Player Matchup

Artio
Artio
Bshamus349
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
EldritchLibra
Apollo
Level 86
God Stats
0W - 2L
1,708 SR
Queue Stats
3W - 9L
1,320 Elo+
Party 1
Aphrodite
Aphrodite
GH02S7F4C3
Aphrodite
Level 8
God Stats
1W - 1L
1,362 SR
Queue Stats
2W - 5L
1,484 Elo+
Party 1
Nemesis
Nemesis
Kaylelm
Nemesis
Level 96
God Stats
0W - 5L
1,554 SR
Queue Stats
3W - 8L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
MadMemeMan
Baron Samedi
Level 55
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 5L
1,445 Elo+
Party 1
Team Averages
Level 55
1,572 SR
1,421 Elo+

VS

Team Averages
Level 49
1,552 SR
1,457 Elo+
Bellona
Bellona
Big_mica69
Bellona
Level 19
God Stats
17W - 7L
1,832 SR
Queue Stats
87W - 88L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
BrotherDarknes
Danzaburou
Level 126
God Stats
10W - 12L
1,352 SR
Queue Stats
358W - 310L
1,500 Elo+
Party 2
Olorun
Olorun
WakaMononoke
Olorun
Level 36
God Stats
4W - 4L
1,614 SR
Queue Stats
62W - 59L
1,482 Elo+
Solo
Fafnir
Fafnir
ZTheWolf
Fafnir
Level 34
God Stats
18W - 16L
1,545 SR
Queue Stats
45W - 40L
1,492 Elo+
Party 2
Apollo
Apollo
whiterash69
Apollo
Level 28
God Stats
5W - 9L
1,418 SR
Queue Stats
85W - 93L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 0 / 3
7,658
333
1,107
3,888
1,337
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 3 / 3
10,544
458
6,955
12,500
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
GH02S7F4C3
Aphrodite
15
0 / 3 / 1
8,644
376
3,142
9,884
7,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Kaylelm
Nemesis
18
6 / 6 / 3
11,829
514
14,155
23,321
9,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
MadMemeMan
Baron Samedi
18
3 / 6 / 5
11,445
498
10,085
16,064
8,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Big_mica69
Bellona
19
4 / 3 / 12
13,593
591
9,702
18,344
19,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
BrotherDarknes
Danzaburou
20
7 / 2 / 4
15,700
683
12,562
14,662
7,087
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
19
5 / 5 / 5
13,863
603
12,372
19,311
8,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
ZTheWolf
Fafnir
15
0 / 1 / 5
11,594
504
2,235
9,568
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
17
2 / 1 / 7
11,720
510
6,373
9,905
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
18
18
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
Big_mica69
Bellona
4
3
12
3.33
W
Danzaburou
BrotherDarknes
Danzaburou
7
2
4
4.5
L
Artio
0
0
3
1.5
L
2
3
3
1.17
L
Aphrodite
GH02S7F4C3
Aphrodite
0
3
1
0.17
L
Nemesis
Kaylelm
Nemesis
6
6
3
1.25
L
Baron Samedi
MadMemeMan
Baron Samedi
3
6
5
0.92
W
Olorun
5
5
5
1.5
W
Fafnir
ZTheWolf
Fafnir
0
1
5
2.5
W
Apollo
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,444
Damage
43,244
65,657
Taken
71,790
32,671
Mitigated
49,242
23,660
Healing
28,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Big_mica69
Bellona
9,702
1,809
0
5,996
18,344
19,212
1,837
6,435
11,909
590
58,367
W
Danzaburou
BrotherDarknes
Danzaburou
12,562
7,811
0
3,579
14,662
7,087
3,794
1,937
12,725
0
143,404
L
Artio
1,107
183
437
1,768
3,888
1,337
0
965
2,923
8,159
0
L
6,955
4,216
0
5,242
12,500
5,444
662
2,398
10,102
0
83,939
L
Aphrodite
GH02S7F4C3
Aphrodite
3,142
635
336
4,366
9,884
7,589
70
1,596
8,288
25,868
0
L
Nemesis
Kaylelm
Nemesis
14,155
6,310
0
8,032
23,321
9,769
270
5,350
17,971
0
85,892
L
Baron Samedi
MadMemeMan
Baron Samedi
10,085
786
146
3,333
16,064
8,532
670
4,511
11,553
67,512
0
W
Olorun
12,372
8,252
1,056
9,574
19,311
8,107
7,284
6,655
12,656
77,687
0
W
Fafnir
ZTheWolf
Fafnir
2,235
533
0
5,285
9,568
10,587
786
1,869
7,699
16,343
0
W
Apollo
6,373
4,047
0
3,284
9,905
4,249
4,275
2,066
7,839
0
78,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,120
Gold Earned
66,470
463
Minions Killed
557
0
Camps Cleared
0
1,818,538
Distance Traveled
2,139,926
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,593
591
95
4
0
442,047
6
W
Danzaburou
15,700
683
192
8
0
429,415
6
L
Artio
7,658
333
11
0
0
245,969
4
L
Apollo
10,544
458
172
7
0
406,066
3
L
Aphrodite
8,644
376
45
2
0
306,065
0
L
Nemesis
11,829
514
122
5
0
463,288
2
L
Baron Samedi
11,445
498
113
5
0
397,150
4
W
Olorun
13,863
603
135
6
0
420,868
5
W
Fafnir
11,594
504
24
1
0
427,553
6
W
Apollo
11,720
510
111
5
0
420,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role