Player Matchup

Guan Yu
Guan Yu
CruciformGolf84
Guan Yu
Level 16
God Stats
1W - 0L
1,689 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
IBloodBeastI
Kukulkan
Level 27
God Stats
18W - 13L
1,494 SR
Queue Stats
97W - 82L
1,470 Elo+
Solo
Artemis
Artemis
Joshuathegr8tes
Artemis
Level 29
God Stats
3W - 0L
1,647 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
OfficerSanchezzz
Fenrir
Level 16
God Stats
1W - 0L
1,763 SR
Queue Stats
6W - 7L
1,120 Elo+
Party 1
Neith
Neith
Skeletonking287
Neith
Level 29
God Stats
8W - 7L
1,495 SR
Queue Stats
181W - 195L
1,412 Elo+
Solo
Team Averages
Level 23
1,618 SR
1,400 Elo+

VS

Team Averages
Level 13
1,581 SR
1,315 Elo+
Ares
Ares
CasualCrawdad
Ares
Level 8
God Stats
1W - 1L
1,722 SR
Queue Stats
12W - 18L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
EriqHunnits_YT
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,331 Elo+
Party 2
Cabrakan
Cabrakan
Ko0nerT23
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,389 Elo+
Solo
Eset
Eset
Sarofax777
Eset
Level 20
God Stats
8W - 4L
1,684 SR
Queue Stats
44W - 50L
1,370 Elo+
Solo
Arachne
Arachne
onbean
Arachne
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
8,497
425
1,656
12,037
7,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
IBloodBeastI
Kukulkan
18
13 / 3 / 12
12,708
635
17,551
12,271
5,075
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 2 / 15
10,243
512
11,545
12,873
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
16 / 2 / 10
11,629
581
16,563
13,360
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
5 / 4 / 9
11,531
577
16,712
13,217
5,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 7
6,816
341
3,893
17,294
15,697
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
14
4 / 10 / 3
8,984
449
6,788
14,563
7,097
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
Ko0nerT23
Cabrakan
15
7 / 8 / 3
10,419
521
11,393
19,614
14,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 6 / 8
8,724
436
11,591
13,997
12,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
onbean
Arachne
13
2 / 8 / 4
8,673
434
5,544
18,623
12,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
41
Kills
13
13
Deaths
41
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
9
7
0.39
W
1
2
11
3.25
L
Kukulkan
4
10
3
0.55
W
Kukulkan
IBloodBeastI
Kukulkan
13
3
12
6.33
W
6
2
15
6.75
L
Cabrakan
Ko0nerT23
Cabrakan
7
8
3
1.06
W
16
2
10
10.5
L
0
6
8
0.67
W
5
4
9
2.38
L
Arachne
onbean
Arachne
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,027
Damage
39,209
63,758
Taken
84,091
30,392
Mitigated
62,531
17,905
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,893
775
0
0
17,294
15,697
234
3,227
14,017
13,850
0
W
1,656
603
135
235
12,037
7,914
958
6,716
5,321
0
14,448
L
Kukulkan
6,788
1,633
980
1,156
14,563
7,097
300
5,441
9,122
30,066
0
W
Kukulkan
IBloodBeastI
Kukulkan
17,551
2,952
2,015
1,725
12,271
5,075
3,413
5,756
6,515
79,838
0
W
11,545
7,399
765
5,135
12,873
4,862
4,390
7,023
5,850
0
45,913
L
Cabrakan
Ko0nerT23
Cabrakan
11,393
2,068
0
1,922
19,614
14,271
1,342
2,874
16,697
63,747
0
W
16,563
6,497
0
3,736
13,360
7,361
240
5,933
7,427
0
52,947
L
11,591
1,308
586
3,584
13,997
12,948
216
3,280
10,692
37,423
0
W
16,712
9,963
231
3,928
13,217
5,180
4,727
8,770
4,447
0
78,692
L
Arachne
onbean
Arachne
5,544
3,707
980
3,256
18,623
12,518
0
2,729
15,844
4,586
30,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
43,616
457
Minions Killed
264
0
Camps Cleared
0
1,638,960
Distance Traveled
1,556,053
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,816
341
9
0
0
299,847
0
W
Guan Yu
8,497
425
37
2
0
345,465
1
L
Kukulkan
8,984
449
39
2
0
320,793
0
W
Kukulkan
12,708
635
155
8
0
332,133
0
W
Artemis
10,243
512
62
3
0
314,443
2
L
Cabrakan
10,419
521
106
5
0
313,734
0
W
Fenrir
11,629
581
61
3
0
389,870
0
L
Eset
8,724
436
56
3
0
327,145
1
W
Neith
11,531
577
142
7
0
257,049
0
L
Arachne
8,673
434
54
3
0
294,534
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role