Player Matchup

Cabrakan
Cabrakan
DKMGaming1
Cabrakan
Level 98
God Stats
4W - 3L
1,500 SR
Queue Stats
28W - 43L
1,500 Elo+
Party 1
Susano
Susano
Nuclear__Walnut
Susano
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
R3tro_NightFury
Baron Samedi
Level 38
God Stats
0W - 2L
1,371 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Team Averages
Level 86
1,457 SR
1,500 Elo+

VS

Team Averages
Level 78
1,401 SR
1,404 Elo+
Neith
Neith
JMACx260
Neith
Level 35
God Stats
7W - 13L
1,255 SR
Queue Stats
25W - 37L
1,325 Elo+
Solo
Kukulkan
Kukulkan
KingCole1332
Kukulkan
Level 83
God Stats
10W - 10L
1,449 SR
Queue Stats
136W - 131L
1,465 Elo+
Solo
Artio
Artio
THE Panda Man0
Artio
Level 116
God Stats
6W - 2L
1,500 SR
Queue Stats
341W - 409L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DKMGaming1
Cabrakan
14
2 / 7 / 7
11,817
591
9,325
17,316
22,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 8 / 4
13,255
663
14,162
18,680
9,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
R3tro_NightFury
Baron Samedi
15
2 / 8 / 2
11,376
569
8,970
18,119
7,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JMACx260
Neith
18
8 / 2 / 14
14,307
715
18,320
12,120
5,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
KingCole1332
Kukulkan
17
6 / 5 / 11
13,425
671
18,846
11,900
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 4 / 8
14,788
739
8,461
21,911
12,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
23
23
Deaths
11
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DKMGaming1
Cabrakan
2
7
7
0.79
W
Neith
JMACx260
Neith
8
2
14
7.5
W
Kukulkan
KingCole1332
Kukulkan
6
5
11
2.3
L
6
8
4
1
L
Baron Samedi
R3tro_NightFury
Baron Samedi
2
8
2
0.38
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,457
Damage
45,627
54,115
Taken
45,931
39,389
Mitigated
22,592
7,526
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DKMGaming1
Cabrakan
9,325
1,067
0
231
17,316
22,812
0
6,763
10,266
18,055
0
W
Neith
JMACx260
Neith
18,320
8,803
255
2,459
12,120
5,191
339
5,927
6,193
0
52,035
W
Kukulkan
KingCole1332
Kukulkan
18,846
644
621
1,770
11,900
5,139
411
2,645
9,255
82,033
0
L
14,162
2,228
0
1,990
18,680
9,205
0
9,852
8,562
0
55,068
L
Baron Samedi
R3tro_NightFury
Baron Samedi
8,970
1,794
591
4,714
18,119
7,372
0
9,807
7,955
61,261
0
W
8,461
983
2,676
9,175
21,911
12,262
1,761
9,771
12,140
53,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,448
Gold Earned
42,520
175
Minions Killed
242
0
Camps Cleared
0
864,081
Distance Traveled
1,067,206
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,817
591
12
1
0
310,657
0
W
Neith
14,307
715
61
3
0
322,715
0
W
Kukulkan
13,425
671
128
6
0
351,785
3
L
Susano
13,255
663
55
3
0
299,138
2
L
Baron Samedi
11,376
569
108
5
0
254,286
0
W
Artio
14,788
739
53
3
0
392,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role