Player Matchup

Nemesis
Nemesis
Damhefye
Nemesis
Level 100
God Stats
3W - 2L
1,570 SR
Queue Stats
92W - 79L
1,435 Elo+
Solo
Janus
Janus
Galatic_Fusion
Janus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Stanksomthing
Amaterasu
Level 58
God Stats
4W - 4L
1,656 SR
Queue Stats
1,017W - 1,227L
1,329 Elo+
Solo
Cthulhu
Cthulhu
WigglyBigfoot1
Cthulhu
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 59L
1,428 Elo+
Solo
Neith
Neith
skytrout
Neith
Level 64
God Stats
1W - 1L
1,292 SR
Queue Stats
91W - 83L
1,446 Elo+
Solo
Team Averages
Level 73
1,504 SR
1,428 Elo+

VS

Team Averages
Level 73
1,408 SR
1,450 Elo+
Sobek
Sobek
DarkSkin_Hippie
Sobek
Level 88
God Stats
1W - 3L
1,257 SR
Queue Stats
373W - 391L
1,457 Elo+
Solo
Sol
Sol
FoxieAkihime
Sol
Level 78
God Stats
10W - 14L
1,215 SR
Queue Stats
24W - 40L
1,325 Elo+
Solo
Izanami
Izanami
PainedSpider509
Izanami
Level 66
God Stats
39W - 43L
1,501 SR
Queue Stats
133W - 147L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yonkoleek
Tsukuyomi
Level 65
God Stats
0W - 1L
1,675 SR
Queue Stats
32W - 65L
1,501 Elo+
Solo
Hera
Hera
bootyqueen8
Hera
Level 66
God Stats
4W - 8L
1,392 SR
Queue Stats
158W - 152L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Damhefye
Nemesis
10
4 / 1 / 5
6,241
1,248
5,639
5,807
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 0 / 3
6,306
1,261
1,999
1,323
376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Stanksomthing
Amaterasu
11
0 / 0 / 7
5,549
1,110
1,105
1,742
1,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 1 / 4
6,134
1,227
4,952
5,361
2,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
skytrout
Neith
11
2 / 0 / 6
6,108
1,222
5,077
3,574
1,293
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

402

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,440
1,088
4,014
8,330
5,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 0
5,556
1,111
3,001
5,090
1,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
5,276
1,055
3,802
5,848
1,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Yonkoleek
Tsukuyomi
8
0 / 1 / 0
4,674
935
290
877
221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
4,933
987
2,058
3,319
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
13
Kills
2
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Damhefye
Nemesis
4
1
5
6.5
L
1
3
1
0.5
L
1
4
0
0.25
W
4
0
3
5.5
L
0
2
1
0.25
W
Amaterasu
Stanksomthing
Amaterasu
0
0
7
3.5
W
3
1
4
5
L
Tsukuyomi
Yonkoleek
Tsukuyomi
0
1
0
0
L
0
3
0
0
W
Neith
skytrout
Neith
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,772
Damage
13,165
17,807
Taken
23,464
6,897
Mitigated
10,210
3,999
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Damhefye
Nemesis
5,639
2,731
0
1,299
5,807
2,065
0
2,505
3,234
47
9,199
L
4,014
461
237
1,237
8,330
5,427
0
2,991
5,211
8,940
0
L
3,001
772
0
604
5,090
1,550
0
1,013
4,077
16,349
0
W
1,999
662
0
191
1,323
376
0
671
614
10,746
0
L
3,802
3,431
0
250
5,848
1,972
0
1,902
3,946
0
15,590
W
Amaterasu
Stanksomthing
Amaterasu
1,105
634
0
745
1,742
1,031
0
757
957
0
5,010
W
4,952
506
448
330
5,361
2,132
0
2,587
2,675
14,377
0
L
Tsukuyomi
Yonkoleek
Tsukuyomi
290
58
0
17
877
221
0
106
771
0
1,198
L
2,058
770
183
566
3,319
1,040
0
986
2,308
7,988
0
W
Neith
skytrout
Neith
5,077
2,380
0
986
3,574
1,293
0
2,252
1,254
0
11,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
25,879
82
Minions Killed
69
3
Camps Cleared
3
503,629
Distance Traveled
327,207
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,241
1,248
10
2
0
100,198
0
L
Sobek
5,440
1,088
7
1
0
90,689
0
L
Sol
5,556
1,111
26
5
2
74,570
0
W
Janus
6,306
1,261
23
5
2
96,994
0
L
Izanami
5,276
1,055
25
5
1
85,286
0
W
Amaterasu
5,549
1,110
9
2
0
109,289
2
W
Cthulhu
6,134
1,227
24
5
0
103,887
0
L
Tsukuyomi
4,674
935
0
0
0
20,817
0
L
Hera
4,933
987
11
2
0
55,845
1
W
Neith
6,108
1,222
16
3
1
93,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role