Player Matchup

Erlang Shen
Erlang Shen
Silver II
DarkEvol
Erlang Shen
Silver II
Level 135
God Stats
7W - 1L
1,923 SR
Queue Stats
128W - 117L
1,422 MMR
Party 2
Anhur
Anhur
Gold I
Dódi
Anhur
Gold I
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 141L
1,634 MMR
Solo
Freya
Freya
Silver I
ManikMachine
Freya
Silver I
Level 160
God Stats
2W - 1L
1,834 SR
Queue Stats
169W - 153L
1,617 MMR
Solo
Ares
Ares
Gold V
grammarJewx
Ares
Gold V
Level 31
God Stats
5W - 3L
2,086 SR
Queue Stats
126W - 121L
1,646 MMR
Solo
Anubis
Anubis
Platinum III
tvmdcarmine
Anubis
Platinum III
Level 147
God Stats
1W - 0L
1,627 SR
Queue Stats
220W - 202L
1,841 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,794 SR
1,632 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,666 SR
1,633 MMR
Chronos
Chronos
Gold III
BBOYKILLZU
Chronos
Gold III
Level 140
God Stats
8W - 3L
1,786 SR
Queue Stats
157W - 152L
1,667 MMR
Party 1
Cupid
Cupid
Gold III
Dramark
Cupid
Gold III
Level 156
God Stats
9W - 7L
1,678 SR
Queue Stats
157W - 151L
1,667 MMR
Party 1
Fafnir
Fafnir
Bronze III
Opixer
Fafnir
Bronze III
Level 126
God Stats
6W - 5L
1,649 SR
Queue Stats
41W - 40L
1,600 MMR
Solo
Bellona
Bellona
Gold V
SummerTaco
Bellona
Gold V
Level 108
God Stats
1W - 1L
1,717 SR
Queue Stats
33W - 27L
1,633 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Ved91
Tsukuyomi
Bronze III
Level 73
God Stats
18W - 16L
1,500 SR
Queue Stats
280W - 268L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarkEvol
Erlang Shen
12
7 / 0 / 1
7,489
624
7,053
8,507
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Dódi
Anhur
13
3 / 0 / 2
7,435
620
5,213
6,514
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 0
7,481
623
7,828
8,577
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 7
6,218
518
4,857
6,124
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
13
1 / 0 / 5
7,418
618
2,793
3,100
1,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SetNemesisApolloScyllaDanzaburou

VS

Bans
PersephoneCu ChulainnCabrakanGuan YuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BBOYKILLZU
Chronos
11
1 / 1 / 0
5,911
493
3,402
5,381
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
Dramark
Cupid
10
0 / 3 / 1
5,561
463
2,363
7,324
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Opixer
Fafnir
8
0 / 2 / 1
5,385
449
2,488
8,620
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
SummerTaco
Bellona
9
0 / 4 / 0
5,163
430
3,262
8,563
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
Ved91
Tsukuyomi
7
0 / 7 / 1
5,066
422
3,083
9,577
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
1
1
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
BBOYKILLZU
Chronos
1
1
0
1
W
Erlang Shen
DarkEvol
Erlang Shen
7
0
1
7.5
L
Cupid
Dramark
Cupid
0
3
1
0.17
W
Anhur
Dódi
Anhur
3
0
2
4
W
5
0
0
5
L
Fafnir
Opixer
Fafnir
0
2
1
0.25
L
Bellona
SummerTaco
Bellona
0
4
0
0
L
Tsukuyomi
Ved91
Tsukuyomi
0
7
1
0.07
W
1
1
7
4.5
W
Anubis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,744
Damage
14,598
32,822
Taken
39,465
14,399
Mitigated
16,878
16,947
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BBOYKILLZU
Chronos
3,402
1,154
0
2,293
5,381
1,334
0
2,096
3,285
37,018
0
W
Erlang Shen
DarkEvol
Erlang Shen
7,053
3,721
0
1,399
8,507
4,650
0
1,455
7,052
0
44,460
L
Cupid
Dramark
Cupid
2,363
1,064
113
3,376
7,324
1,199
0
1,498
5,826
0
31,554
W
Anhur
Dódi
Anhur
5,213
2,345
0
4,628
6,514
1,861
1,130
692
5,822
0
51,353
W
7,828
2,342
0
6,056
8,577
3,163
385
345
8,232
40,233
0
L
Fafnir
Opixer
Fafnir
2,488
490
0
2,241
8,620
5,410
0
4,562
4,058
8,290
0
L
Bellona
SummerTaco
Bellona
3,262
1,075
0
2,380
8,563
5,979
0
4,429
4,134
0
22,195
L
Tsukuyomi
Ved91
Tsukuyomi
3,083
1,037
0
2,265
9,577
2,956
0
2,893
6,684
0
23,095
W
4,857
334
0
2,554
6,124
3,306
0
2,076
4,048
12,344
0
W
Anubis
2,793
381
0
2,310
3,100
1,419
0
1,322
1,778
50,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,041
Gold Earned
27,086
389
Minions Killed
224
0
Camps Cleared
0
1,187,668
Distance Traveled
1,124,509
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,911
493
61
5
0
248,246
7
W
Erlang Shen
7,489
624
86
7
0
276,828
5
L
Cupid
5,561
463
64
5
0
218,661
0
W
Anhur
7,435
620
104
9
0
214,175
0
W
Freya
7,481
623
77
6
0
217,507
1
L
Fafnir
5,385
449
12
1
0
242,783
7
L
Bellona
5,163
430
39
3
0
203,090
2
L
Tsukuyomi
5,066
422
48
4
0
211,729
1
W
Ares
6,218
518
7
1
0
245,646
3
W
Anubis
7,418
618
115
10
0
233,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role