Player Matchup

Sol
Sol
ENCELADUZZ
Sol
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,976 Elo+
Party 1
Sylvanus
Sylvanus
HEROxVENOM
Sylvanus
Level 142
God Stats
2W - 0L
1,838 SR
Queue Stats
21W - 19L
1,795 Elo+
Party 1
Chaac
Chaac
UnpickableWedgi
Chaac
Level 26
God Stats
1W - 0L
1,291 SR
Queue Stats
6W - 0L
1,961 Elo+
Party 1
Sun Wukong
Sun Wukong
lechedemota
Sun Wukong
Level 43
God Stats
2W - 1L
1,623 SR
Queue Stats
24W - 20L
1,795 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sananahae
Ah Muzen Cab
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
2,003 Elo+
Party 1
Team Averages
Level 84
1,550 SR
1,906 Elo+

VS

Team Averages
Level 70
1,486 SR
1,367 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Majin 3o3s
Sylvanus
Level 29
God Stats
0W - 2L
1,495 SR
Queue Stats
1W - 5L
1,353 Elo+
Party 3
Chang'e
Chang'e
Maxyyy01
Chang'e
Level 128
God Stats
8W - 11L
1,595 SR
Queue Stats
249W - 261L
1,429 Elo+
Solo
Bellona
Bellona
iTkTech
Bellona
Level 42
God Stats
1W - 1L
1,471 SR
Queue Stats
9W - 12L
1,257 Elo+
Party 2
Ra
Ra
xRISEx
Ra
Level 126
God Stats
0W - 3L
1,371 SR
Queue Stats
18W - 30L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 19
11,970
748
16,060
7,619
3,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
HEROxVENOM
Sylvanus
18
3 / 2 / 21
13,054
816
9,758
23,629
24,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
8 / 3 / 12
12,558
785
20,186
18,928
16,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sun Wukong
lechedemota
Sun Wukong
19
7 / 1 / 12
12,513
782
15,903
16,645
15,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
sananahae
Ah Muzen Cab
20
6 / 1 / 13
12,921
808
19,640
9,976
5,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 9 / 3
11,598
725
12,565
19,315
10,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Majin 3o3s
Sylvanus
16
1 / 4 / 3
9,290
581
10,251
20,172
13,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Maxyyy01
Chang'e
17
0 / 6 / 2
9,569
598
6,766
15,645
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
iTkTech
Bellona
15
1 / 6 / 3
9,273
580
8,005
21,613
27,320
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
19
2 / 2 / 5
10,555
660
14,589
14,276
7,527
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
27
Kills
7
7
Deaths
27
77
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
9
3
0.5
W
3
0
19
12.5
W
Sylvanus
HEROxVENOM
Sylvanus
3
2
21
6.75
L
Sylvanus
Majin 3o3s
Sylvanus
1
4
3
0.63
L
Chang'e
Maxyyy01
Chang'e
0
6
2
0.17
W
8
3
12
4.67
L
Bellona
iTkTech
Bellona
1
6
3
0.42
W
Sun Wukong
lechedemota
Sun Wukong
7
1
12
13
W
Ah Muzen Cab
sananahae
Ah Muzen Cab
6
1
13
12.5
L
Ra
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,547
Damage
52,176
76,797
Taken
91,021
66,079
Mitigated
64,325
44,107
Healing
21,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,565
7,364
489
3,801
19,315
10,319
719
4,281
14,884
0
48,958
W
16,060
5,461
0
2,413
7,619
3,889
3,966
3,011
4,600
54,758
0
W
Sylvanus
HEROxVENOM
Sylvanus
9,758
1,862
10,412
14,026
23,629
24,679
622
9,571
13,880
19,906
0
L
Sylvanus
Majin 3o3s
Sylvanus
10,251
2,570
2,126
3,898
20,172
13,618
0
9,210
10,586
24,592
0
L
Chang'e
Maxyyy01
Chang'e
6,766
0
1,394
3,585
15,645
5,541
0
4,341
11,135
43,024
0
W
20,186
5,595
0
6,276
18,928
16,135
903
9,094
9,459
0
47,864
L
Bellona
iTkTech
Bellona
8,005
1,105
0
224
21,613
27,320
82
4,929
16,173
0
23,216
W
Sun Wukong
lechedemota
Sun Wukong
15,903
1,996
0
6,439
16,645
15,939
1,267
6,569
9,858
0
42,081
W
Ah Muzen Cab
sananahae
Ah Muzen Cab
19,640
7,283
0
4,541
9,976
5,437
1,945
3,314
6,644
0
69,947
L
Ra
14,589
333
2,530
3,228
14,276
7,527
1
3,299
10,782
57,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,016
Gold Earned
50,285
362
Minions Killed
375
8
Camps Cleared
6
1,535,868
Distance Traveled
1,269,198
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,598
725
101
6
2
210,661
1
W
Sol
11,970
748
80
5
4
287,952
2
W
Sylvanus
13,054
816
40
3
0
297,332
2
L
Sylvanus
9,290
581
33
2
0
237,640
4
L
Chang'e
9,569
598
96
6
3
270,456
1
W
Chaac
12,558
785
79
5
1
306,237
0
L
Bellona
9,273
580
35
2
1
227,887
1
W
Sun Wukong
12,513
782
65
4
1
319,951
1
W
Ah Muzen Cab
12,921
808
98
6
2
324,396
0
L
Ra
10,555
660
110
7
0
322,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role