Player Matchup

Chaac
Chaac
Gold V
Affro Ninjaz
Chaac
Gold V
Level 84
God Stats
53W - 38L
1,616 SR
Queue Stats
116W - 115L
1,464 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
MASTAKILLALOOSE
Sun Wukong
Silver I
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,374 MMR
Party 2
Scylla
Scylla
Gold V
VR Choppa
Scylla
Gold V
Level 101
God Stats
7W - 4L
1,728 SR
Queue Stats
194W - 189L
1,400 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,614 SR
1,413 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,462 SR
1,371 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
DeadPoolCho1
Ymir
Bronze III
Level 71
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 6L
1,352 MMR
Party 1
Skadi
Skadi
Silver II
mazxz3243
Skadi
Silver II
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 66L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 13
19,251
583
15,776
36,646
62,329
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
MASTAKILLALOOSE
Sun Wukong
20
9 / 3 / 15
20,992
636
36,083
32,763
21,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
VR Choppa
Scylla
20
11 / 5 / 7
20,914
634
29,412
15,895
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BacchusChang'eAphroditeHelCabrakan

VS

Bans
CthulhuCupidDanzaburouIzanamiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 13 / 5
18,876
572
20,900
29,657
12,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 5 / 9
17,737
537
8,120
31,855
30,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
mazxz3243
Skadi
20
10 / 8 / 5
20,622
625
24,418
27,038
9,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
26
Kills
18
18
Deaths
26
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
13
5
0.65
W
6
10
13
1.25
L
2
5
9
1.3
W
Sun Wukong
MASTAKILLALOOSE
Sun Wukong
9
3
15
5.5
W
Scylla
VR Choppa
Scylla
11
5
7
2.9
L
Skadi
mazxz3243
Skadi
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,271
Damage
53,438
85,304
Taken
88,550
88,871
Mitigated
53,418
27,284
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
20,900
1,324
3,010
4,018
29,657
12,945
741
9,431
20,226
117,453
0
W
15,776
2,415
535
12,182
36,646
62,329
762
10,322
26,324
0
63,883
L
8,120
905
597
1,824
31,855
30,569
603
10,113
21,742
28,537
0
W
Sun Wukong
MASTAKILLALOOSE
Sun Wukong
36,083
7,259
459
9,907
32,763
21,378
1,831
16,189
16,574
0
112,927
W
Scylla
VR Choppa
Scylla
29,412
407
917
3,284
15,895
5,164
1,482
4,136
11,759
137,157
0
L
Skadi
mazxz3243
Skadi
24,418
8,504
0
2,304
27,038
9,904
1,913
9,966
17,072
0
124,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,157
Gold Earned
57,235
304
Minions Killed
306
0
Camps Cleared
0
1,613,408
Distance Traveled
1,557,076
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
18,876
572
159
5
0
519,639
0
W
Chaac
19,251
583
45
1
0
457,563
0
L
Ymir
17,737
537
14
0
0
514,367
0
W
Sun Wukong
20,992
636
113
3
0
603,177
0
W
Scylla
20,914
634
146
4
0
552,668
1
L
Skadi
20,622
625
133
4
0
523,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role