Player Matchup

Eset
Eset
 
Eset
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ELG00N-_-
Ymir
Level 107
God Stats
6W - 12L
1,500 SR
Queue Stats
490W - 509L
1,421 Elo+
Solo
Fenrir
Fenrir
ReklesTurtle
Fenrir
Level 79
God Stats
9W - 7L
1,503 SR
Queue Stats
36W - 42L
1,411 Elo+
Solo
Hachiman
Hachiman
Shadow Abay
Hachiman
Level 53
God Stats
72W - 56L
1,671 SR
Queue Stats
73W - 60L
1,639 Elo+
Solo
Sylvanus
Sylvanus
SpartanHop
Sylvanus
Level 98
God Stats
1W - 3L
1,370 SR
Queue Stats
117W - 134L
1,420 Elo+
Solo
Team Averages
Level 92
1,509 SR
1,478 Elo+

VS

Team Averages
Level 87
1,516 SR
1,455 Elo+
Izanami
Izanami
T-Runks2000
Izanami
Level 67
God Stats
265W - 233L
1,555 SR
Queue Stats
1,134W - 1,140L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
hellz-bellzz99
Amaterasu
Level 109
God Stats
13W - 11L
1,590 SR
Queue Stats
439W - 437L
1,363 Elo+
Solo
Tiamat
Tiamat
killerQ242
Tiamat
Level 130
God Stats
71W - 85L
1,422 SR
Queue Stats
1,177W - 1,209L
1,434 Elo+
Party 1
Bastet
Bastet
vTraversev
Bastet
Level 67
God Stats
1W - 3L
1,167 SR
Queue Stats
65W - 76L
1,392 Elo+
Solo
Poseidon
Poseidon
zNamelessLF
Poseidon
Level 63
God Stats
2W - 2L
1,843 SR
Queue Stats
8W - 11L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
5 / 4 / 3
6,869
687
5,978
7,272
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Ymir
1
0 / 0 / 0
1,899
190
0
0
0
Fenrir
11
5 / 3 / 0
6,228
623
5,351
7,634
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Shadow Abay
Hachiman
8
2 / 3 / 3
4,973
497
6,407
7,118
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SpartanHop
Sylvanus
8
1 / 4 / 4
5,038
504
3,389
8,836
3,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
T-Runks2000
Izanami
9
3 / 2 / 2
5,384
538
4,093
7,021
1,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
hellz-bellzz99
Amaterasu
10
1 / 4 / 1
6,166
617
2,655
8,261
4,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
killerQ242
Tiamat
10
2 / 0 / 5
5,930
593
6,606
6,120
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
vTraversev
Bastet
11
7 / 2 / 0
6,716
672
5,417
7,312
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
zNamelessLF
Poseidon
10
1 / 5 / 1
5,735
574
1,900
5,750
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
13
Kills
14
14
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
5
4
3
1.63
L
Ymir
0
0
0
0
L
Fenrir
5
3
0
1.67
L
Hachiman
Shadow Abay
Hachiman
2
3
3
1.17
L
Sylvanus
SpartanHop
Sylvanus
1
4
4
0.75
W
Izanami
T-Runks2000
Izanami
3
2
2
2
W
Amaterasu
hellz-bellzz99
Amaterasu
1
4
1
0.38
W
Tiamat
killerQ242
Tiamat
2
0
5
4.5
W
Bastet
vTraversev
Bastet
7
2
0
3.5
W
Poseidon
zNamelessLF
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,125
Damage
20,671
30,860
Taken
34,464
10,326
Mitigated
12,072
9,341
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,978
1,034
0
2,214
7,272
2,110
240
1,641
5,372
32,468
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
5,351
898
0
1,707
7,634
2,503
0
0
7,634
0
25,137
L
Hachiman
Shadow Abay
Hachiman
6,407
3,376
0
2,017
7,118
2,168
0
3,199
3,919
0
22,832
L
Sylvanus
SpartanHop
Sylvanus
3,389
1,633
756
2,647
8,836
3,545
0
3,407
5,429
13,606
0
W
Izanami
T-Runks2000
Izanami
4,093
3,189
320
2,930
7,021
1,594
619
1,747
5,274
0
25,655
W
Amaterasu
hellz-bellzz99
Amaterasu
2,655
1,089
0
1,943
8,261
4,427
0
0
8,261
0
20,652
W
Tiamat
killerQ242
Tiamat
6,606
1,420
393
3,090
6,120
2,325
402
1,433
4,687
31,273
0
W
Bastet
vTraversev
Bastet
5,417
1,868
0
2,818
7,312
1,964
413
1,870
5,348
0
24,677
W
Poseidon
zNamelessLF
Poseidon
1,900
239
0
299
5,750
1,762
0
3,857
1,527
27,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,007
Gold Earned
29,931
169
Minions Killed
267
0
Camps Cleared
0
728,844
Distance Traveled
857,717
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,869
687
66
7
0
167,347
3
L
Ymir
1,899
190
0
0
0
0
0
L
Fenrir
6,228
623
56
6
0
199,016
0
L
Hachiman
4,973
497
33
3
0
170,772
0
L
Sylvanus
5,038
504
14
1
0
191,709
0
W
Izanami
5,384
538
50
5
0
173,709
0
W
Amaterasu
6,166
617
44
4
0
144,755
1
W
Tiamat
5,930
593
55
6
0
164,079
1
W
Bastet
6,716
672
56
6
0
192,466
0
W
Poseidon
5,735
574
62
6
0
182,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role