Player Matchup

Skadi
Skadi
Hazard168577
Skadi
Level 74
God Stats
139W - 117L
1,577 SR
Queue Stats
509W - 547L
1,471 Elo+
Party 2
Janus
Janus
ILSM Shadow
Janus
Level 118
God Stats
30W - 28L
1,433 SR
Queue Stats
824W - 798L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
ScorpionI10I
Sun Wukong
Level 81
God Stats
2W - 12L
1,117 SR
Queue Stats
594W - 580L
1,453 Elo+
Party 2
Fenrir
Fenrir
coolest2louis
Fenrir
Level 129
God Stats
5W - 2L
1,736 SR
Queue Stats
258W - 240L
1,635 Elo+
Party 1
Ganesha
Ganesha
jpepm4321
Ganesha
Level 88
God Stats
12W - 6L
1,776 SR
Queue Stats
121W - 122L
1,573 Elo+
Party 1
Team Averages
Level 98
1,528 SR
1,519 Elo+

VS

Team Averages
Level 106
1,710 SR
1,469 Elo+
Neith
Neith
Camilamateus
Neith
Level 82
God Stats
12W - 10L
1,536 SR
Queue Stats
177W - 184L
1,375 Elo+
Solo
Anhur
Anhur
DatStupidFire
Anhur
Level 124
God Stats
5W - 4L
1,779 SR
Queue Stats
86W - 94L
1,488 Elo+
Party 3
Mercury
Mercury
DudemanMcCoolguy
Mercury
Level 101
God Stats
5W - 3L
1,762 SR
Queue Stats
47W - 57L
1,486 Elo+
Party 4
King Arthur
King Arthur
MysticalToucan
King Arthur
Level 120
God Stats
9W - 5L
1,604 SR
Queue Stats
630W - 664L
1,506 Elo+
Party 3
Anubis
Anubis
my_name_jeff010
Anubis
Level 105
God Stats
19W - 9L
1,870 SR
Queue Stats
206W - 216L
1,489 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 9
12,675
507
16,543
23,210
7,593
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
10 / 7 / 8
14,001
560
18,321
17,701
5,540
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ScorpionI10I
Sun Wukong
20
7 / 2 / 10
15,280
611
24,481
29,262
35,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 6 / 5
12,407
496
11,529
20,165
9,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
jpepm4321
Ganesha
18
0 / 8 / 22
12,184
487
9,688
26,756
29,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
8,887
355
9,115
9,247
2,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 7 / 7
11,098
444
14,064
20,100
6,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 8 / 4
12,725
509
19,516
24,319
10,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
MysticalToucan
King Arthur
17
2 / 4 / 5
11,007
440
14,318
25,952
20,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 9 / 6
13,847
554
26,598
24,844
11,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
33
Kills
27
28
Deaths
33
54
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
4
7
7
1.07
L
8
8
4
1.25
W
6
5
9
2.1
W
10
7
8
2
L
King Arthur
MysticalToucan
King Arthur
2
4
5
1.13
W
Sun Wukong
ScorpionI10I
Sun Wukong
7
2
10
6
W
10
6
5
2.08
W
Ganesha
jpepm4321
Ganesha
0
8
22
1.38
L
11
9
6
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,562
Damage
83,611
117,094
Taken
104,462
87,352
Mitigated
51,076
39,049
Healing
27,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,115
2,385
0
1,551
9,247
2,652
50
2,748
6,499
0
30,782
L
14,064
7,267
0
6,633
20,100
6,491
0
4,902
15,198
0
64,807
L
19,516
10,886
0
4,321
24,319
10,011
1,204
4,596
19,723
0
101,075
W
16,543
8,472
0
11,164
23,210
7,593
3,635
5,842
17,368
0
101,115
W
18,321
1,657
0
2,307
17,701
5,540
645
9,166
8,535
83,661
0
L
King Arthur
MysticalToucan
King Arthur
14,318
353
0
4,022
25,952
20,012
0
6,170
19,782
0
67,322
W
Sun Wukong
ScorpionI10I
Sun Wukong
24,481
4,712
0
13,255
29,262
35,447
1,261
3,632
25,630
0
110,602
W
11,529
2,941
0
5,567
20,165
9,130
2,224
3,639
16,526
0
65,078
W
Ganesha
jpepm4321
Ganesha
9,688
856
951
5,805
26,756
29,642
537
4,319
22,437
41,395
0
L
26,598
533
0
10,583
24,844
11,910
0
9,593
15,251
93,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,547
Gold Earned
57,564
618
Minions Killed
581
0
Camps Cleared
0
2,201,178
Distance Traveled
1,968,324
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,887
355
56
2
0
270,581
2
L
Anhur
11,098
444
103
4
0
393,695
0
L
Mercury
12,725
509
159
6
0
494,403
5
W
Skadi
12,675
507
183
7
0
413,108
3
W
Janus
14,001
560
125
5
0
445,167
2
L
King Arthur
11,007
440
121
5
0
429,412
3
W
Sun Wukong
15,280
611
212
8
0
458,179
2
W
Fenrir
12,407
496
84
3
0
441,522
0
W
Ganesha
12,184
487
14
1
0
443,202
0
L
Anubis
13,847
554
142
6
0
380,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role