Player Matchup

Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Silver I
Geektacular
Cupid
Silver I
Level 88
God Stats
9W - 10L
1,538 SR
Queue Stats
74W - 62L
1,433 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver II
de-glazed
Kumbhakarna
Silver II
Level 109
God Stats
22W - 20L
1,662 SR
Queue Stats
75W - 65L
1,506 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,567 SR
1,480 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 43
1,493 SR
1,453 MMR
Ao Kuang
Ao Kuang
Bronze III
Bott Rambus
Ao Kuang
Bronze III
Level 51
God Stats
2W - 3L
1,515 SR
Queue Stats
2W - 4L
1,459 MMR
Party 1
Scylla
Scylla
Bronze III
Bott Toesss
Scylla
Bronze III
Level 31
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Arachne
Arachne
Bronze III
Diablito7805
Arachne
Bronze III
Level 47
God Stats
6W - 10L
1,612 SR
Queue Stats
6W - 10L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
12 / 2 / 4
12,151
759
17,078
6,810
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 2 / 12
11,103
694
12,552
10,903
4,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
de-glazed
Kumbhakarna
14
4 / 4 / 12
10,796
675
4,757
14,244
12,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BacchusMerlinCthulhuYmirTsukuyomi

VS

Bans
ThothChaacKukulkanXing TianNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bott Rambus
Ao Kuang
13
5 / 7 / 2
10,112
632
8,437
17,979
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
14
2 / 5 / 2
9,674
605
6,943
11,256
3,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Diablito7805
Arachne
12
1 / 7 / 5
9,776
611
7,296
14,635
4,796
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
8
8
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
12
2
4
7
L
Ao Kuang
Bott Rambus
Ao Kuang
5
7
2
0.86
L
Scylla
2
5
2
0.6
L
Arachne
Diablito7805
Arachne
1
7
5
0.5
W
3
2
12
4.5
W
Kumbhakarna
de-glazed
Kumbhakarna
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,387
Damage
22,676
31,957
Taken
43,870
19,439
Mitigated
14,140
10,757
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,078
692
239
1,684
6,810
2,497
1,060
1,695
5,115
49,484
0
L
Ao Kuang
Bott Rambus
Ao Kuang
8,437
2,062
0
4,490
17,979
5,964
0
7,367
10,126
21,705
0
L
Scylla
6,943
164
146
1,360
11,256
3,380
0
6,595
4,353
46,611
0
L
Arachne
Diablito7805
Arachne
7,296
4,931
0
2,032
14,635
4,796
0
6,896
7,472
0
25,694
W
12,552
6,367
1,026
4,092
10,903
4,235
1,601
6,492
4,411
0
63,202
W
Kumbhakarna
de-glazed
Kumbhakarna
4,757
351
240
3,476
14,244
12,707
0
7,232
7,012
16,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
29,562
199
Minions Killed
125
0
Camps Cleared
0
873,529
Distance Traveled
750,257
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,151
759
86
5
0
298,719
6
L
Ao Kuang
10,112
632
32
2
0
234,596
1
L
Scylla
9,674
605
67
4
0
279,545
3
L
Arachne
9,776
611
26
2
0
236,116
0
W
Cupid
11,103
694
101
6
0
282,714
5
W
Kumbhakarna
10,796
675
12
1
0
292,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role