Player Matchup

Sol
Sol
Achilles0009
Sol
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 26L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
Belo XG
Danzaburou
Level 128
God Stats
4W - 3L
1,876 SR
Queue Stats
297W - 267L
1,516 Elo+
Solo
Tyr
Tyr
EldritchHorror64
Tyr
Level 87
God Stats
2W - 2L
1,715 SR
Queue Stats
359W - 393L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
Euranis
Tsukuyomi
Level 107
God Stats
8W - 6L
1,331 SR
Queue Stats
322W - 352L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
Xx KnG 2309 xX
Zhong Kui
Level 104
God Stats
0W - 2L
1,851 SR
Queue Stats
6W - 6L
1,589 Elo+
Party 2
Team Averages
Level 108
1,655 SR
1,543 Elo+

VS

Team Averages
Level 107
1,589 SR
1,520 Elo+
Nu Wa
Nu Wa
FerociousBunny
Nu Wa
Level 124
God Stats
4W - 0L
1,724 SR
Queue Stats
51W - 53L
1,403 Elo+
Party 1
Serqet
Serqet
PoT Jaxpyro
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 84L
1,561 Elo+
Solo
Sobek
Sobek
Rakan
Sobek
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,402 Elo+
Party 1
Osiris
Osiris
WingDingW0ng
Osiris
Level 89
God Stats
3W - 7L
1,721 SR
Queue Stats
477W - 447L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Xayah
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 11
12,266
613
18,593
23,381
7,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Belo XG
Danzaburou
20
6 / 4 / 13
14,502
725
26,413
20,638
9,395
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 9 / 14
11,404
570
10,674
28,020
22,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Euranis
Tsukuyomi
18
3 / 9 / 12
12,240
612
16,954
20,591
10,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Xx KnG 2309 xX
Zhong Kui
20
11 / 4 / 10
14,426
721
33,298
28,612
18,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 15
14,705
735
38,234
18,103
9,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
19
8 / 8 / 16
13,569
678
12,383
17,533
9,045
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Rakan
Sobek
20
1 / 4 / 18
11,927
596
6,971
23,333
29,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Osiris
19
3 / 6 / 18
12,188
609
17,859
29,629
34,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Xayah
Jormungandr
20
10 / 6 / 17
14,354
718
31,099
30,849
44,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
116
26
Kills
32
32
Deaths
27
60
Assists
84
Player
Kills
Deaths
Assists
KDA
L
4
6
11
1.58
L
Danzaburou
Belo XG
Danzaburou
6
4
13
3.13
L
2
9
14
1
L
Tsukuyomi
Euranis
Tsukuyomi
3
9
12
1
W
10
3
15
5.83
W
Serqet
8
8
16
2
W
Sobek
Rakan
Sobek
1
4
18
2.5
W
Osiris
3
6
18
2
W
Jormungandr
Xayah
Jormungandr
10
6
17
3.08
L
Zhong Kui
Xx KnG 2309 xX
Zhong Kui
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,932
Damage
106,546
121,242
Taken
119,447
69,201
Mitigated
126,802
55,541
Healing
42,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,593
2,692
3,212
8,694
23,381
7,988
418
15,660
7,721
38,537
0
L
Danzaburou
Belo XG
Danzaburou
26,413
11,742
3,510
7,116
20,638
9,395
398
11,670
8,465
0
73,778
L
10,674
1,874
3,978
5,959
28,020
22,883
70
18,758
8,206
0
19,868
L
Tsukuyomi
Euranis
Tsukuyomi
16,954
3,187
1,319
1,895
20,591
10,245
112
11,925
7,790
0
45,682
W
38,234
9,534
5,787
5,168
18,103
9,373
3,673
8,618
9,485
80,602
0
W
Serqet
12,383
2,118
3,763
2,707
17,533
9,045
576
7,293
10,240
0
13,706
W
Sobek
Rakan
Sobek
6,971
510
2,346
5,199
23,333
29,116
977
11,707
11,626
14,947
0
W
Osiris
17,859
2,086
3,426
6,664
29,629
34,560
747
12,296
17,333
0
30,526
W
Jormungandr
Xayah
Jormungandr
31,099
4,365
4,009
3,287
30,849
44,708
191
11,977
18,872
58,390
0
L
Zhong Kui
Xx KnG 2309 xX
Zhong Kui
33,298
3,189
5,877
13,981
28,612
18,690
386
18,291
10,321
54,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,838
Gold Earned
66,743
250
Minions Killed
174
0
Camps Cleared
0
1,555,154
Distance Traveled
1,695,461
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,266
613
40
2
0
308,208
0
L
Danzaburou
14,502
725
89
4
0
303,020
0
L
Tyr
11,404
570
19
1
0
340,795
1
L
Tsukuyomi
12,240
612
33
2
0
312,204
1
W
Nu Wa
14,705
735
73
4
0
314,369
0
W
Serqet
13,569
678
10
1
0
346,875
2
W
Sobek
11,927
596
8
0
0
376,289
1
W
Osiris
12,188
609
15
1
0
348,504
0
W
Jormungandr
14,354
718
68
3
0
309,424
0
L
Zhong Kui
14,426
721
69
3
0
290,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role