Player Matchup

Bellona
Bellona
Inarou
Bellona
Level 20
God Stats
6W - 4L
1,568 SR
Queue Stats
9W - 9L
1,737 Elo+
Solo
Xing Tian
Xing Tian
TheBiggestKahuna
Xing Tian
Level 156
God Stats
3W - 6L
1,702 SR
Queue Stats
284W - 262L
1,647 Elo+
Party 1
Amaterasu
Amaterasu
Zecker1226
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,852 Elo+
Party 1
Anhur
Anhur
ZerΘ
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,742 Elo+
Solo
Nemesis
Nemesis
ΓTΓTΓTΓΓTTΓTΓTΓT
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,401 Elo+
Party 1
Team Averages
Level 41
1,554 SR
1,676 Elo+

VS

Team Averages
Level 22
1,490 SR
1,624 Elo+
Fenrir
Fenrir
ItsPapiChulo
Fenrir
Level 14
God Stats
2W - 5L
1,190 SR
Queue Stats
94W - 69L
1,658 Elo+
Solo
Cernunnos
Cernunnos
JosuJLE17
Cernunnos
Level 18
God Stats
78W - 85L
1,516 SR
Queue Stats
512W - 624L
1,526 Elo+
Party 2
Achilles
Achilles
gooooose
Achilles
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 34L
1,711 Elo+
Solo
Hel
Hel
mangelinabrolee
Hel
Level 28
God Stats
2W - 1L
1,871 SR
Queue Stats
16W - 10L
1,701 Elo+
Solo
Cerberus
Cerberus
sephiroth17
Cerberus
Level 28
God Stats
25W - 33L
1,373 SR
Queue Stats
176W - 215L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Inarou
Bellona
15
0 / 3 / 3
8,506
473
4,190
9,904
8,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
14
5 / 4 / 12
9,502
528
7,430
14,746
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Zecker1226
Amaterasu
14
0 / 2 / 9
8,065
448
5,144
12,572
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
ZerΘ
Anhur
18
9 / 2 / 10
11,340
630
16,655
12,266
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
19 / 2 / 4
11,800
656
20,343
16,419
13,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 6 / 4
10,639
591
10,001
13,576
6,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
JosuJLE17
Cernunnos
12
0 / 9 / 2
7,517
418
6,824
13,638
2,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
gooooose
Achilles
17
3 / 1 / 0
9,735
541
9,653
11,105
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 9 / 5
10,047
558
12,503
14,095
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
sephiroth17
Cerberus
11
0 / 9 / 5
7,347
408
4,264
17,624
10,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
33
Kills
13
13
Deaths
34
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Inarou
Bellona
0
3
3
0.5
L
Fenrir
7
6
4
1.5
L
Cernunnos
JosuJLE17
Cernunnos
0
9
2
0.11
W
Xing Tian
5
4
12
2.75
W
Amaterasu
Zecker1226
Amaterasu
0
2
9
2.25
W
Anhur
ZerΘ
Anhur
9
2
10
7
L
Achilles
gooooose
Achilles
3
1
0
3
L
3
9
5
0.61
L
Cerberus
sephiroth17
Cerberus
0
9
5
0.28
W
19
2
4
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,762
Damage
43,245
65,907
Taken
70,038
41,791
Mitigated
32,413
18,164
Healing
19,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Inarou
Bellona
4,190
861
0
1,438
9,904
8,750
0
712
8,897
0
46,485
L
Fenrir
10,001
3,227
0
4,149
13,576
6,910
0
2,065
11,461
0
66,104
L
Cernunnos
JosuJLE17
Cernunnos
6,824
3,492
0
2,989
13,638
2,215
90
1,498
12,115
0
39,280
W
Xing Tian
7,430
1,626
0
2,819
14,746
7,516
0
4,832
9,726
37,957
0
W
Amaterasu
Zecker1226
Amaterasu
5,144
2,245
0
5,776
12,572
5,511
25
1,011
11,490
0
43,108
W
Anhur
ZerΘ
Anhur
16,655
9,975
0
1,690
12,266
6,209
587
5,360
6,487
0
86,195
L
Achilles
gooooose
Achilles
9,653
2,666
0
3,757
11,105
9,752
38
206
10,874
0
60,560
L
12,503
859
1,533
4,474
14,095
3,296
0
1,886
11,849
59,065
0
L
Cerberus
sephiroth17
Cerberus
4,264
1,164
0
2,477
17,624
10,240
0
1,775
15,749
17,325
0
W
20,343
13,626
0
6,441
16,419
13,805
700
4,159
12,132
0
82,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,213
Gold Earned
45,285
495
Minions Killed
454
0
Camps Cleared
0
1,757,011
Distance Traveled
1,700,447
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,506
473
116
6
0
327,757
3
L
Fenrir
10,639
591
114
6
0
357,353
6
L
Cernunnos
7,517
418
73
4
0
324,308
0
W
Xing Tian
9,502
528
36
2
0
331,090
1
W
Amaterasu
8,065
448
70
4
0
354,962
2
W
Anhur
11,340
630
145
8
0
337,548
7
L
Achilles
9,735
541
117
7
0
378,668
6
L
Hel
10,047
558
114
6
0
336,599
1
L
Cerberus
7,347
408
36
2
0
303,519
10
W
Nemesis
11,800
656
128
7
0
405,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role