5,110
1,808
0
1,600
6,489
2,658
834
1,831
4,658
0
30,710
L
3,587
1,194
0
1,205
6,493
2,706
0
2,311
4,182
0
27,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
40,396
226
Minions Killed
235
6
Camps Cleared
10
943,759
Distance Traveled
977,121
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,026
803
48
5
2
187,645
1
L
Awilix
6,269
627
27
3
2
209,498
3
L
Scylla
6,758
676
61
6
1
198,250
1
L
Bacchus
7,046
705
14
1
1
154,169
0
W
Bellona
7,439
744
19
2
0
222,050
0
W
Nemesis
8,146
815
67
7
5
200,927
3
W
Zeus
8,179
818
61
6
1
179,466
3
W
Sylvanus
8,055
806
25
3
0
188,556
4
W
Danzaburou
8,577
858
63
6
4
186,122
3
L
Ullr
6,938
694
76
8
0
194,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role