Player Matchup

Kukulkan
Kukulkan
Happyeey
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
Pat_56Ace
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,328 Elo+
Party 1
Mulan
Mulan
QXXXmxx
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,376 Elo+
Solo
Nemesis
Nemesis
aliopro
Nemesis
Level 17
God Stats
4W - 2L
1,793 SR
Queue Stats
64W - 74L
1,491 Elo+
Solo
Anhur
Anhur
vovuey
Anhur
Level 26
God Stats
3W - 0L
1,729 SR
Queue Stats
113W - 99L
1,466 Elo+
Solo
Team Averages
Level 24
1,604 SR
1,432 Elo+

VS

Team Averages
Level 21
1,554 SR
1,396 Elo+
Bacchus
Bacchus
Hoosent
Bacchus
Level 17
God Stats
10W - 11L
1,465 SR
Queue Stats
34W - 32L
1,317 Elo+
Solo
Athena
Athena
TianZIE
Athena
Level 24
God Stats
3W - 1L
1,873 SR
Queue Stats
60W - 48L
1,453 Elo+
Solo
Cernunnos
Cernunnos
TwistedPheonix0
Cernunnos
Level 28
God Stats
3W - 3L
1,723 SR
Queue Stats
75W - 61L
1,481 Elo+
Solo
Kukulkan
Kukulkan
crictumcrusum
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,337 Elo+
Solo
Fenrir
Fenrir
whatt06
Fenrir
Level 21
God Stats
0W - 5L
1,210 SR
Queue Stats
67W - 78L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Happyeey
Kukulkan
20
17 / 2 / 7
14,509
605
31,814
14,394
6,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Pat_56Ace
Bacchus
14
1 / 9 / 8
9,596
400
4,822
22,063
21,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
QXXXmxx
Mulan
18
7 / 7 / 12
12,005
500
14,108
22,241
17,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
aliopro
Nemesis
18
2 / 5 / 8
11,842
493
8,035
17,904
7,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
vovuey
Anhur
13
1 / 8 / 9
9,379
391
8,442
17,721
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hoosent
Bacchus
17
2 / 6 / 10
11,200
467
8,825
20,651
19,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
TianZIE
Athena
16
9 / 6 / 14
12,225
509
15,683
23,670
24,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
TwistedPheonix0
Cernunnos
19
12 / 5 / 8
13,049
544
21,498
21,737
8,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
crictumcrusum
Kukulkan
13
0 / 4 / 6
9,662
403
6,611
8,247
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
whatt06
Fenrir
18
6 / 8 / 5
11,770
490
9,701
19,558
8,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
72
28
Kills
29
31
Deaths
29
44
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Happyeey
Kukulkan
17
2
7
10.25
L
Bacchus
Hoosent
Bacchus
2
6
10
1.17
W
Bacchus
Pat_56Ace
Bacchus
1
9
8
0.56
W
Mulan
QXXXmxx
Mulan
7
7
12
1.86
L
Athena
TianZIE
Athena
9
6
14
2.67
L
Cernunnos
TwistedPheonix0
Cernunnos
12
5
8
3.2
W
Nemesis
aliopro
Nemesis
2
5
8
1.2
L
Kukulkan
crictumcrusum
Kukulkan
0
4
6
0.75
W
Anhur
vovuey
Anhur
1
8
9
0.69
L
Fenrir
whatt06
Fenrir
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,221
Damage
62,318
94,323
Taken
93,863
58,902
Mitigated
63,769
24,481
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Happyeey
Kukulkan
31,814
2,322
0
2,232
14,394
6,766
1,859
5,475
8,919
106,900
0
L
Bacchus
Hoosent
Bacchus
8,825
1,305
474
3,071
20,651
19,312
358
10,206
9,862
48,566
0
W
Bacchus
Pat_56Ace
Bacchus
4,822
467
720
2,204
22,063
21,773
817
6,928
15,135
23,836
0
W
Mulan
QXXXmxx
Mulan
14,108
2,653
801
7,674
22,241
17,519
1,509
7,368
14,873
0
51,683
L
Athena
TianZIE
Athena
15,683
3,443
0
1,628
23,670
24,833
300
8,962
14,239
42,010
0
L
Cernunnos
TwistedPheonix0
Cernunnos
21,498
12,404
0
7,754
21,737
8,665
2,444
5,750
15,698
0
96,456
W
Nemesis
aliopro
Nemesis
8,035
4,070
0
5,962
17,904
7,446
1,879
3,633
14,271
0
66,722
L
Kukulkan
crictumcrusum
Kukulkan
6,611
115
0
250
8,247
2,603
1,195
3,079
4,999
51,830
0
W
Anhur
vovuey
Anhur
8,442
2,243
0
4,888
17,721
5,398
1,221
7,715
10,006
0
30,968
L
Fenrir
whatt06
Fenrir
9,701
3,474
0
2,617
19,558
8,356
563
7,482
11,729
0
74,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,331
Gold Earned
57,906
437
Minions Killed
467
0
Camps Cleared
0
2,100,780
Distance Traveled
2,052,896
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,509
605
173
7
0
448,302
1
L
Bacchus
11,200
467
68
3
0
427,922
4
W
Bacchus
9,596
400
35
1
0
378,070
2
W
Mulan
12,005
500
85
4
0
401,531
4
L
Athena
12,225
509
46
2
0
448,032
2
L
Cernunnos
13,049
544
122
5
0
451,369
2
W
Nemesis
11,842
493
109
5
0
451,993
0
L
Kukulkan
9,662
403
111
5
0
315,662
0
W
Anhur
9,379
391
35
1
0
420,884
4
L
Fenrir
11,770
490
120
5
0
409,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role