Player Matchup

Bacchus
Bacchus
Death_Crumbs
Bacchus
Level 80
God Stats
1W - 8L
1,349 SR
Queue Stats
57W - 65L
1,395 Elo+
Party 2
Anhur
Anhur
RedTear13
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,499 Elo+
Party 2
Medusa
Medusa
ThugnastyNewman
Medusa
Level 61
God Stats
19W - 13L
1,589 SR
Queue Stats
45W - 43L
1,434 Elo+
Party 3
Hel
Hel
janytza
Hel
Level 45
God Stats
13W - 27L
1,341 SR
Queue Stats
119W - 156L
1,458 Elo+
Solo
Poseidon
Poseidon
sheenyshaman
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,352 Elo+
Party 3
Team Averages
Level 43
1,456 SR
1,428 Elo+

VS

Team Averages
Level 86
1,539 SR
1,512 Elo+
Ganesha
Ganesha
Hippin Lippin
Ganesha
Level 125
God Stats
1W - 1L
1,286 SR
Queue Stats
15W - 11L
1,535 Elo+
Party 1
Poseidon
Poseidon
Mccree32
Poseidon
Level 67
God Stats
1W - 3L
1,399 SR
Queue Stats
53W - 54L
1,362 Elo+
Solo
Ymir
Ymir
Teaishealthy
Ymir
Level 16
God Stats
5W - 1L
1,610 SR
Queue Stats
23W - 11L
1,777 Elo+
Party 1
Xing Tian
Xing Tian
WICHCRFT
Xing Tian
Level 65
God Stats
4W - 2L
1,594 SR
Queue Stats
20W - 20L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
burtblack
Danzaburou
Level 159
God Stats
3W - 1L
1,804 SR
Queue Stats
29W - 26L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Death_Crumbs
Bacchus
14
0 / 8 / 2
8,379
838
8,744
18,986
16,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
RedTear13
Anhur
14
0 / 8 / 2
8,682
868
6,332
20,165
8,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 3 / 1
9,357
936
10,710
16,988
7,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
14
0 / 3 / 1
8,412
841
2,177
8,343
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
sheenyshaman
Poseidon
15
1 / 4 / 1
8,996
900
6,467
9,396
3,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

91

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 0 / 26
11,101
1,110
9,666
11,456
13,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Mccree32
Poseidon
17
10 / 0 / 16
11,503
1,150
20,666
6,107
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 20
9,839
984
12,843
7,125
4,479
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
WICHCRFT
Xing Tian
16
7 / 1 / 17
10,701
1,070
7,987
7,858
9,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
burtblack
Danzaburou
16
5 / 1 / 14
10,175
1,018
16,496
7,970
3,613
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
119
2
Kills
26
26
Deaths
2
7
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Death_Crumbs
Bacchus
0
8
2
0.13
W
Ganesha
0
0
26
13
W
Poseidon
Mccree32
Poseidon
10
0
16
18
L
Anhur
RedTear13
Anhur
0
8
2
0.13
W
4
0
20
14
L
1
3
1
0.5
W
Xing Tian
WICHCRFT
Xing Tian
7
1
17
15.5
W
Danzaburou
burtblack
Danzaburou
5
1
14
12
L
Hel
0
3
1
0.17
L
Poseidon
sheenyshaman
Poseidon
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,430
Damage
67,658
73,878
Taken
40,516
39,369
Mitigated
34,624
9,707
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Death_Crumbs
Bacchus
8,744
855
522
644
18,986
16,358
0
12,040
6,946
11,237
0
W
Ganesha
9,666
1,170
0
2,709
11,456
13,831
0
4,722
6,090
29,941
0
W
Poseidon
Mccree32
Poseidon
20,666
2,683
2,186
1,544
6,107
2,830
0
2,826
3,160
44,769
0
L
Anhur
RedTear13
Anhur
6,332
2,348
0
1,134
20,165
8,338
0
14,349
5,816
0
24,096
W
12,843
1,688
0
0
7,125
4,479
0
2,712
4,168
23,511
0
L
10,710
6,230
0
1,680
16,988
7,305
0
12,009
4,979
0
37,279
W
Xing Tian
WICHCRFT
Xing Tian
7,987
586
0
0
7,858
9,871
0
2,550
4,962
14,439
0
W
Danzaburou
burtblack
Danzaburou
16,496
10,747
0
1,342
7,970
3,613
0
2,952
4,748
0
34,441
L
Hel
2,177
44
4,418
1,253
8,343
3,382
0
5,432
2,911
13,175
0
L
Poseidon
sheenyshaman
Poseidon
6,467
771
0
56
9,396
3,986
0
7,332
2,064
16,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
53,319
154
Minions Killed
196
7
Camps Cleared
5
851,926
Distance Traveled
933,145
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,379
838
6
1
0
150,265
2
W
Ganesha
11,101
1,110
3
0
0
202,384
0
W
Poseidon
11,503
1,150
80
8
0
184,331
0
L
Anhur
8,682
868
45
5
1
163,991
0
W
Ymir
9,839
984
38
4
2
167,007
0
L
Medusa
9,357
936
48
5
2
195,035
0
W
Xing Tian
10,701
1,070
16
2
1
210,213
0
W
Danzaburou
10,175
1,018
59
6
2
169,210
1
L
Hel
8,412
841
37
4
3
150,167
0
L
Poseidon
8,996
900
18
2
1
192,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role