Player Matchup

Heimdallr
Heimdallr
ArtsofPeace
Heimdallr
Level 27
God Stats
7W - 6L
1,281 SR
Queue Stats
106W - 74L
1,611 Elo+
Solo
Anhur
Anhur
GottisRoffe
Anhur
Level 7
God Stats
5W - 2L
1,658 SR
Queue Stats
12W - 8L
1,436 Elo+
Party 1
Ares
Ares
bronze6player
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,717 Elo+
Solo
Amaterasu
Amaterasu
empeetree
Amaterasu
Level 157
God Stats
4W - 2L
1,565 SR
Queue Stats
155W - 158L
1,509 Elo+
Party 1
Scylla
Scylla
gatoso2000
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,796 Elo+
Solo
Team Averages
Level 39
1,501 SR
1,614 Elo+

VS

Team Averages
Level 16
1,375 SR
1,291 Elo+
Tsukuyomi
Tsukuyomi
Leorantakupari
Tsukuyomi
Level 18
God Stats
0W - 2L
1,206 SR
Queue Stats
15W - 32L
1,225 Elo+
Party 2
Baron Samedi
Baron Samedi
Saulamand3r
Baron Samedi
Level 8
God Stats
2W - 6L
1,178 SR
Queue Stats
4W - 18L
1,162 Elo+
Party 2
Neith
Neith
Zhaakar
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,217 Elo+
Party 2
Bellona
Bellona
ilikefoooooood
Bellona
Level 25
God Stats
89W - 73L
1,610 SR
Queue Stats
191W - 147L
1,619 Elo+
Solo
Aphrodite
Aphrodite
shaqcutie
Aphrodite
Level 14
God Stats
6W - 13L
1,380 SR
Queue Stats
18W - 34L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArtsofPeace
Heimdallr
19
12 / 4 / 6
13,594
566
26,046
18,741
10,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 8 / 7
13,822
576
17,231
22,558
15,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
9 / 3 / 12
14,069
586
19,542
23,355
31,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amaterasu
empeetree
Amaterasu
19
3 / 7 / 8
12,188
508
10,182
23,755
22,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
gatoso2000
Scylla
15
0 / 13 / 12
10,292
429
5,663
16,730
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Leorantakupari
Tsukuyomi
19
11 / 5 / 6
13,197
550
19,720
19,932
9,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Saulamand3r
Baron Samedi
17
4 / 7 / 10
11,129
464
8,914
16,613
9,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Zhaakar
Neith
15
0 / 9 / 7
9,258
386
8,065
16,774
5,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
19 / 5 / 7
14,280
595
28,392
26,631
27,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
shaqcutie
Aphrodite
15
1 / 7 / 2
9,287
387
4,271
13,627
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
67
33
Kills
35
35
Deaths
33
45
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ArtsofPeace
Heimdallr
12
4
6
3.75
W
9
8
7
1.56
L
Tsukuyomi
Leorantakupari
Tsukuyomi
11
5
6
2.8
L
Baron Samedi
Saulamand3r
Baron Samedi
4
7
10
1.29
L
Neith
Zhaakar
Neith
0
9
7
0.39
W
9
3
12
5
W
Amaterasu
empeetree
Amaterasu
3
7
8
1
W
Scylla
gatoso2000
Scylla
0
13
12
0.46
L
19
5
7
4.5
L
Aphrodite
shaqcutie
Aphrodite
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,664
Damage
69,362
105,139
Taken
93,577
85,745
Mitigated
55,844
30,461
Healing
24,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ArtsofPeace
Heimdallr
26,046
14,976
0
8,616
18,741
10,971
2,059
3,543
15,090
0
96,954
W
17,231
7,650
0
7,578
22,558
15,117
2,467
2,316
20,142
0
99,291
L
Tsukuyomi
Leorantakupari
Tsukuyomi
19,720
6,036
0
3,478
19,932
9,192
810
5,996
13,936
0
87,451
L
Baron Samedi
Saulamand3r
Baron Samedi
8,914
1,075
3,817
3,677
16,613
9,080
1,105
3,672
12,941
50,799
0
L
Neith
Zhaakar
Neith
8,065
4,832
0
2,065
16,774
5,136
1,244
4,622
12,152
0
36,260
W
19,542
1,258
0
2,236
23,355
31,470
1,263
3,119
19,976
76,329
0
W
Amaterasu
empeetree
Amaterasu
10,182
3,258
0
10,558
23,755
22,649
4,032
2,201
21,554
0
63,854
W
Scylla
gatoso2000
Scylla
5,663
1,190
0
1,473
16,730
5,538
1,648
2,846
13,884
32,112
0
L
28,392
8,824
0
5,468
26,631
27,933
302
7,921
18,710
5,691
79,600
L
Aphrodite
shaqcutie
Aphrodite
4,271
1,269
2,471
3,679
13,627
4,503
799
2,994
10,633
27,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,965
Gold Earned
57,151
537
Minions Killed
470
0
Camps Cleared
0
1,968,839
Distance Traveled
2,181,175
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,594
566
131
5
0
392,956
1
W
Anhur
13,822
576
136
6
0
352,626
2
L
Tsukuyomi
13,197
550
121
5
0
490,218
0
L
Baron Samedi
11,129
464
85
4
0
372,581
1
L
Neith
9,258
386
58
2
0
401,129
2
W
Ares
14,069
586
90
4
0
458,342
5
W
Amaterasu
12,188
508
118
5
0
428,265
0
W
Scylla
10,292
429
62
3
0
336,650
0
L
Bellona
14,280
595
136
6
0
529,266
1
L
Aphrodite
9,287
387
70
3
0
387,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role