Player Matchup

Neith
Neith
Akkamac
Neith
Level 5
God Stats
4W - 3L
1,698 SR
Queue Stats
11W - 18L
1,070 Elo+
Solo
Discordia
Discordia
ViVoDeFLaShaZoOS
Discordia
Level 64
God Stats
26W - 25L
1,528 SR
Queue Stats
392W - 448L
1,378 Elo+
Solo
Tiamat
Tiamat
andro_qp
Tiamat
Level 103
God Stats
28W - 38L
1,500 SR
Queue Stats
230W - 300L
1,413 Elo+
Solo
Team Averages
Level 57
1,575 SR
1,287 Elo+

VS

Team Averages
Level 25
1,453 SR
1,461 Elo+
Ra
Ra
CZE5ziky
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,398 Elo+
Solo
Serqet
Serqet
Komentator3520
Serqet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,621 Elo+
Solo
Bellona
Bellona
VirusEmu60616
Bellona
Level 60
God Stats
2W - 1L
1,358 SR
Queue Stats
20W - 28L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akkamac
Neith
14
4 / 7 / 17
11,172
698
11,412
12,417
4,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Discordia
16
8 / 5 / 16
12,834
802
13,900
12,418
4,141
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
andro_qp
Tiamat
17
20 / 3 / 10
14,154
885
19,838
14,386
13,688
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 9
10,332
646
7,352
14,223
5,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 18 / 6
9,279
580
4,794
17,794
6,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
16
13 / 4 / 1
12,852
803
17,894
26,907
30,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
32
Kills
15
15
Deaths
33
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Akkamac
Neith
4
7
17
1.79
L
1
11
9
0.5
L
1
18
6
0.22
W
Discordia
8
5
16
3.2
L
Bellona
13
4
1
3.38
W
Tiamat
andro_qp
Tiamat
20
3
10
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,150
Damage
30,040
39,221
Taken
58,924
22,342
Mitigated
41,787
11,794
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akkamac
Neith
11,412
4,913
0
1,942
12,417
4,513
1,743
2,038
10,079
0
19,190
L
7,352
443
651
723
14,223
5,159
31
8,858
5,125
43,640
0
L
4,794
1,377
0
0
17,794
6,289
528
10,978
6,452
0
12,227
W
Discordia
13,900
1,790
1,843
2,769
12,418
4,141
721
2,097
9,978
43,984
0
L
Bellona
17,894
4,498
0
8,728
26,907
30,339
0
13,054
13,507
0
61,729
W
Tiamat
andro_qp
Tiamat
19,838
2,663
958
4,282
14,386
13,688
862
3,225
10,571
56,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,160
Gold Earned
32,463
144
Minions Killed
150
0
Camps Cleared
0
831,107
Distance Traveled
767,882
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,172
698
23
1
0
269,861
0
L
Ra
10,332
646
76
5
0
204,615
0
L
Serqet
9,279
580
24
2
0
243,361
0
W
Discordia
12,834
802
58
4
0
271,984
1
L
Bellona
12,852
803
50
3
0
319,906
0
W
Tiamat
14,154
885
63
4
0
289,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role